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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/output/delegating_renderer.h" | 5 #include "cc/output/delegating_renderer.h" |
| 6 | 6 |
| 7 #include <set> | 7 #include <set> |
| 8 #include <string> | 8 #include <string> |
| 9 #include <vector> | 9 #include <vector> |
| 10 | 10 |
| 11 #include "base/debug/trace_event.h" | 11 #include "base/debug/trace_event.h" |
| 12 #include "base/string_util.h" | 12 #include "base/string_util.h" |
| 13 #include "base/strings/string_split.h" | 13 #include "base/strings/string_split.h" |
| 14 #include "cc/output/compositor_frame.h" | |
| 15 #include "cc/output/compositor_frame_ack.h" | 14 #include "cc/output/compositor_frame_ack.h" |
| 16 #include "cc/quads/checkerboard_draw_quad.h" | 15 #include "cc/quads/checkerboard_draw_quad.h" |
| 17 #include "cc/quads/debug_border_draw_quad.h" | 16 #include "cc/quads/debug_border_draw_quad.h" |
| 18 #include "cc/quads/render_pass.h" | 17 #include "cc/quads/render_pass.h" |
| 19 #include "cc/quads/render_pass_draw_quad.h" | 18 #include "cc/quads/render_pass_draw_quad.h" |
| 20 #include "cc/quads/solid_color_draw_quad.h" | 19 #include "cc/quads/solid_color_draw_quad.h" |
| 21 #include "cc/quads/texture_draw_quad.h" | 20 #include "cc/quads/texture_draw_quad.h" |
| 22 #include "cc/quads/tile_draw_quad.h" | 21 #include "cc/quads/tile_draw_quad.h" |
| 23 #include "cc/quads/yuv_video_draw_quad.h" | 22 #include "cc/quads/yuv_video_draw_quad.h" |
| 24 #include "cc/resources/resource_provider.h" | 23 #include "cc/resources/resource_provider.h" |
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| 116 | 115 |
| 117 return true; | 116 return true; |
| 118 } | 117 } |
| 119 | 118 |
| 120 DelegatingRenderer::~DelegatingRenderer() {} | 119 DelegatingRenderer::~DelegatingRenderer() {} |
| 121 | 120 |
| 122 const RendererCapabilities& DelegatingRenderer::Capabilities() const { | 121 const RendererCapabilities& DelegatingRenderer::Capabilities() const { |
| 123 return capabilities_; | 122 return capabilities_; |
| 124 } | 123 } |
| 125 | 124 |
| 125 bool DelegatingRenderer::CanReadPixels() const { return false; } |
| 126 |
| 126 static ResourceProvider::ResourceId AppendToArray( | 127 static ResourceProvider::ResourceId AppendToArray( |
| 127 ResourceProvider::ResourceIdArray* array, | 128 ResourceProvider::ResourceIdArray* array, |
| 128 ResourceProvider::ResourceId id) { | 129 ResourceProvider::ResourceId id) { |
| 129 array->push_back(id); | 130 array->push_back(id); |
| 130 return id; | 131 return id; |
| 131 } | 132 } |
| 132 | 133 |
| 133 void DelegatingRenderer::DrawFrame( | 134 void DelegatingRenderer::DrawFrame( |
| 134 RenderPassList* render_passes_in_draw_order) { | 135 RenderPassList* render_passes_in_draw_order) { |
| 135 TRACE_EVENT0("cc", "DelegatingRenderer::DrawFrame"); | 136 TRACE_EVENT0("cc", "DelegatingRenderer::DrawFrame"); |
| 136 render_passes_for_swap_buffers_.swap(*render_passes_in_draw_order); | |
| 137 render_passes_in_draw_order->clear(); | |
| 138 } | |
| 139 | 137 |
| 140 void DelegatingRenderer::SwapBuffers(const LatencyInfo& latency_info) { | 138 DCHECK(!frame_for_swap_buffers_.delegated_frame_data); |
| 141 TRACE_EVENT0("cc", "DelegatingRenderer::SwapBuffers"); | |
| 142 | 139 |
| 143 CompositorFrame out_frame; | 140 frame_for_swap_buffers_.metadata = client_->MakeCompositorFrameMetadata(); |
| 144 out_frame.metadata = client_->MakeCompositorFrameMetadata(); | |
| 145 | 141 |
| 146 out_frame.delegated_frame_data = make_scoped_ptr(new DelegatedFrameData); | 142 frame_for_swap_buffers_.delegated_frame_data = |
