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1 // Copyright (C) 2013 Google Inc. All rights reserved. | 1 // Copyright (C) 2013 Google Inc. All rights reserved. |
2 // | 2 // |
3 // Redistribution and use in source and binary forms, with or without | 3 // Redistribution and use in source and binary forms, with or without |
4 // modification, are permitted provided that the following conditions are | 4 // modification, are permitted provided that the following conditions are |
5 // met: | 5 // met: |
6 // | 6 // |
7 // * Redistributions of source code must retain the above copyright | 7 // * Redistributions of source code must retain the above copyright |
8 // notice, this list of conditions and the following disclaimer. | 8 // notice, this list of conditions and the following disclaimer. |
9 // * Redistributions in binary form must reproduce the above | 9 // * Redistributions in binary form must reproduce the above |
10 // copyright notice, this list of conditions and the following disclaimer | 10 // copyright notice, this list of conditions and the following disclaimer |
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24 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 24 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
25 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 25 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
26 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 26 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
27 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 27 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
28 | 28 |
29 #ifndef GraphicsContextStateSaver_h | 29 #ifndef GraphicsContextStateSaver_h |
30 #define GraphicsContextStateSaver_h | 30 #define GraphicsContextStateSaver_h |
31 | 31 |
32 #include "platform/PlatformExport.h" | 32 #include "platform/PlatformExport.h" |
33 #include "platform/graphics/GraphicsContext.h" | 33 #include "platform/graphics/GraphicsContext.h" |
| 34 #include "wtf/Allocator.h" |
| 35 #include "wtf/Noncopyable.h" |
34 | 36 |
35 namespace blink { | 37 namespace blink { |
36 | 38 |
37 class PLATFORM_EXPORT GraphicsContextStateSaver { | 39 class PLATFORM_EXPORT GraphicsContextStateSaver final { |
38 USING_FAST_MALLOC(GraphicsContextStateSaver); | 40 USING_FAST_MALLOC(GraphicsContextStateSaver); |
| 41 WTF_MAKE_NONCOPYABLE(GraphicsContextStateSaver); |
39 public: | 42 public: |
40 GraphicsContextStateSaver(GraphicsContext& context, bool saveAndRestore = tr
ue) | 43 GraphicsContextStateSaver(GraphicsContext& context, bool saveAndRestore = tr
ue) |
41 : m_context(context) | 44 : m_context(context) |
42 , m_saveAndRestore(saveAndRestore) | 45 , m_saveAndRestore(saveAndRestore) |
43 { | 46 { |
44 if (m_saveAndRestore) | 47 if (m_saveAndRestore) |
45 m_context.save(); | 48 m_context.save(); |
46 } | 49 } |
47 | 50 |
48 ~GraphicsContextStateSaver() | 51 ~GraphicsContextStateSaver() |
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76 bool saved() const { return m_saveAndRestore; } | 79 bool saved() const { return m_saveAndRestore; } |
77 | 80 |
78 private: | 81 private: |
79 GraphicsContext& m_context; | 82 GraphicsContext& m_context; |
80 bool m_saveAndRestore; | 83 bool m_saveAndRestore; |
81 }; | 84 }; |
82 | 85 |
83 } // namespace blink | 86 } // namespace blink |
84 | 87 |
85 #endif // GraphicsContextStateSaver_h | 88 #endif // GraphicsContextStateSaver_h |
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