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Unified Diff: src/gpu/gl/GrGLCreateNullInterface.cpp

Issue 149533002: Cleanup GrGLInterface after Chromium changes (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: rebasE Created 6 years, 10 months ago
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Index: src/gpu/gl/GrGLCreateNullInterface.cpp
diff --git a/src/gpu/gl/GrGLCreateNullInterface.cpp b/src/gpu/gl/GrGLCreateNullInterface.cpp
index 50b1828399944705022b523fa146f7036e203810..391aea27f4667f3a922a3dba469f3faa3a97104b 100644
--- a/src/gpu/gl/GrGLCreateNullInterface.cpp
+++ b/src/gpu/gl/GrGLCreateNullInterface.cpp
@@ -259,148 +259,144 @@ GrGLvoid GR_GL_FUNCTION_TYPE nullGLGetBufferParameteriv(GrGLenum target, GrGLenu
} // end anonymous namespace
const GrGLInterface* GrGLCreateNullInterface() {
- // The gl functions are not context-specific so we create one global
- // interface
- static SkAutoTUnref<GrGLInterface> glInterface;
- if (!glInterface.get()) {
- GrGLInterface* interface = SkNEW(GrGLInterface);
- glInterface.reset(interface);
-
- interface->fStandard = kGL_GrGLStandard;
-
- GrGLInterface::Functions* functions = &interface->fFunctions;
- functions->fActiveTexture = nullGLActiveTexture;
- functions->fAttachShader = nullGLAttachShader;
- functions->fBeginQuery = nullGLBeginQuery;
- functions->fBindAttribLocation = nullGLBindAttribLocation;
- functions->fBindBuffer = nullGLBindBuffer;
- functions->fBindFragDataLocation = noOpGLBindFragDataLocation;
- functions->fBindTexture = nullGLBindTexture;
- functions->fBindVertexArray = nullGLBindVertexArray;
- functions->fBlendColor = noOpGLBlendColor;
- functions->fBlendFunc = noOpGLBlendFunc;
- functions->fBufferData = nullGLBufferData;
- functions->fBufferSubData = noOpGLBufferSubData;
- functions->fClear = noOpGLClear;
- functions->fClearColor = noOpGLClearColor;
- functions->fClearStencil = noOpGLClearStencil;
- functions->fColorMask = noOpGLColorMask;
- functions->fCompileShader = noOpGLCompileShader;
- functions->fCompressedTexImage2D = noOpGLCompressedTexImage2D;
- functions->fCopyTexSubImage2D = noOpGLCopyTexSubImage2D;
- functions->fCreateProgram = nullGLCreateProgram;
- functions->fCreateShader = nullGLCreateShader;
- functions->fCullFace = noOpGLCullFace;
- functions->fDeleteBuffers = nullGLDeleteBuffers;
- functions->fDeleteProgram = nullGLDelete;
- functions->fDeleteQueries = noOpGLDeleteIds;
- functions->fDeleteShader = nullGLDelete;
- functions->fDeleteTextures = noOpGLDeleteIds;
- functions->fDeleteVertexArrays = noOpGLDeleteIds;
- functions->fDepthMask = noOpGLDepthMask;
- functions->fDisable = noOpGLDisable;
- functions->fDisableVertexAttribArray = noOpGLDisableVertexAttribArray;
- functions->fDrawArrays = noOpGLDrawArrays;
- functions->fDrawBuffer = noOpGLDrawBuffer;
- functions->fDrawBuffers = noOpGLDrawBuffers;
- functions->fDrawElements = noOpGLDrawElements;
- functions->fEnable = noOpGLEnable;
- functions->fEnableVertexAttribArray = noOpGLEnableVertexAttribArray;
- functions->fEndQuery = noOpGLEndQuery;
- functions->fFinish = noOpGLFinish;
- functions->fFlush = noOpGLFlush;
- functions->fFrontFace = noOpGLFrontFace;
- functions->fGenBuffers = nullGLGenBuffers;
- functions->fGenerateMipmap = nullGLGenerateMipmap;
- functions->fGenQueries = noOpGLGenIds;
- functions->fGenTextures = noOpGLGenIds;
- functions->fGenVertexArrays = noOpGLGenIds;
- functions->fGetBufferParameteriv = nullGLGetBufferParameteriv;
- functions->fGetError = noOpGLGetError;
- functions->fGetIntegerv = noOpGLGetIntegerv;
