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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/views/animation/ink_drop_animation.h" | 5 #include "ui/views/animation/ink_drop_animation.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 | 8 |
9 #include "base/command_line.h" | 9 #include "base/command_line.h" |
10 #include "base/logging.h" | 10 #include "base/logging.h" |
11 #include "third_party/skia/include/core/SkColor.h" | 11 #include "third_party/skia/include/core/SkColor.h" |
12 #include "ui/base/ui_base_switches.h" | 12 #include "ui/base/ui_base_switches.h" |
13 #include "ui/compositor/callback_layer_animation_observer.h" | 13 #include "ui/compositor/callback_layer_animation_observer.h" |
14 #include "ui/compositor/layer.h" | 14 #include "ui/compositor/layer.h" |
15 #include "ui/compositor/layer_animation_sequence.h" | 15 #include "ui/compositor/layer_animation_sequence.h" |
16 #include "ui/compositor/scoped_layer_animation_settings.h" | 16 #include "ui/compositor/scoped_layer_animation_settings.h" |
17 #include "ui/gfx/geometry/point3_f.h" | |
17 #include "ui/gfx/geometry/point_conversions.h" | 18 #include "ui/gfx/geometry/point_conversions.h" |
19 #include "ui/gfx/geometry/point_f.h" | |
20 #include "ui/gfx/geometry/vector3d_f.h" | |
18 #include "ui/gfx/transform_util.h" | 21 #include "ui/gfx/transform_util.h" |
19 #include "ui/views/animation/ink_drop_animation_observer.h" | 22 #include "ui/views/animation/ink_drop_animation_observer.h" |
20 #include "ui/views/animation/ink_drop_painted_layer_delegates.h" | 23 #include "ui/views/animation/ink_drop_painted_layer_delegates.h" |
21 #include "ui/views/view.h" | 24 #include "ui/views/view.h" |
22 | 25 |
23 namespace { | 26 namespace { |
24 | 27 |
25 // The minimum scale factor to use when scaling rectangle layers. Smaller values | 28 // The minimum scale factor to use when scaling rectangle layers. Smaller values |
26 // were causing visual anomalies. | 29 // were causing visual anomalies. |
27 const float kMinimumRectScale = 0.0001f; | 30 const float kMinimumRectScale = 0.0001f; |
28 | 31 |
29 // The minimum scale factor to use when scaling circle layers. Smaller values | 32 // The minimum scale factor to use when scaling circle layers. Smaller values |
30 // were causing visual anomalies. | 33 // were causing visual anomalies. |
31 const float kMinimumCircleScale = 0.001f; | 34 const float kMinimumCircleScale = 0.001f; |
32 | 35 |
33 // The ink drop color. | 36 // The ink drop color. |
34 const SkColor kInkDropColor = SK_ColorBLACK; | 37 const SkColor kInkDropColor = SK_ColorBLACK; |
35 | 38 |
36 // The opacity of the ink drop when it is visible. | 39 // The opacity of the ink drop when it is visible. |
37 const float kVisibleOpacity = 0.14f; | 40 const float kVisibleOpacity = 0.11f; |
38 | 41 |
39 // The opacity of the ink drop when it is not visible. | 42 // The opacity of the ink drop when it is not visible. |
40 const float kHiddenOpacity = 0.0f; | 43 const float kHiddenOpacity = 0.0f; |
41 | 44 |
42 // Durations for the different InkDropState animations in milliseconds. | 45 // All the sub animations that are used to animate each of the InkDropStates. |
43 const int kHiddenStateAnimationDurationMs = 1; | 46 // These are used to get time durations with |
44 const int kActionPendingStateAnimationDurationMs = 500; | 47 // GetAnimationDuration(InkDropSubAnimations). Note that in general a sub |
45 const int kQuickActionStateAnimationDurationMs = 250; | 48 // animation defines the duration for either a transformation animation or an |
46 const int kSlowActionPendingStateAnimationDurationMs = 500; | 49 // opacity animation but there are some exceptions where an entire InkDropState |
47 const int kSlowActionStateAnimationDurationMs = 250; | 50 // animation consists of only 1 sub animation and it defines the duration for |
48 const int kActivatedStateAnimationDurationMs = 125; | 51 // both the transformation and opacity animations. |
49 const int kDeactivatedStateAnimationDurationMs = 250; | 52 enum InkDropSubAnimations { |
53 // HIDDEN sub animations. | |
