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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_COMPOSITOR_TEST_LAYER_ANIMATOR_TEST_CONTROLLER_H_ | 5 #ifndef UI_COMPOSITOR_TEST_LAYER_ANIMATOR_TEST_CONTROLLER_H_ |
6 #define UI_COMPOSITOR_TEST_LAYER_ANIMATOR_TEST_CONTROLLER_H_ | 6 #define UI_COMPOSITOR_TEST_LAYER_ANIMATOR_TEST_CONTROLLER_H_ |
7 | 7 |
8 #include "ui/compositor/layer_animator.h" | 8 #include "ui/compositor/layer_animator.h" |
9 | 9 |
10 namespace ui { | 10 namespace ui { |
11 | 11 |
12 // Allows tests to access sequences owned by the animator. | 12 // Allows tests to access sequences owned by the animator. |
13 class LayerAnimatorTestController { | 13 class LayerAnimatorTestController { |
14 public: | 14 public: |
15 LayerAnimatorTestController(scoped_refptr<LayerAnimator> animator); | 15 LayerAnimatorTestController(scoped_refptr<LayerAnimator> animator); |
16 | 16 |
17 ~LayerAnimatorTestController(); | 17 ~LayerAnimatorTestController(); |
18 | 18 |
19 LayerAnimator* animator() { return animator_.get(); } | 19 LayerAnimator* animator() { return animator_.get(); } |
20 | 20 |
21 // Returns the running sequence animating the given property, if any. | 21 // Returns the running sequence animating the given property, if any. |
22 LayerAnimationSequence* GetRunningSequence( | 22 LayerAnimationSequence* GetRunningSequence( |
23 LayerAnimationElement::AnimatableProperty property); | 23 LayerAnimationElement::AnimatableProperty property); |
24 | 24 |
25 // Starts threaded animations that are waiting for an effective start time. | 25 // Starts threaded animations that are waiting for an effective start time. |
26 void StartThreadedAnimationsIfNeeded(); | 26 void StartThreadedAnimationsIfNeeded(); |
27 | 27 |
| 28 // Progresses all running animations by the given |duration|. |
| 29 void Step(const base::TimeDelta& duration); |
| 30 |
28 private: | 31 private: |
29 scoped_refptr<LayerAnimator> animator_; | 32 scoped_refptr<LayerAnimator> animator_; |
30 }; | 33 }; |
31 | 34 |
32 } // namespace ui | 35 } // namespace ui |
33 | 36 |
34 #endif // UI_COMPOSITOR_TEST_LAYER_ANIMATOR_TEST_CONTROLLER_H_ | 37 #endif // UI_COMPOSITOR_TEST_LAYER_ANIMATOR_TEST_CONTROLLER_H_ |
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