- functions->fGetQueryObjecti64v = noOpGLGetQueryObjecti64v;
- functions->fGetQueryObjectiv = noOpGLGetQueryObjectiv;
- functions->fGetQueryObjectui64v = noOpGLGetQueryObjectui64v;
- functions->fGetQueryObjectuiv = noOpGLGetQueryObjectuiv;
- functions->fGetQueryiv = noOpGLGetQueryiv;
- functions->fGetProgramInfoLog = noOpGLGetInfoLog;
- functions->fGetProgramiv = noOpGLGetShaderOrProgramiv;
- functions->fGetShaderInfoLog = noOpGLGetInfoLog;
- functions->fGetShaderiv = noOpGLGetShaderOrProgramiv;
- functions->fGetString = noOpGLGetString;
- functions->fGetStringi = noOpGLGetStringi;
- functions->fGetTexLevelParameteriv = noOpGLGetTexLevelParameteriv;
- functions->fGetUniformLocation = noOpGLGetUniformLocation;
- functions->fInsertEventMarker = noOpGLInsertEventMarker;
- functions->fLoadIdentity = noOpGLLoadIdentity;
- functions->fLoadMatrixf = noOpGLLoadMatrixf;
- functions->fLineWidth = noOpGLLineWidth;
- functions->fLinkProgram = noOpGLLinkProgram;
- functions->fMatrixMode = noOpGLMatrixMode;
- functions->fPixelStorei = nullGLPixelStorei;
- functions->fPopGroupMarker = noOpGLPopGroupMarker;
- functions->fPushGroupMarker = noOpGLPushGroupMarker;
- functions->fQueryCounter = noOpGLQueryCounter;
- functions->fReadBuffer = noOpGLReadBuffer;
- functions->fReadPixels = nullGLReadPixels;
- functions->fScissor = noOpGLScissor;
- functions->fShaderSource = noOpGLShaderSource;
- functions->fStencilFunc = noOpGLStencilFunc;
- functions->fStencilFuncSeparate = noOpGLStencilFuncSeparate;
- functions->fStencilMask = noOpGLStencilMask;
- functions->fStencilMaskSeparate = noOpGLStencilMaskSeparate;
- functions->fStencilOp = noOpGLStencilOp;
- functions->fStencilOpSeparate = noOpGLStencilOpSeparate;
- functions->fTexGenfv = noOpGLTexGenfv;
- functions->fTexGeni = noOpGLTexGeni;
- functions->fTexImage2D = noOpGLTexImage2D;
- functions->fTexParameteri = noOpGLTexParameteri;
- functions->fTexParameteriv = noOpGLTexParameteriv;
- functions->fTexSubImage2D = noOpGLTexSubImage2D;
- functions->fTexStorage2D = noOpGLTexStorage2D;
- functions->fDiscardFramebuffer = noOpGLDiscardFramebuffer;
- functions->fUniform1f = noOpGLUniform1f;
- functions->fUniform1i = noOpGLUniform1i;
- functions->fUniform1fv = noOpGLUniform1fv;
- functions->fUniform1iv = noOpGLUniform1iv;
- functions->fUniform2f = noOpGLUniform2f;
- functions->fUniform2i = noOpGLUniform2i;
- functions->fUniform2fv = noOpGLUniform2fv;
- functions->fUniform2iv = noOpGLUniform2iv;
- functions->fUniform3f = noOpGLUniform3f;
- functions->fUniform3i = noOpGLUniform3i;
- functions->fUniform3fv = noOpGLUniform3fv;
- functions->fUniform3iv = noOpGLUniform3iv;
- functions->fUniform4f = noOpGLUniform4f;
- functions->fUniform4i = noOpGLUniform4i;
- functions->fUniform4fv = noOpGLUniform4fv;
- functions->fUniform4iv = noOpGLUniform4iv;
- functions->fUniformMatrix2fv = noOpGLUniformMatrix2fv;
- functions->fUniformMatrix3fv = noOpGLUniformMatrix3fv;
- functions->fUniformMatrix4fv = noOpGLUniformMatrix4fv;
- functions->fUseProgram = nullGLUseProgram;
- functions->fVertexAttrib4fv = noOpGLVertexAttrib4fv;
- functions->fVertexAttribPointer = noOpGLVertexAttribPointer;
- functions->fViewport = nullGLViewport;
- functions->fBindFramebuffer = nullGLBindFramebuffer;
- functions->fBindRenderbuffer = nullGLBindRenderbuffer;
- functions->fCheckFramebufferStatus = noOpGLCheckFramebufferStatus;
- functions->fDeleteFramebuffers = nullGLDeleteFramebuffers;
- functions->fDeleteRenderbuffers = nullGLDeleteRenderbuffers;