54 | |
55 // The HIDDEN sub animation that is fading out to a hidden opacity. | |
56 HIDDEN_FADE_OUT, | |
57 | |
58 // The HIDDEN sub animation that transforms the shape to a |small_size_| | |
59 // circle. | |
60 HIDDEN_TRANSFORM, | |
61 | |
62 // ACTION_PENDING sub animations. | |
63 | |
64 // The ACTION_PENDING sub animation that fades in to the visible opacity. | |
65 ACTION_PENDING_FADE_IN, | |
66 | |
67 // The ACTION_PENDING sub animation that transforms the shape to a | |
68 // |large_size_| circle. | |
69 ACTION_PENDING_TRANSFORM, | |
70 | |
71 // QUICK_ACTION sub animations. | |
72 | |
73 // The QUICK_ACTION sub animation that is fading out to a hidden opacity. | |
74 QUICK_ACTION_FADE_OUT, | |
75 | |
76 // The QUICK_ACTION sub animation that transforms the shape to a |large_size_| | |
77 // circle. | |
78 QUICK_ACTION_TRANSFORM, | |
79 | |
80 // SLOW_ACTION_PENDING sub animations. | |
81 | |
82 // The SLOW_ACTION_PENDING animation has only one sub animation which animates | |
83 // to a |small_size_| rounded rectangle at visible opacity. | |
84 SLOW_ACTION_PENDING, | |
85 | |
86 // SLOW_ACTION sub animations. | |
87 | |
88 // The SLOW_ACTION sub animation that is fading out to a hidden opacity. | |
89 SLOW_ACTION_FADE_OUT, | |
90 | |
91 // The SLOW_ACTION sub animation that transforms the shape to a |large_size_| | |
92 // rounded rectangle. | |
93 SLOW_ACTION_TRANSFORM, | |
94 | |
95 // ACTIVATED sub animations. | |
96 | |
97 // The ACTIVATED sub animation that transforms the shape to a |large_size_| | |
98 // circle. This is used when the ink drop is in a HIDDEN state prior to | |
99 // animating to the ACTIVATED state. | |
100 ACTIVATED_CIRCLE_TRANSFORM, | |
101 | |
102 // The ACTIVATED sub animation that transforms the shape to a |small_size_| | |
103 // rounded rectangle. | |
104 ACTIVATED_RECT_TRANSFORM, | |
105 | |
106 // DEACTIVATED sub animations. | |
107 | |
108 // The DEACTIVATED sub animation that is fading out to a hidden opacity. | |
109 DEACTIVATED_FADE_OUT, | |
110 | |
111 // The DEACTIVATED sub animation that transforms the shape to a |large_size_| | |
112 // rounded rectangle. | |
113 DEACTIVATED_TRANSFORM, | |
114 }; | |
115 | |
116 // Duration constants for InkDropStateSubAnimations. See the | |
117 // InkDropStateSubAnimations enum documentation for more info. | |
118 const int kHiddenFadeOutDurationMs = 150; | |
119 const int kHiddenTransformDurationMs = 200; | |
120 const int kActionPendingFadeInDurationMs = 0; | |
121 const int kActionPendingTransformDurationMs = 160; | |
122 const int kQuickActionFadeOutDurationMs = 150; | |
123 const int kQuickActionTransformDurationMs = 160; | |
124 const int kSlowActionPendingDurationMs = 200; | |
125 const int kSlowActionFadeOutDurationMs = 150; | |
126 const int kSlowActionTransformDurationMs = 200; | |
127 const int kActivatedCircleTransformDurationMs = 200; | |
128 const int kActivatedRectTransformDurationMs = 160; | |
129 const int kDeactivatedFadeOutDurationMs = 150; | |
130 const int kDeactivatedTransformDurationMs = 200; | |
131 | |
132 // The scale factor used to burst the QUICK_ACTION bubble as it fades out. | |
133 const float kQuickActionBurstScale = 1.3f; | |
50 | 134 |
51 // A multiplicative factor used to slow down InkDropState animations. | 135 // A multiplicative factor used to slow down InkDropState animations. |
52 const int kSlowAnimationDurationFactor = 3; | 136 const int kSlowAnimationDurationFactor = 3; |
53 | 137 |
54 // Checks CommandLine switches to determine if the visual feedback should have | 138 // Checks CommandLine switches to determine if the visual feedback should have |
55 // a fast animations speed. | 139 // a fast animations speed. |
56 bool UseFastAnimations() { | 140 bool UseFastAnimations() { |
57 static bool fast = | 141 static bool fast = |
58 base::CommandLine::ForCurrentProcess()->GetSwitchValueASCII( | 142 base::CommandLine::ForCurrentProcess()->GetSwitchValueASCII( |
59 (::switches::kMaterialDesignInkDropAnimationSpeed)) != | 143 (::switches::kMaterialDesignInkDropAnimationSpeed)) != |
