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| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrGLGpu_DEFINED | 8 #ifndef GrGLGpu_DEFINED |
| 9 #define GrGLGpu_DEFINED | 9 #define GrGLGpu_DEFINED |
| 10 | 10 |
| 11 #include "GrGLContext.h" | 11 #include "GrGLContext.h" |
| 12 #include "GrGLIRect.h" | 12 #include "GrGLIRect.h" |
| 13 #include "GrGLIndexBuffer.h" | 13 #include "GrGLIndexBuffer.h" |
| 14 #include "GrGLPathRendering.h" | 14 #include "GrGLPathRendering.h" |
| 15 #include "GrGLProgram.h" | 15 #include "GrGLProgram.h" |
| 16 #include "GrGLRenderTarget.h" | 16 #include "GrGLRenderTarget.h" |
| 17 #include "GrGLStencilAttachment.h" | 17 #include "GrGLStencilAttachment.h" |
| 18 #include "GrGLTexture.h" | 18 #include "GrGLTexture.h" |
| 19 #include "GrGLTransferBuffer.h" | |
| 20 #include "GrGLVertexArray.h" | 19 #include "GrGLVertexArray.h" |
| 21 #include "GrGLVertexBuffer.h" | 20 #include "GrGLVertexBuffer.h" |
| 22 #include "GrGpu.h" | 21 #include "GrGpu.h" |
| 23 #include "GrPipelineBuilder.h" | 22 #include "GrPipelineBuilder.h" |
| 24 #include "GrXferProcessor.h" | 23 #include "GrXferProcessor.h" |
| 25 #include "SkTypes.h" | 24 #include "SkTypes.h" |
| 26 | 25 |
| 27 class GrPipeline; | 26 class GrPipeline; |
| 28 class GrNonInstancedVertices; | 27 class GrNonInstancedVertices; |
| 29 | 28 |
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| 95 void buildProgramDesc(GrProgramDesc*, | 94 void buildProgramDesc(GrProgramDesc*, |
| 96 const GrPrimitiveProcessor&, | 95 const GrPrimitiveProcessor&, |
| 97 const GrPipeline&) const override; | 96 const GrPipeline&) const override; |
| 98 | 97 |
| 99 // id and type (GL_ARRAY_BUFFER or GL_ELEMENT_ARRAY_BUFFER) of buffer to bin
d | 98 // id and type (GL_ARRAY_BUFFER or GL_ELEMENT_ARRAY_BUFFER) of buffer to bin
d |
| 100 void bindBuffer(GrGLuint id, GrGLenum type); | 99 void bindBuffer(GrGLuint id, GrGLenum type); |
| 101 | 100 |
| 102 void releaseBuffer(GrGLuint id, GrGLenum type); | 101 void releaseBuffer(GrGLuint id, GrGLenum type); |
| 103 | 102 |
| 104 // sizes are in bytes | 103 // sizes are in bytes |
| 105 void* mapBuffer(GrGLuint id, GrGLenum type, GrGLBufferImpl::Usage usage, siz
e_t currentSize, | 104 void* mapBuffer(GrGLuint id, GrGLenum type, bool dynamic, size_t currentSize
, |
| 106 size_t requestedSize); | 105 size_t requestedSize); |
| 107 | 106 |
| 108 void unmapBuffer(GrGLuint id, GrGLenum type, void* mapPtr); | 107 void unmapBuffer(GrGLuint id, GrGLenum type, void* mapPtr); |
| 109 | 108 |
| 110 void bufferData(GrGLuint id, GrGLenum type, GrGLBufferImpl::Usage usage, siz
e_t currentSize, | 109 void bufferData(GrGLuint id, GrGLenum type, bool dynamic, size_t currentSize
, |
| 111 const void* src, size_t srcSizeInBytes); | 110 const void* src, size_t srcSizeInBytes); |
| 112 | 111 |
| 113 const GrGLContext* glContextForTesting() const override { | 112 const GrGLContext* glContextForTesting() const override { |
| 114 return &this->glContext(); | 113 return &this->glContext(); |
| 115 } | 114 } |
| 116 | 115 |
| 117 void clearStencil(GrRenderTarget*) override; | 116 void clearStencil(GrRenderTarget*) override; |
| 118 | 117 |
| 119 void invalidateBoundRenderTarget() { | 118 void invalidateBoundRenderTarget() { |