- functions->fFramebufferRenderbuffer = nullGLFramebufferRenderbuffer;
- functions->fFramebufferTexture2D = nullGLFramebufferTexture2D;
- functions->fGenFramebuffers = noOpGLGenIds;
- functions->fGenRenderbuffers = noOpGLGenIds;
- functions->fGetFramebufferAttachmentParameteriv = noOpGLGetFramebufferAttachmentParameteriv;
- functions->fGetRenderbufferParameteriv = noOpGLGetRenderbufferParameteriv;
- functions->fRenderbufferStorage = noOpGLRenderbufferStorage;
- functions->fRenderbufferStorageMultisample = noOpGLRenderbufferStorageMultisample;
- functions->fBlitFramebuffer = noOpGLBlitFramebuffer;
- functions->fResolveMultisampleFramebuffer = noOpGLResolveMultisampleFramebuffer;
- functions->fMapBuffer = nullGLMapBuffer;
- functions->fUnmapBuffer = nullGLUnmapBuffer;
- functions->fBindFragDataLocationIndexed = noOpGLBindFragDataLocationIndexed;
- }
- glInterface.get()->ref();
- return glInterface.get();
+ GrGLInterface* interface = SkNEW(GrGLInterface);
+
+ interface->fStandard = kGL_GrGLStandard;
+
+ GrGLInterface::Functions* functions = &interface->fFunctions;
+ functions->fActiveTexture = nullGLActiveTexture;
+ functions->fAttachShader = nullGLAttachShader;
+ functions->fBeginQuery = nullGLBeginQuery;
+ functions->fBindAttribLocation = nullGLBindAttribLocation;
+ functions->fBindBuffer = nullGLBindBuffer;
+ functions->fBindFragDataLocation = noOpGLBindFragDataLocation;
+ functions->fBindTexture = nullGLBindTexture;
+ functions->fBindVertexArray = nullGLBindVertexArray;
+ functions->fBlendColor = noOpGLBlendColor;
+ functions->fBlendFunc = noOpGLBlendFunc;
+ functions->fBufferData = nullGLBufferData;
+ functions->fBufferSubData = noOpGLBufferSubData;
+ functions->fClear = noOpGLClear;
+ functions->fClearColor = noOpGLClearColor;
+ functions->fClearStencil = noOpGLClearStencil;
+ functions->fColorMask = noOpGLColorMask;
+ functions->fCompileShader = noOpGLCompileShader;
+ functions->fCompressedTexImage2D = noOpGLCompressedTexImage2D;
+ functions->fCopyTexSubImage2D = noOpGLCopyTexSubImage2D;
+ functions->fCreateProgram = nullGLCreateProgram;
+ functions->fCreateShader = nullGLCreateShader;
+ functions->fCullFace = noOpGLCullFace;
+ functions->fDeleteBuffers = nullGLDeleteBuffers;
+ functions->fDeleteProgram = nullGLDelete;
+ functions->fDeleteQueries = noOpGLDeleteIds;
+ functions->fDeleteShader = nullGLDelete;
+ functions->fDeleteTextures = noOpGLDeleteIds;
+ functions->fDeleteVertexArrays = noOpGLDeleteIds;
+ functions->fDepthMask = noOpGLDepthMask;
+ functions->fDisable = noOpGLDisable;
+ functions->fDisableVertexAttribArray = noOpGLDisableVertexAttribArray;
+ functions->fDrawArrays = noOpGLDrawArrays;
+ functions->fDrawBuffer = noOpGLDrawBuffer;
+ functions->fDrawBuffers = noOpGLDrawBuffers;
+ functions->fDrawElements = noOpGLDrawElements;
+ functions->fEnable = noOpGLEnable;
+ functions->fEnableVertexAttribArray = noOpGLEnableVertexAttribArray;
+ functions->fEndQuery = noOpGLEndQuery;
+ functions->fFinish = noOpGLFinish;
+ functions->fFlush = noOpGLFlush;
+ functions->fFrontFace = noOpGLFrontFace;
+ functions->fGenBuffers = nullGLGenBuffers;
+ functions->fGenerateMipmap = nullGLGenerateMipmap;
+ functions->fGenQueries = noOpGLGenIds;
+ functions->fGenTextures = noOpGLGenIds;
+ functions->fGenVertexArrays = noOpGLGenIds;
+ functions->fGetBufferParameteriv = nullGLGetBufferParameteriv;
+ functions->fGetError = noOpGLGetError;
+ functions->fGetIntegerv = noOpGLGetIntegerv;
+ functions->fGetQueryObjecti64v = noOpGLGetQueryObjecti64v;
+ functions->fGetQueryObjectiv = noOpGLGetQueryObjectiv;