60 ::switches::kMaterialDesignInkDropAnimationSpeedSlow; | 144 ::switches::kMaterialDesignInkDropAnimationSpeedSlow; |
61 return fast; | 145 return fast; |
62 } | 146 } |
63 | 147 |
64 // Returns the InkDropState animation duration for the given |state|. | 148 // Returns the InkDropState sub animation duration for the given |state|. |
65 base::TimeDelta GetAnimationDuration(views::InkDropState state) { | 149 base::TimeDelta GetAnimationDuration(InkDropSubAnimations state) { |
66 int duration = 0; | 150 int duration = 0; |
67 switch (state) { | 151 switch (state) { |
68 case views::InkDropState::HIDDEN: | 152 case HIDDEN_FADE_OUT: |
69 duration = kHiddenStateAnimationDurationMs; | 153 duration = kHiddenFadeOutDurationMs; |
70 break; | 154 break; |
71 case views::InkDropState::ACTION_PENDING: | 155 case HIDDEN_TRANSFORM: |
72 duration = kActionPendingStateAnimationDurationMs; | 156 duration = kHiddenTransformDurationMs; |
73 break; | 157 break; |
74 case views::InkDropState::QUICK_ACTION: | 158 case ACTION_PENDING_FADE_IN: |
75 duration = kQuickActionStateAnimationDurationMs; | 159 duration = kActionPendingFadeInDurationMs; |
76 break; | 160 break; |
77 case views::InkDropState::SLOW_ACTION_PENDING: | 161 case ACTION_PENDING_TRANSFORM: |
78 duration = kSlowActionPendingStateAnimationDurationMs; | 162 duration = kActionPendingTransformDurationMs; |
79 break; | 163 break; |
80 case views::InkDropState::SLOW_ACTION: | 164 case QUICK_ACTION_FADE_OUT: |
81 duration = kSlowActionStateAnimationDurationMs; | 165 duration = kQuickActionFadeOutDurationMs; |
82 break; | 166 break; |
83 case views::InkDropState::ACTIVATED: | 167 case QUICK_ACTION_TRANSFORM: |
84 duration = kActivatedStateAnimationDurationMs; | 168 duration = kQuickActionTransformDurationMs; |
85 break; | 169 break; |
86 case views::InkDropState::DEACTIVATED: | 170 case SLOW_ACTION_PENDING: |
87 duration = kDeactivatedStateAnimationDurationMs; | 171 duration = kSlowActionPendingDurationMs; |
172 break; | |
173 case SLOW_ACTION_TRANSFORM: | |
174 duration = kSlowActionTransformDurationMs; | |
175 break; | |
176 case SLOW_ACTION_FADE_OUT: | |
177 duration = kSlowActionFadeOutDurationMs; | |
178 break; | |
179 case ACTIVATED_CIRCLE_TRANSFORM: | |
180 duration = kActivatedCircleTransformDurationMs; | |
181 break; | |
182 case ACTIVATED_RECT_TRANSFORM: | |
183 duration = kActivatedRectTransformDurationMs; | |
184 break; | |
185 case DEACTIVATED_FADE_OUT: | |
186 duration = kDeactivatedFadeOutDurationMs; | |
187 break; | |
188 case DEACTIVATED_TRANSFORM: | |
189 duration = kDeactivatedTransformDurationMs; | |
varkha
2016/01/28 20:50:45
Maybe refactor this into a lookup table in future
bruthig
2016/01/28 22:38:00
Done.
| |
88 break; | 190 break; |
89 } | 191 } |
90 | |
91 return base::TimeDelta::FromMilliseconds( | 192 return base::TimeDelta::FromMilliseconds( |
92 (UseFastAnimations() ? 1 : kSlowAnimationDurationFactor) * duration); | 193 (UseFastAnimations() ? 1 : kSlowAnimationDurationFactor) * duration); |
93 } | 194 } |
94 | 195 |
95 // Calculates a Transform for a circle layer. The transform will be set up to | 196 // Calculates a Transform for a circle layer. The transform will be set up to |
96 // translate the |drawn_center_point| to the origin, scale, and then translate | 197 // translate the |drawn_center_point| to the origin, scale, and then translate |
97 // to the target point defined by |target_center_x| and |target_center_y|. | 198 // to the target point defined by |target_center_x| and |target_center_y|. |
98 gfx::Transform CalculateCircleTransform(const gfx::Point& drawn_center_point, | 199 gfx::Transform CalculateCircleTransform(const gfx::Point& drawn_center_point, |
99 float scale, | 200 float scale, |
100 float target_center_x, | 201 float target_center_x, |
(...skipping 73 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
174 AnimateToStateInternal(ink_drop_state, animation_observer); | 275 AnimateToStateInternal(ink_drop_state, animation_observer); |
175 animation_observer->SetActive(); | 276 animation_observer->SetActive(); |
176 } | 277 } |
177 | 278 |