| 120 fHWBoundRenderTargetUniqueID = SK_InvalidUniqueID; | 119 fHWBoundRenderTargetUniqueID = SK_InvalidUniqueID; |
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| 137 | 136 |
| 138 void xferBarrier(GrRenderTarget*, GrXferBarrierType) override; | 137 void xferBarrier(GrRenderTarget*, GrXferBarrierType) override; |
| 139 | 138 |
| 140 GrTexture* onCreateTexture(const GrSurfaceDesc& desc, GrGpuResource::LifeCyc
le lifeCycle, | 139 GrTexture* onCreateTexture(const GrSurfaceDesc& desc, GrGpuResource::LifeCyc
le lifeCycle, |
| 141 const void* srcData, size_t rowBytes) override; | 140 const void* srcData, size_t rowBytes) override; |
| 142 GrTexture* onCreateCompressedTexture(const GrSurfaceDesc& desc, | 141 GrTexture* onCreateCompressedTexture(const GrSurfaceDesc& desc, |
| 143 GrGpuResource::LifeCycle lifeCycle, | 142 GrGpuResource::LifeCycle lifeCycle, |
| 144 const void* srcData) override; | 143 const void* srcData) override; |
| 145 GrVertexBuffer* onCreateVertexBuffer(size_t size, bool dynamic) override; | 144 GrVertexBuffer* onCreateVertexBuffer(size_t size, bool dynamic) override; |
| 146 GrIndexBuffer* onCreateIndexBuffer(size_t size, bool dynamic) override; | 145 GrIndexBuffer* onCreateIndexBuffer(size_t size, bool dynamic) override; |
| 147 GrTransferBuffer* onCreateTransferBuffer(size_t size, TransferType type) ove
rride; | |
| 148 GrTexture* onWrapBackendTexture(const GrBackendTextureDesc&, GrWrapOwnership
) override; | 146 GrTexture* onWrapBackendTexture(const GrBackendTextureDesc&, GrWrapOwnership
) override; |
| 149 GrRenderTarget* onWrapBackendRenderTarget(const GrBackendRenderTargetDesc&, | 147 GrRenderTarget* onWrapBackendRenderTarget(const GrBackendRenderTargetDesc&, |
| 150 GrWrapOwnership) override; | 148 GrWrapOwnership) override; |
| 151 // Given a GrPixelConfig return the index into the stencil format array on G
rGLCaps to a | 149 // Given a GrPixelConfig return the index into the stencil format array on G
rGLCaps to a |
| 152 // compatible stencil format. | 150 // compatible stencil format. |
| 153 int getCompatibleStencilIndex(GrPixelConfig config); | 151 int getCompatibleStencilIndex(GrPixelConfig config); |
| 154 | 152 |
| 155 void onClear(GrRenderTarget*, const SkIRect& rect, GrColor color) override; | 153 void onClear(GrRenderTarget*, const SkIRect& rect, GrColor color) override; |
| 156 | 154 |
| 157 void onClearStencilClip(GrRenderTarget*, const SkIRect& rect, bool insideCli
p) override; | 155 void onClearStencilClip(GrRenderTarget*, const SkIRect& rect, bool insideCli
p) override; |
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| 527 | 525 |
| 528 // Mapping of pixel configs to known supported stencil formats to be used | 526 // Mapping of pixel configs to known supported stencil formats to be used |
| 529 // when adding a stencil buffer to a framebuffer. | 527 // when adding a stencil buffer to a framebuffer. |
| 530 int fPixelConfigToStencilIndex[kGrPixelConfigCnt]; | 528 int fPixelConfigToStencilIndex[kGrPixelConfigCnt]; |
| 531 | 529 |
| 532 typedef GrGpu INHERITED; | 530 typedef GrGpu INHERITED; |
| 533 friend class GrGLPathRendering; // For accessing setTextureUnit. | 531 friend class GrGLPathRendering; // For accessing setTextureUnit. |
| 534 }; | 532 }; |
| 535 | 533 |
| 536 #endif | 534 #endif |
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