Index: ui/views/animation/ink_drop_animation.h |
diff --git a/ui/views/animation/ink_drop_animation.h b/ui/views/animation/ink_drop_animation.h |
index 6abc23b409aab09233f0d1b4d88cfe92e0d412b9..c74bd5a294ec1678ae3f5e517820dcc2b12b48bf 100644 |
--- a/ui/views/animation/ink_drop_animation.h |
+++ b/ui/views/animation/ink_drop_animation.h |
@@ -5,11 +5,15 @@ |
#ifndef UI_VIEWS_ANIMATION_INK_DROP_ANIMATION_H_ |
#define UI_VIEWS_ANIMATION_INK_DROP_ANIMATION_H_ |
+#include <string> |
+ |
#include "base/macros.h" |
#include "base/memory/scoped_ptr.h" |
#include "base/observer_list.h" |
#include "base/time/time.h" |
#include "ui/compositor/layer_animator.h" |
+#include "ui/gfx/animation/tween.h" |
+#include "ui/gfx/geometry/point.h" |
#include "ui/gfx/geometry/size.h" |
#include "ui/gfx/transform.h" |
#include "ui/views/animation/ink_drop_state.h" |
@@ -36,6 +40,17 @@ class InkDropAnimationTestApi; |
// final frame for each InkDropState will be bounded by either a |large_size_| |
// rectangle or a |small_size_| rectangle. |
// |
+// The valid InkDropState transitions are defined below in (where * means any |
varkha
2016/01/28 20:50:45
nit: below in?
nit: Did you want to use '*' below?
bruthig
2016/01/28 22:38:00
Removed mention of '*'.
|
+// state): |
+// |
+// {All InkDropStates} => HIDDEN |
+// HIDDEN => ACTION_PENDING |
+// HIDDEN, ACTION_PENDING => QUICK_ACTION |
+// ACTION_PENDING => SLOW_ACTION_PENDING |
+// SLOW_ACTION_PENDING => SLOW_ACTION |
+// {All InkDropStates} => ACTIVATED |
+// {All InkDropStates} => DEACTIVATED |
+// |
// TODO(bruthig): Document the ink drop ripple on chromium.org and add a link to |
// it. |
class VIEWS_EXPORT InkDropAnimation { |
@@ -54,16 +69,18 @@ class VIEWS_EXPORT InkDropAnimation { |
void AddObserver(InkDropAnimationObserver* observer); |
void RemoveObserver(InkDropAnimationObserver* observer); |
- // Animates from the current |ink_drop_state_| to a new |ink_drop_state|. It |
- // is possible to animate from any |ink_drop_state_| to any new |
- // |ink_drop_state|. Note that some state transitions will also perform an |
- // implicit transition to the another state. e.g. AnimateToState(QUICK_ACTION) |
- // will implicitly transition to the HIDDEN state. |
+ // Animates from the current |ink_drop_state_| to a new |ink_drop_state|. |
void AnimateToState(InkDropState ink_drop_state); |
// Sets the |center_point| of the ink drop layer relative to its parent Layer. |
void SetCenterPoint(const gfx::Point& center_point); |
+ // Immediately hides the ink drop and sets the state to InkDropState::HIDDEN. |
+ // All in-progress animations will be aborted. |
varkha
2016/01/28 20:50:45
Nit: How about "Imediately aborts all in-progress
bruthig
2016/01/28 22:38:00
Done.
|
+ // NOTE: This will NOT raise InkDropAnimation(Started|Ended) events for the |
+ // state transition to HIDDEN! |
+ void HideImmediately(); |
+ |
private: |
friend class test::InkDropAnimationTestApi; |
@@ -91,15 +108,14 @@ class VIEWS_EXPORT InkDropAnimation { |
void AnimateToStateInternal(InkDropState ink_drop_state, |
ui::LayerAnimationObserver* observer); |
- // Animates all of the painted shape layers to the specified |transforms| and |
- // |opacity|. The animation will use the given |duration| and |
- // |preemption_strategy|, and |observer| will be added to all |
- // LayerAnimationSequences. |
+ // Animates all of the painted shape layers to the specified |transforms|. The |
+ // animation will use the given |duration|, |preemption_strategy|, and |tween| |
varkha
2016/01/28 20:50:45
Maybe break into a second sentence after |preempti
bruthig
2016/01/28 22:38:00
Re-worded a bit, PTAL
|
+ // and |observer| will be added to all LayerAnimationSequences. |
void AnimateToTransforms( |
const InkDropTransforms transforms, |
- float opacity, |
base::TimeDelta duration, |
ui::LayerAnimator::PreemptionStrategy preemption_strategy, |
+ gfx::Tween::Type tween, |
ui::LayerAnimationObserver* observer); |
// Updates the Transforms and opacity to the HIDDEN state. |
@@ -109,9 +125,22 @@ class VIEWS_EXPORT InkDropAnimation { |
// perform any animation. |
void SetTransforms(const InkDropTransforms transforms); |
+ // Gets the opacity of the ink drop. |
+ float GetCurrentOpacity() const; |
+ |
// Sets the opacity of the ink drop. |
void SetOpacity(float opacity); |
+ // Animates all of the painted shape layers to the specified |opacity|. The |
+ // animation will use the given |duration|, |preemption_strategy|, and |tween| |
+ // and |observer| will be added to all LayerAnimationSequences. |
varkha
2016/01/28 20:50:45
s/observer/animation_observer
Maybe also break out
bruthig
2016/01/28 22:38:00
Re-worded a bit, PTAL.
|
+ void AnimateToOpacity( |
+ float opacity, |
+ base::TimeDelta duration, |
+ ui::LayerAnimator::PreemptionStrategy preemption_strategy, |
+ gfx::Tween::Type tween, |
+ ui::LayerAnimationObserver* animation_observer); |
+ |
// Updates all of the Transforms in |transforms_out| for a circle of the given |
// |size|. |
void CalculateCircleTransforms(const gfx::Size& size, |
@@ -123,9 +152,9 @@ class VIEWS_EXPORT InkDropAnimation { |
float corner_radius, |
InkDropTransforms* transforms_out) const; |
- // Updates all of the Transforms in |transforms_out| to the current target |
- // Transforms of the Layers. |
- void GetCurrentTansforms(InkDropTransforms* transforms_out) const; |
+ // Updates all of the Transforms in |transforms_out| to the current Transforms |
+ // of the painted shape Layers. |
+ void GetCurrentTransforms(InkDropTransforms* transforms_out) const; |
// Adds and configures a new |painted_shape| layer to |painted_layers_|. |
void AddPaintLayer(PaintedShape painted_shape); |