178 void InkDropAnimation::SetCenterPoint(const gfx::Point& center_point) { | 279 void InkDropAnimation::SetCenterPoint(const gfx::Point& center_point) { |
179 gfx::Transform transform; | 280 gfx::Transform transform; |
180 transform.Translate(center_point.x(), center_point.y()); | 281 transform.Translate(center_point.x(), center_point.y()); |
181 root_layer_->SetTransform(transform); | 282 root_layer_->SetTransform(transform); |
182 } | 283 } |
183 | 284 |
285 void InkDropAnimation::HideImmediately() { | |
286 AbortAllAnimations(); | |
287 SetStateToHidden(); | |
288 ink_drop_state_ = InkDropState::HIDDEN; | |
289 } | |
290 | |
184 std::string InkDropAnimation::ToLayerName(PaintedShape painted_shape) { | 291 std::string InkDropAnimation::ToLayerName(PaintedShape painted_shape) { |
185 switch (painted_shape) { | 292 switch (painted_shape) { |
186 case TOP_LEFT_CIRCLE: | 293 case TOP_LEFT_CIRCLE: |
187 return "TOP_LEFT_CIRCLE"; | 294 return "TOP_LEFT_CIRCLE"; |
188 case TOP_RIGHT_CIRCLE: | 295 case TOP_RIGHT_CIRCLE: |
189 return "TOP_RIGHT_CIRCLE"; | 296 return "TOP_RIGHT_CIRCLE"; |
190 case BOTTOM_RIGHT_CIRCLE: | 297 case BOTTOM_RIGHT_CIRCLE: |
191 return "BOTTOM_RIGHT_CIRCLE"; | 298 return "BOTTOM_RIGHT_CIRCLE"; |
192 case BOTTOM_LEFT_CIRCLE: | 299 case BOTTOM_LEFT_CIRCLE: |
193 return "BOTTOM_LEFT_CIRCLE"; | 300 return "BOTTOM_LEFT_CIRCLE"; |
194 case HORIZONTAL_RECT: | 301 case HORIZONTAL_RECT: |
195 return "HORIZONTAL_RECT"; | 302 return "HORIZONTAL_RECT"; |
196 case VERTICAL_RECT: | 303 case VERTICAL_RECT: |
197 return "VERTICAL_RECT"; | 304 return "VERTICAL_RECT"; |
198 case PAINTED_SHAPE_COUNT: | 305 case PAINTED_SHAPE_COUNT: |
199 NOTREACHED() << "The PAINTED_SHAPE_COUNT value should never be used."; | 306 NOTREACHED() << "The PAINTED_SHAPE_COUNT value should never be used."; |
200 return "PAINTED_SHAPE_COUNT"; | 307 return "PAINTED_SHAPE_COUNT"; |
201 } | 308 } |
202 return "UNKNOWN"; | 309 return "UNKNOWN"; |
203 } | 310 } |
204 | 311 |
205 void InkDropAnimation::AnimateToStateInternal( | 312 void InkDropAnimation::AnimateToStateInternal( |
206 InkDropState ink_drop_state, | 313 InkDropState ink_drop_state, |
207 ui::LayerAnimationObserver* animation_observer) { | 314 ui::LayerAnimationObserver* animation_observer) { |
315 InkDropState previous_ink_drop_state = ink_drop_state_; | |
208 ink_drop_state_ = ink_drop_state; | 316 ink_drop_state_ = ink_drop_state; |
209 | 317 |
210 if (ink_drop_state_ == InkDropState::HIDDEN) { | |
211 // Animating to the HIDDEN state doesn't actually use any | |
212 // LayerAnimationSequences so we need to explicitly abort any running ones | |
213 // so that observers receive an InkDropAnimationEnded() event for the | |
214 // running animation prior to receiving an InkDropAnimationStarted() event | |
215 // for the HIDDEN 'animation'. | |
216 AbortAllAnimations(); | |
217 root_layer_->SetVisible(false); | |
218 SetStateToHidden(); | |
219 return; | |
220 } | |
221 | |
222 InkDropTransforms transforms; | 318 InkDropTransforms transforms; |
223 root_layer_->SetVisible(true); | 319 root_layer_->SetVisible(true); |
224 | 320 |
225 switch (ink_drop_state_) { | 321 switch (ink_drop_state_) { |
226 case InkDropState::HIDDEN: | 322 case InkDropState::HIDDEN: |
227 // This case is handled above in a short circuit return. | 323 if (GetCurrentOpacity() == kHiddenOpacity) { |
324 AbortAllAnimations(); | |
325 break; | |
326 } else { | |
327 AnimateToOpacity(kHiddenOpacity, GetAnimationDuration(HIDDEN_FADE_OUT), | |
328 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET, | |
329 gfx::Tween::EASE_IN_OUT, animation_observer); | |
330 CalculateCircleTransforms(small_size_, &transforms); | |
331 AnimateToTransforms( | |
332 transforms, GetAnimationDuration(HIDDEN_TRANSFORM), | |
333 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET, | |
334 gfx::Tween::EASE_IN_OUT, animation_observer); | |
335 } | |
228 break; | 336 break; |
229 case InkDropState::ACTION_PENDING: | 337 case InkDropState::ACTION_PENDING: |
338 DCHECK(previous_ink_drop_state == InkDropState::HIDDEN); | |
339 AnimateToOpacity(kVisibleOpacity, | |
