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| 1 // Copyright (C) 2013 Google Inc. All rights reserved. | 1 // Copyright (C) 2013 Google Inc. All rights reserved. |
| 2 // | 2 // |
| 3 // Redistribution and use in source and binary forms, with or without | 3 // Redistribution and use in source and binary forms, with or without |
| 4 // modification, are permitted provided that the following conditions are | 4 // modification, are permitted provided that the following conditions are |
| 5 // met: | 5 // met: |
| 6 // | 6 // |
| 7 // * Redistributions of source code must retain the above copyright | 7 // * Redistributions of source code must retain the above copyright |
| 8 // notice, this list of conditions and the following disclaimer. | 8 // notice, this list of conditions and the following disclaimer. |
| 9 // * Redistributions in binary form must reproduce the above | 9 // * Redistributions in binary form must reproduce the above |
| 10 // copyright notice, this list of conditions and the following disclaimer | 10 // copyright notice, this list of conditions and the following disclaimer |
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| 30 #define GraphicsContextState_h | 30 #define GraphicsContextState_h |
| 31 | 31 |
| 32 #include "platform/graphics/DrawLooperBuilder.h" | 32 #include "platform/graphics/DrawLooperBuilder.h" |
| 33 #include "platform/graphics/Gradient.h" | 33 #include "platform/graphics/Gradient.h" |
| 34 #include "platform/graphics/GraphicsTypes.h" | 34 #include "platform/graphics/GraphicsTypes.h" |
| 35 #include "platform/graphics/Path.h" | 35 #include "platform/graphics/Path.h" |
| 36 #include "platform/graphics/StrokeData.h" | 36 #include "platform/graphics/StrokeData.h" |
| 37 #include "platform/graphics/skia/SkiaUtils.h" | 37 #include "platform/graphics/skia/SkiaUtils.h" |
| 38 #include "third_party/skia/include/core/SkColorFilter.h" | 38 #include "third_party/skia/include/core/SkColorFilter.h" |
| 39 #include "third_party/skia/include/core/SkPaint.h" | 39 #include "third_party/skia/include/core/SkPaint.h" |
| 40 #include "wtf/Allocator.h" |
| 41 #include "wtf/Noncopyable.h" |
| 40 #include "wtf/PassOwnPtr.h" | 42 #include "wtf/PassOwnPtr.h" |
| 41 #include "wtf/RefPtr.h" | 43 #include "wtf/RefPtr.h" |
| 42 | 44 |
| 43 namespace blink { | 45 namespace blink { |
| 44 | 46 |
| 45 // Encapsulates the state information we store for each pushed graphics state. | 47 // Encapsulates the state information we store for each pushed graphics state. |
| 46 // Only GraphicsContext can use this class. | 48 // Only GraphicsContext can use this class. |
| 47 class PLATFORM_EXPORT GraphicsContextState final { | 49 class PLATFORM_EXPORT GraphicsContextState final { |
| 50 USING_FAST_MALLOC(GraphicsContextState); |
| 48 public: | 51 public: |
| 49 static PassOwnPtr<GraphicsContextState> create() | 52 static PassOwnPtr<GraphicsContextState> create() |
| 50 { | 53 { |
| 51 return adoptPtr(new GraphicsContextState()); | 54 return adoptPtr(new GraphicsContextState()); |
| 52 } | 55 } |
| 53 | 56 |
| 54 static PassOwnPtr<GraphicsContextState> createAndCopy(const GraphicsContextS
tate& other) | 57 static PassOwnPtr<GraphicsContextState> createAndCopy(const GraphicsContextS
tate& other) |
| 55 { | 58 { |
| 56 return adoptPtr(new GraphicsContextState(other)); | 59 return adoptPtr(new GraphicsContextState(other)); |
| 57 } | 60 } |
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| 134 InterpolationQuality m_interpolationQuality; | 137 InterpolationQuality m_interpolationQuality; |
| 135 | 138 |
| 136 uint16_t m_saveCount; | 139 uint16_t m_saveCount; |
| 137 | 140 |
| 138 bool m_shouldAntialias : 1; | 141 bool m_shouldAntialias : 1; |
| 139 }; | 142 }; |
| 140 | 143 |
| 141 } // namespace blink | 144 } // namespace blink |
| 142 | 145 |
| 143 #endif // GraphicsContextState_h | 146 #endif // GraphicsContextState_h |
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