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| 1 /* | 1 /* |
| 2 * Copyright (C) 2006, 2007, 2008, 2011 Apple Inc. All rights reserved. | 2 * Copyright (C) 2006, 2007, 2008, 2011 Apple Inc. All rights reserved. |
| 3 * Copyright (C) 2007 Alp Toker <alp@atoker.com> | 3 * Copyright (C) 2007 Alp Toker <alp@atoker.com> |
| 4 * Copyright (C) 2008 Torch Mobile, Inc. | 4 * Copyright (C) 2008 Torch Mobile, Inc. |
| 5 * Copyright (C) 2013 Google Inc. All rights reserved. | 5 * Copyright (C) 2013 Google Inc. All rights reserved. |
| 6 * | 6 * |
| 7 * Redistribution and use in source and binary forms, with or without | 7 * Redistribution and use in source and binary forms, with or without |
| 8 * modification, are permitted provided that the following conditions | 8 * modification, are permitted provided that the following conditions |
| 9 * are met: | 9 * are met: |
| 10 * 1. Redistributions of source code must retain the above copyright | 10 * 1. Redistributions of source code must retain the above copyright |
| (...skipping 16 matching lines...) Expand all Loading... |
| 27 */ | 27 */ |
| 28 | 28 |
| 29 #ifndef Gradient_h | 29 #ifndef Gradient_h |
| 30 #define Gradient_h | 30 #define Gradient_h |
| 31 | 31 |
| 32 #include "platform/PlatformExport.h" | 32 #include "platform/PlatformExport.h" |
| 33 #include "platform/geometry/FloatPoint.h" | 33 #include "platform/geometry/FloatPoint.h" |
| 34 #include "platform/graphics/Color.h" | 34 #include "platform/graphics/Color.h" |
| 35 #include "platform/graphics/GraphicsTypes.h" | 35 #include "platform/graphics/GraphicsTypes.h" |
| 36 #include "platform/transforms/AffineTransform.h" | 36 #include "platform/transforms/AffineTransform.h" |
| 37 #include "wtf/Noncopyable.h" |
| 37 #include "wtf/PassRefPtr.h" | 38 #include "wtf/PassRefPtr.h" |
| 38 #include "wtf/RefCounted.h" | 39 #include "wtf/RefCounted.h" |
| 39 #include "wtf/RefPtr.h" | 40 #include "wtf/RefPtr.h" |
| 40 #include "wtf/Vector.h" | 41 #include "wtf/Vector.h" |
| 41 | 42 |
| 42 class SkPaint; | 43 class SkPaint; |
| 43 class SkShader; | 44 class SkShader; |
| 44 | 45 |
| 45 namespace blink { | 46 namespace blink { |
| 46 | 47 |
| 47 class PLATFORM_EXPORT Gradient : public RefCounted<Gradient> { | 48 class PLATFORM_EXPORT Gradient : public RefCounted<Gradient> { |
| 49 WTF_MAKE_NONCOPYABLE(Gradient); |
| 48 public: | 50 public: |
| 49 static PassRefPtr<Gradient> create(const FloatPoint& p0, const FloatPoint& p
1) | 51 static PassRefPtr<Gradient> create(const FloatPoint& p0, const FloatPoint& p
1) |
| 50 { | 52 { |
| 51 return adoptRef(new Gradient(p0, p1)); | 53 return adoptRef(new Gradient(p0, p1)); |
| 52 } | 54 } |
| 53 static PassRefPtr<Gradient> create(const FloatPoint& p0, float r0, const Flo
atPoint& p1, float r1, float aspectRatio = 1) | 55 static PassRefPtr<Gradient> create(const FloatPoint& p0, float r0, const Flo
atPoint& p1, float r1, float aspectRatio = 1) |
| 54 { | 56 { |
| 55 return adoptRef(new Gradient(p0, r0, p1, r1, aspectRatio)); | 57 return adoptRef(new Gradient(p0, r0, p1, r1, aspectRatio)); |
| 56 } | 58 } |
| 57 ~Gradient(); | 59 ~Gradient(); |
| 58 | 60 |
| 59 struct ColorStop { | 61 struct ColorStop { |
| 62 DISALLOW_NEW_EXCEPT_PLACEMENT_NEW(); |
| 60 float stop; | 63 float stop; |
| 61 Color color; | 64 Color color; |
| 62 | 65 |
| 63 ColorStop(float s, const Color& c) : stop(s), color(c) { } | 66 ColorStop(float s, const Color& c) : stop(s), color(c) { } |
| 64 }; | 67 }; |
| 65 void addColorStop(const ColorStop&); | 68 void addColorStop(const ColorStop&); |
| 66 void addColorStop(float value, const Color& color) { addColorStop(ColorStop(
value, color)); } | 69 void addColorStop(float value, const Color& color) { addColorStop(ColorStop(
value, color)); } |
| 67 | 70 |
| 68 bool shaderChanged() const { return !m_gradient; } | 71 bool shaderChanged() const { return !m_gradient; } |
| 69 | 72 |
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| 139 bool m_drawInPMColorSpace; | 142 bool m_drawInPMColorSpace; |
| 140 GradientSpreadMethod m_spreadMethod; | 143 GradientSpreadMethod m_spreadMethod; |
| 141 AffineTransform m_gradientSpaceTransformation; | 144 AffineTransform m_gradientSpaceTransformation; |
| 142 | 145 |
| 143 RefPtr<SkShader> m_gradient; | 146 RefPtr<SkShader> m_gradient; |
| 144 }; | 147 }; |
| 145 | 148 |
| 146 } // namespace blink | 149 } // namespace blink |
| 147 | 150 |
| 148 #endif | 151 #endif |
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