340 GetAnimationDuration(ACTION_PENDING_FADE_IN), | |
341 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET, | |
342 gfx::Tween::EASE_IN, animation_observer); | |
343 AnimateToOpacity(kVisibleOpacity, | |
344 GetAnimationDuration(ACTION_PENDING_TRANSFORM), | |
345 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET, | |
346 gfx::Tween::EASE_IN, animation_observer); | |
230 CalculateCircleTransforms(large_size_, &transforms); | 347 CalculateCircleTransforms(large_size_, &transforms); |
231 AnimateToTransforms(transforms, kVisibleOpacity, | 348 AnimateToTransforms(transforms, |
232 GetAnimationDuration(InkDropState::ACTION_PENDING), | 349 GetAnimationDuration(ACTION_PENDING_TRANSFORM), |
233 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET, | 350 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET, |
234 animation_observer); | 351 gfx::Tween::EASE_IN_OUT, animation_observer); |
235 break; | 352 break; |
236 case InkDropState::QUICK_ACTION: | 353 case InkDropState::QUICK_ACTION: { |
237 CalculateCircleTransforms(large_size_, &transforms); | 354 DCHECK(previous_ink_drop_state == InkDropState::HIDDEN || |
238 AnimateToTransforms(transforms, kHiddenOpacity, | 355 previous_ink_drop_state == InkDropState::ACTION_PENDING); |
239 GetAnimationDuration(InkDropState::QUICK_ACTION), | 356 AnimateToOpacity(kHiddenOpacity, |
357 GetAnimationDuration(QUICK_ACTION_FADE_OUT), | |
358 ui::LayerAnimator::ENQUEUE_NEW_ANIMATION, | |
359 gfx::Tween::EASE_IN_OUT, animation_observer); | |
360 gfx::Size s = ScaleToRoundedSize(large_size_, kQuickActionBurstScale); | |
361 CalculateCircleTransforms(s, &transforms); | |
362 AnimateToTransforms(transforms, | |
363 GetAnimationDuration(QUICK_ACTION_TRANSFORM), | |
364 ui::LayerAnimator::ENQUEUE_NEW_ANIMATION, | |
365 gfx::Tween::EASE_IN_OUT, animation_observer); | |
366 break; | |
367 } | |
368 case InkDropState::SLOW_ACTION_PENDING: | |
369 DCHECK(previous_ink_drop_state == InkDropState::ACTION_PENDING); | |
370 AnimateToOpacity(kVisibleOpacity, | |
371 GetAnimationDuration(SLOW_ACTION_PENDING), | |
372 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET, | |
373 gfx::Tween::EASE_IN, animation_observer); | |
374 CalculateRectTransforms(small_size_, small_corner_radius_, &transforms); | |
375 AnimateToTransforms(transforms, GetAnimationDuration(SLOW_ACTION_PENDING), | |
240 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET, | 376 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET, |
241 animation_observer); | 377 gfx::Tween::EASE_IN_OUT, animation_observer); |
242 break; | 378 break; |
243 case InkDropState::SLOW_ACTION_PENDING: | 379 case InkDropState::SLOW_ACTION: { |
380 DCHECK(previous_ink_drop_state == InkDropState::SLOW_ACTION_PENDING); | |
381 base::TimeDelta visible_duration = | |
382 GetAnimationDuration(SLOW_ACTION_TRANSFORM) - | |
383 GetAnimationDuration(SLOW_ACTION_FADE_OUT); | |
384 AnimateToOpacity(kVisibleOpacity, visible_duration, | |
385 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET, | |
386 gfx::Tween::EASE_IN_OUT, animation_observer); | |
387 AnimateToOpacity(kHiddenOpacity, | |
388 GetAnimationDuration(SLOW_ACTION_FADE_OUT), | |
389 ui::LayerAnimator::ENQUEUE_NEW_ANIMATION, | |
390 gfx::Tween::EASE_IN_OUT, animation_observer); | |
391 CalculateRectTransforms(large_size_, large_corner_radius_, &transforms); | |
392 AnimateToTransforms(transforms, | |
393 GetAnimationDuration(SLOW_ACTION_TRANSFORM), | |
394 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET, | |
395 gfx::Tween::EASE_IN_OUT, animation_observer); | |
396 break; | |
397 } | |
398 case InkDropState::ACTIVATED: { | |
399 // Animate the opacity so that it cancels any opacity animations already | |
400 // in progress. | |
401 AnimateToOpacity(kVisibleOpacity, base::TimeDelta(), | |
402 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET, | |
403 gfx::Tween::EASE_IN_OUT, animation_observer); | |
404 | |
405 ui::LayerAnimator::PreemptionStrategy rect_transform_preemption_strategy = | |
406 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET; | |