| 147 DelegatedFrameData& out_data = *out_frame.delegated_frame_data; | 143 make_scoped_ptr(new DelegatedFrameData); |
| 144 DelegatedFrameData& out_data = *frame_for_swap_buffers_.delegated_frame_data; |
| 148 // Move the render passes and resources into the |out_frame|. | 145 // Move the render passes and resources into the |out_frame|. |
| 149 out_data.render_pass_list.swap(render_passes_for_swap_buffers_); | 146 out_data.render_pass_list.swap(*render_passes_in_draw_order); |
| 150 | 147 |
| 151 // Collect all resource ids in the render passes into a ResourceIdArray. | 148 // Collect all resource ids in the render passes into a ResourceIdArray. |
| 152 ResourceProvider::ResourceIdArray resources; | 149 ResourceProvider::ResourceIdArray resources; |
| 153 DrawQuad::ResourceIteratorCallback append_to_array = | 150 DrawQuad::ResourceIteratorCallback append_to_array = |
| 154 base::Bind(&AppendToArray, &resources); | 151 base::Bind(&AppendToArray, &resources); |
| 155 for (size_t i = 0; i < out_data.render_pass_list.size(); ++i) { | 152 for (size_t i = 0; i < out_data.render_pass_list.size(); ++i) { |
| 156 RenderPass* render_pass = out_data.render_pass_list.at(i); | 153 RenderPass* render_pass = out_data.render_pass_list.at(i); |
| 157 for (size_t j = 0; j < render_pass->quad_list.size(); ++j) | 154 for (size_t j = 0; j < render_pass->quad_list.size(); ++j) |
| 158 render_pass->quad_list[j]->IterateResources(append_to_array); | 155 render_pass->quad_list[j]->IterateResources(append_to_array); |
| 159 } | 156 } |
| 160 resource_provider_->PrepareSendToParent(resources, &out_data.resource_list); | 157 resource_provider_->PrepareSendToParent(resources, &out_data.resource_list); |
| 158 } |
| 161 | 159 |
| 162 output_surface_->SendFrameToParentCompositor(&out_frame); | 160 void DelegatingRenderer::SwapBuffers(const LatencyInfo& latency_info) { |
| 161 TRACE_EVENT0("cc", "DelegatingRenderer::SwapBuffers"); |
| 162 |
| 163 output_surface_->SendFrameToParentCompositor(&frame_for_swap_buffers_); |
| 164 DCHECK(!frame_for_swap_buffers_.delegated_frame_data); |
| 163 } | 165 } |
| 164 | 166 |
| 165 void DelegatingRenderer::GetFramebufferPixels(void* pixels, gfx::Rect rect) { | 167 void DelegatingRenderer::GetFramebufferPixels(void* pixels, gfx::Rect rect) { |
| 166 NOTIMPLEMENTED(); | 168 NOTREACHED(); |
| 167 } | 169 } |
| 168 | 170 |
| 169 void DelegatingRenderer::ReceiveCompositorFrameAck( | 171 void DelegatingRenderer::ReceiveCompositorFrameAck( |
| 170 const CompositorFrameAck& ack) { | 172 const CompositorFrameAck& ack) { |
| 171 resource_provider_->ReceiveFromParent(ack.resources); | 173 resource_provider_->ReceiveFromParent(ack.resources); |
| 172 } | 174 } |
| 173 | 175 |
| 174 | 176 |
| 175 bool DelegatingRenderer::IsContextLost() { | 177 bool DelegatingRenderer::IsContextLost() { |
| 176 WebGraphicsContext3D* context3d = resource_provider_->GraphicsContext3D(); | 178 WebGraphicsContext3D* context3d = resource_provider_->GraphicsContext3D(); |
| 177 if (!context3d) | 179 if (!context3d) |
| 178 return false; | 180 return false; |
| 179 return context3d->getGraphicsResetStatusARB() != GL_NO_ERROR; | 181 return context3d->getGraphicsResetStatusARB() != GL_NO_ERROR; |
| 180 } | 182 } |
| 181 | 183 |
| 182 void DelegatingRenderer::SetVisible(bool visible) { | 184 void DelegatingRenderer::SetVisible(bool visible) { |
| 183 visible_ = visible; | 185 visible_ = visible; |
| 184 } | 186 } |
| 185 | 187 |
| 186 } // namespace cc | 188 } // namespace cc |
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