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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_OUTPUT_DIRECT_RENDERER_H_ | 5 #ifndef CC_OUTPUT_DIRECT_RENDERER_H_ |
6 #define CC_OUTPUT_DIRECT_RENDERER_H_ | 6 #define CC_OUTPUT_DIRECT_RENDERER_H_ |
7 | 7 |
8 #include "base/basictypes.h" | 8 #include "base/basictypes.h" |
9 #include "base/callback.h" | 9 #include "base/callback.h" |
10 #include "cc/base/cc_export.h" | 10 #include "cc/base/cc_export.h" |
11 #include "cc/output/renderer.h" | 11 #include "cc/output/renderer.h" |
12 #include "cc/resources/resource_provider.h" | 12 #include "cc/resources/resource_provider.h" |
13 #include "cc/resources/scoped_resource.h" | 13 #include "cc/resources/scoped_resource.h" |
14 | 14 |
15 namespace cc { | 15 namespace cc { |
16 | 16 |
17 class ResourceProvider; | 17 class ResourceProvider; |
18 | 18 |
19 // This is the base class for code shared between the GL and software | 19 // This is the base class for code shared between the GL and software |
20 // renderer implementations. "Direct" refers to the fact that it does not | 20 // renderer implementations. "Direct" refers to the fact that it does not |
21 // delegate rendering to another compositor. | 21 // delegate rendering to another compositor. |
22 class CC_EXPORT DirectRenderer : public Renderer { | 22 class CC_EXPORT DirectRenderer : public Renderer { |
23 public: | 23 public: |
24 virtual ~DirectRenderer(); | 24 virtual ~DirectRenderer(); |
25 | 25 |
26 ResourceProvider* resource_provider() const { return resource_provider_; } | 26 ResourceProvider* resource_provider() const { return resource_provider_; } |
27 | 27 |
| 28 virtual bool CanReadPixels() const OVERRIDE; |
28 virtual void DecideRenderPassAllocationsForFrame( | 29 virtual void DecideRenderPassAllocationsForFrame( |
29 const RenderPassList& render_passes_in_draw_order) OVERRIDE; | 30 const RenderPassList& render_passes_in_draw_order) OVERRIDE; |
30 virtual bool HaveCachedResourcesForRenderPassId(RenderPass::Id id) const | 31 virtual bool HaveCachedResourcesForRenderPassId(RenderPass::Id id) const |
31 OVERRIDE; | 32 OVERRIDE; |
32 virtual void DrawFrame(RenderPassList* render_passes_in_draw_order) OVERRIDE; | 33 virtual void DrawFrame(RenderPassList* render_passes_in_draw_order) OVERRIDE; |
33 | 34 |
34 struct CC_EXPORT DrawingFrame { | 35 struct CC_EXPORT DrawingFrame { |
35 DrawingFrame(); | 36 DrawingFrame(); |
36 ~DrawingFrame(); | 37 ~DrawingFrame(); |
37 | 38 |
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122 | 123 |
123 private: | 124 private: |
124 gfx::Vector2d enlarge_pass_texture_amount_; | 125 gfx::Vector2d enlarge_pass_texture_amount_; |
125 | 126 |
126 DISALLOW_COPY_AND_ASSIGN(DirectRenderer); | 127 DISALLOW_COPY_AND_ASSIGN(DirectRenderer); |
127 }; | 128 }; |
128 | 129 |
129 } // namespace cc | 130 } // namespace cc |
130 | 131 |
131 #endif // CC_OUTPUT_DIRECT_RENDERER_H_ | 132 #endif // CC_OUTPUT_DIRECT_RENDERER_H_ |
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