407 if (previous_ink_drop_state == InkDropState::HIDDEN) { | |
408 rect_transform_preemption_strategy = | |
409 ui::LayerAnimator::ENQUEUE_NEW_ANIMATION; | |
410 CalculateCircleTransforms(large_size_, &transforms); | |
411 AnimateToTransforms( | |
412 transforms, GetAnimationDuration(ACTIVATED_CIRCLE_TRANSFORM), | |
413 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET, | |
414 gfx::Tween::EASE_IN_OUT, animation_observer); | |
415 } else if (previous_ink_drop_state == InkDropState::ACTION_PENDING) { | |
416 rect_transform_preemption_strategy = | |
417 ui::LayerAnimator::ENQUEUE_NEW_ANIMATION; | |
418 } | |
419 | |
244 CalculateRectTransforms(small_size_, small_corner_radius_, &transforms); | 420 CalculateRectTransforms(small_size_, small_corner_radius_, &transforms); |
245 AnimateToTransforms( | 421 AnimateToTransforms(transforms, |
246 transforms, kVisibleOpacity, | 422 GetAnimationDuration(ACTIVATED_RECT_TRANSFORM), |
247 GetAnimationDuration(InkDropState::SLOW_ACTION_PENDING), | 423 rect_transform_preemption_strategy, |
248 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET, | 424 gfx::Tween::EASE_IN_OUT, animation_observer); |
249 animation_observer); | |
250 break; | 425 break; |
251 case InkDropState::SLOW_ACTION: | 426 } |
427 case InkDropState::DEACTIVATED: { | |
428 base::TimeDelta visible_duration = | |
429 GetAnimationDuration(DEACTIVATED_TRANSFORM) - | |
430 GetAnimationDuration(DEACTIVATED_FADE_OUT); | |
431 AnimateToOpacity(kVisibleOpacity, visible_duration, | |
432 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET, | |
433 gfx::Tween::EASE_IN_OUT, animation_observer); | |
252 CalculateRectTransforms(large_size_, large_corner_radius_, &transforms); | 434 CalculateRectTransforms(large_size_, large_corner_radius_, &transforms); |
253 AnimateToTransforms(transforms, kHiddenOpacity, | 435 AnimateToOpacity(kHiddenOpacity, |
254 GetAnimationDuration(InkDropState::SLOW_ACTION), | 436 GetAnimationDuration(DEACTIVATED_FADE_OUT), |
437 ui::LayerAnimator::ENQUEUE_NEW_ANIMATION, | |
438 gfx::Tween::EASE_IN_OUT, animation_observer); | |
439 CalculateRectTransforms(large_size_, large_corner_radius_, &transforms); | |
440 AnimateToTransforms(transforms, | |
441 GetAnimationDuration(DEACTIVATED_TRANSFORM), | |
255 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET, | 442 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET, |
256 animation_observer); | 443 gfx::Tween::EASE_IN_OUT, animation_observer); |
257 break; | 444 break; |
258 case InkDropState::ACTIVATED: | 445 } |
259 CalculateRectTransforms(small_size_, small_corner_radius_, &transforms); | |
260 AnimateToTransforms(transforms, kVisibleOpacity, | |
261 GetAnimationDuration(InkDropState::ACTIVATED), | |
262 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET, | |
263 animation_observer); | |
264 break; | |
265 case InkDropState::DEACTIVATED: | |
266 CalculateRectTransforms(large_size_, large_corner_radius_, &transforms); | |
267 AnimateToTransforms(transforms, kHiddenOpacity, | |
268 GetAnimationDuration(InkDropState::DEACTIVATED), | |
269 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET, | |
270 animation_observer); | |
271 break; | |
272 } | 446 } |
273 } | 447 } |
274 | 448 |
275 void InkDropAnimation::AnimateToTransforms( | 449 void InkDropAnimation::AnimateToTransforms( |
276 const InkDropTransforms transforms, | 450 const InkDropTransforms transforms, |
277 float opacity, | |
278 base::TimeDelta duration, | 451 base::TimeDelta duration, |
279 ui::LayerAnimator::PreemptionStrategy preemption_strategy, | 452 ui::LayerAnimator::PreemptionStrategy preemption_strategy, |
453 gfx::Tween::Type tween, | |
280 ui::LayerAnimationObserver* animation_observer) { | 454 ui::LayerAnimationObserver* animation_observer) { |
281 ui::LayerAnimator* root_animator = root_layer_->GetAnimator(); | |
282 ui::ScopedLayerAnimationSettings root_animation(root_animator); | |
283 root_animation.SetPreemptionStrategy(preemption_strategy); | |
284 ui::LayerAnimationElement* root_element = | |
285 ui::LayerAnimationElement::CreateOpacityElement(opacity, duration); | |
286 ui::LayerAnimationSequence* root_sequence = | |
287 new ui::LayerAnimationSequence(root_element); | |
288 | |
289 if (animation_observer) | |
290 root_sequence->AddObserver(animation_observer); | |
291 | |
292 root_animator->StartAnimation(root_sequence); | |
293 | |
294 for (int i = 0; i < PAINTED_SHAPE_COUNT; ++i) { | 455 for (int i = 0; i < PAINTED_SHAPE_COUNT; ++i) { |
295 ui::LayerAnimator* animator = painted_layers_[i]->GetAnimator(); | 456 ui::LayerAnimator* animator = painted_layers_[i]->GetAnimator(); |
296 ui::ScopedLayerAnimationSettings animation(animator); | 457 ui::ScopedLayerAnimationSettings animation(animator); |
297 animation.SetPreemptionStrategy(preemption_strategy); | 458 animation.SetPreemptionStrategy(preemption_strategy); |
459 animation.SetTweenType(tween); | |
298 ui::LayerAnimationElement* element = | 460 ui::LayerAnimationElement* element = |
299 ui::LayerAnimationElement::CreateTransformElement(transforms[i], | 461 ui::LayerAnimationElement::CreateTransformElement(transforms[i], |
300 duration); | 462 duration); |
301 ui::LayerAnimationSequence* sequence = | 463 ui::LayerAnimationSequence* sequence = |
302 new ui::LayerAnimationSequence(element); | 464 new ui::LayerAnimationSequence(element); |
303 | 465 |
304 if (animation_observer) | 466 if (animation_observer) |
305 sequence->AddObserver(animation_observer); | 467 sequence->AddObserver(animation_observer); |
306 | 468 |
307 animator->StartAnimation(sequence); | 469 animator->StartAnimation(sequence); |
308 } | 470 } |
309 } | 471 } |
310 | 472 |
311 void InkDropAnimation::SetStateToHidden() { | 473 void InkDropAnimation::SetStateToHidden() { |
312 InkDropTransforms transforms; | 474 InkDropTransforms transforms; |
313 // Using a size of 0x0 creates visual anomalies. | 475 // Using a size of 0x0 creates visual anomalies. |
314 CalculateCircleTransforms(gfx::Size(1, 1), &transforms); | 476 CalculateCircleTransforms(gfx::Size(1, 1), &transforms); |
315 SetTransforms(transforms); | 477 SetTransforms(transforms); |
316 SetOpacity(kHiddenOpacity); | 478 SetOpacity(kHiddenOpacity); |
479 root_layer_->SetVisible(false); | |
317 } | 480 } |
318 | 481 |
319 void InkDropAnimation::SetTransforms(const InkDropTransforms transforms) { | 482 void InkDropAnimation::SetTransforms(const InkDropTransforms transforms) { |
320 for (int i = 0; i < PAINTED_SHAPE_COUNT; ++i) | 483 for (int i = 0; i < PAINTED_SHAPE_COUNT; ++i) |
321 painted_layers_[i]->SetTransform(transforms[i]); | 484 painted_layers_[i]->SetTransform(transforms[i]); |
322 } | 485 } |
323 | 486 |
487 float InkDropAnimation::GetCurrentOpacity() const { | |
488 return root_layer_->opacity(); | |
489 } | |
490 | |
324 void InkDropAnimation::SetOpacity(float opacity) { | 491 void InkDropAnimation::SetOpacity(float opacity) { |
325 root_layer_->SetOpacity(opacity); | 492 root_layer_->SetOpacity(opacity); |
326 } | 493 } |
327 | 494 |
495 void InkDropAnimation::AnimateToOpacity( | |
496 float opacity, | |
497 base::TimeDelta duration, | |
498 ui::LayerAnimator::PreemptionStrategy preemption_strategy, | |
499 gfx::Tween::Type tween, | |
500 ui::LayerAnimationObserver* animation_observer) { | |
501 ui::LayerAnimator* animator = root_layer_->GetAnimator(); | |
502 ui::ScopedLayerAnimationSettings animation_settings(animator); | |
503 animation_settings.SetPreemptionStrategy(preemption_strategy); | |
504 animation_settings.SetTweenType(tween); | |
505 ui::LayerAnimationElement* animation_element = | |
506 ui::LayerAnimationElement::CreateOpacityElement(opacity, duration); | |
507 ui::LayerAnimationSequence* animation_sequence = | |
508 new ui::LayerAnimationSequence(animation_element); | |
509 | |
510 if (animation_observer) | |
511 animation_sequence->AddObserver(animation_observer); | |
512 | |
513 animator->StartAnimation(animation_sequence); | |
514 } | |
515 | |
328 void InkDropAnimation::CalculateCircleTransforms( | 516 void InkDropAnimation::CalculateCircleTransforms( |
329 const gfx::Size& size, | 517 const gfx::Size& size, |
330 InkDropTransforms* transforms_out) const { | 518 InkDropTransforms* transforms_out) const { |
331 CalculateRectTransforms(size, std::min(size.width(), size.height()) / 2.0f, | 519 CalculateRectTransforms(size, std::min(size.width(), size.height()) / 2.0f, |
332 transforms_out); | 520 transforms_out); |
333 } | 521 } |
334 | 522 |
335 void InkDropAnimation::CalculateRectTransforms( | 523 void InkDropAnimation::CalculateRectTransforms( |
336 const gfx::Size& size, | 524 const gfx::Size& size, |
337 float corner_radius, | 525 float corner_radius, |
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379 std::max(kMinimumRectScale, | 567 std::max(kMinimumRectScale, |
380 (size.height() - 2.0f * corner_radius) / rect_delegate_height)); | 568 (size.height() - 2.0f * corner_radius) / rect_delegate_height)); |
381 | 569 |
382 (*transforms_out)[VERTICAL_RECT] = CalculateRectTransform( | 570 (*transforms_out)[VERTICAL_RECT] = CalculateRectTransform( |
383 ToRoundedPoint(rect_layer_delegate_->GetCenterPoint()), | 571 ToRoundedPoint(rect_layer_delegate_->GetCenterPoint()), |
384 std::max(kMinimumRectScale, | 572 std::max(kMinimumRectScale, |
385 (size.width() - 2.0f * corner_radius) / rect_delegate_width), | 573 (size.width() - 2.0f * corner_radius) / rect_delegate_width), |
386 std::max(kMinimumRectScale, size.height() / rect_delegate_height)); | 574 std::max(kMinimumRectScale, size.height() / rect_delegate_height)); |
387 } | 575 } |
388 | 576 |
389 void InkDropAnimation::GetCurrentTansforms( | 577 void InkDropAnimation::GetCurrentTransforms( |
390 InkDropTransforms* transforms_out) const { | 578 InkDropTransforms* transforms_out) const { |
391 for (int i = 0; i < PAINTED_SHAPE_COUNT; ++i) | 579 for (int i = 0; i < PAINTED_SHAPE_COUNT; ++i) |
392 (*transforms_out)[i] = painted_layers_[i]->GetTargetTransform(); | 580 (*transforms_out)[i] = painted_layers_[i]->transform(); |
393 } | 581 } |
394 | 582 |
395 void InkDropAnimation::AddPaintLayer(PaintedShape painted_shape) { | 583 void InkDropAnimation::AddPaintLayer(PaintedShape painted_shape) { |
396 ui::LayerDelegate* delegate = nullptr; | 584 ui::LayerDelegate* delegate = nullptr; |
397 switch (painted_shape) { | 585 switch (painted_shape) { |
398 case TOP_LEFT_CIRCLE: | 586 case TOP_LEFT_CIRCLE: |
399 case TOP_RIGHT_CIRCLE: | 587 case TOP_RIGHT_CIRCLE: |
400 case BOTTOM_RIGHT_CIRCLE: | 588 case BOTTOM_RIGHT_CIRCLE: |
401 case BOTTOM_LEFT_CIRCLE: | 589 case BOTTOM_LEFT_CIRCLE: |
402 delegate = circle_layer_delegate_.get(); | 590 delegate = circle_layer_delegate_.get(); |
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433 void InkDropAnimation::AnimationStartedCallback( | 621 void InkDropAnimation::AnimationStartedCallback( |
434 InkDropState ink_drop_state, | 622 InkDropState ink_drop_state, |
435 const ui::CallbackLayerAnimationObserver& observer) { | 623 const ui::CallbackLayerAnimationObserver& observer) { |
436 FOR_EACH_OBSERVER(InkDropAnimationObserver, observers_, | 624 FOR_EACH_OBSERVER(InkDropAnimationObserver, observers_, |
437 InkDropAnimationStarted(ink_drop_state)); | 625 InkDropAnimationStarted(ink_drop_state)); |
438 } | 626 } |
439 | 627 |
440 bool InkDropAnimation::AnimationEndedCallback( | 628 bool InkDropAnimation::AnimationEndedCallback( |
441 InkDropState ink_drop_state, | 629 InkDropState ink_drop_state, |
442 const ui::CallbackLayerAnimationObserver& observer) { | 630 const ui::CallbackLayerAnimationObserver& observer) { |
631 if (ink_drop_state == InkDropState::HIDDEN) | |
632 SetStateToHidden(); | |
633 | |
443 FOR_EACH_OBSERVER( | 634 FOR_EACH_OBSERVER( |
444 InkDropAnimationObserver, observers_, | 635 InkDropAnimationObserver, observers_, |
445 InkDropAnimationEnded(ink_drop_state, | 636 InkDropAnimationEnded(ink_drop_state, |
446 observer.aborted_count() | 637 observer.aborted_count() |
447 ? InkDropAnimationObserver::PRE_EMPTED | 638 ? InkDropAnimationObserver::PRE_EMPTED |
448 : InkDropAnimationObserver::SUCCESS)); | 639 : InkDropAnimationObserver::SUCCESS)); |
449 return true; | 640 return true; |
450 } | 641 } |
451 | 642 |
452 } // namespace views | 643 } // namespace views |
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