+ functions->fGetQueryObjectui64v = noOpGLGetQueryObjectui64v;
+ functions->fGetQueryObjectuiv = noOpGLGetQueryObjectuiv;
+ functions->fGetQueryiv = noOpGLGetQueryiv;
+ functions->fGetProgramInfoLog = noOpGLGetInfoLog;
+ functions->fGetProgramiv = noOpGLGetShaderOrProgramiv;
+ functions->fGetShaderInfoLog = noOpGLGetInfoLog;
+ functions->fGetShaderiv = noOpGLGetShaderOrProgramiv;
+ functions->fGetString = noOpGLGetString;
+ functions->fGetStringi = noOpGLGetStringi;
+ functions->fGetTexLevelParameteriv = noOpGLGetTexLevelParameteriv;
+ functions->fGetUniformLocation = noOpGLGetUniformLocation;
+ functions->fInsertEventMarker = noOpGLInsertEventMarker;
+ functions->fLoadIdentity = noOpGLLoadIdentity;
+ functions->fLoadMatrixf = noOpGLLoadMatrixf;
+ functions->fLineWidth = noOpGLLineWidth;
+ functions->fLinkProgram = noOpGLLinkProgram;
+ functions->fMatrixMode = noOpGLMatrixMode;
+ functions->fPixelStorei = nullGLPixelStorei;
+ functions->fPopGroupMarker = noOpGLPopGroupMarker;
+ functions->fPushGroupMarker = noOpGLPushGroupMarker;
+ functions->fQueryCounter = noOpGLQueryCounter;
+ functions->fReadBuffer = noOpGLReadBuffer;
+ functions->fReadPixels = nullGLReadPixels;
+ functions->fScissor = noOpGLScissor;
+ functions->fShaderSource = noOpGLShaderSource;
+ functions->fStencilFunc = noOpGLStencilFunc;
+ functions->fStencilFuncSeparate = noOpGLStencilFuncSeparate;
+ functions->fStencilMask = noOpGLStencilMask;
+ functions->fStencilMaskSeparate = noOpGLStencilMaskSeparate;
+ functions->fStencilOp = noOpGLStencilOp;
+ functions->fStencilOpSeparate = noOpGLStencilOpSeparate;
+ functions->fTexGenfv = noOpGLTexGenfv;
+ functions->fTexGeni = noOpGLTexGeni;
+ functions->fTexImage2D = noOpGLTexImage2D;
+ functions->fTexParameteri = noOpGLTexParameteri;
+ functions->fTexParameteriv = noOpGLTexParameteriv;
+ functions->fTexSubImage2D = noOpGLTexSubImage2D;
+ functions->fTexStorage2D = noOpGLTexStorage2D;
+ functions->fDiscardFramebuffer = noOpGLDiscardFramebuffer;
+ functions->fUniform1f = noOpGLUniform1f;
+ functions->fUniform1i = noOpGLUniform1i;
+ functions->fUniform1fv = noOpGLUniform1fv;
+ functions->fUniform1iv = noOpGLUniform1iv;
+ functions->fUniform2f = noOpGLUniform2f;
+ functions->fUniform2i = noOpGLUniform2i;
+ functions->fUniform2fv = noOpGLUniform2fv;
+ functions->fUniform2iv = noOpGLUniform2iv;
+ functions->fUniform3f = noOpGLUniform3f;
+ functions->fUniform3i = noOpGLUniform3i;
+ functions->fUniform3fv = noOpGLUniform3fv;
+ functions->fUniform3iv = noOpGLUniform3iv;
+ functions->fUniform4f = noOpGLUniform4f;
+ functions->fUniform4i = noOpGLUniform4i;
+ functions->fUniform4fv = noOpGLUniform4fv;
+ functions->fUniform4iv = noOpGLUniform4iv;
+ functions->fUniformMatrix2fv = noOpGLUniformMatrix2fv;
+ functions->fUniformMatrix3fv = noOpGLUniformMatrix3fv;
+ functions->fUniformMatrix4fv = noOpGLUniformMatrix4fv;
+ functions->fUseProgram = nullGLUseProgram;
+ functions->fVertexAttrib4fv = noOpGLVertexAttrib4fv;
+ functions->fVertexAttribPointer = noOpGLVertexAttribPointer;
+ functions->fViewport = nullGLViewport;
+ functions->fBindFramebuffer = nullGLBindFramebuffer;
+ functions->fBindRenderbuffer = nullGLBindRenderbuffer;
+ functions->fCheckFramebufferStatus = noOpGLCheckFramebufferStatus;
+ functions->fDeleteFramebuffers = nullGLDeleteFramebuffers;
+ functions->fDeleteRenderbuffers = nullGLDeleteRenderbuffers;
+ functions->fFramebufferRenderbuffer = nullGLFramebufferRenderbuffer;
+ functions->fFramebufferTexture2D = nullGLFramebufferTexture2D;
+ functions->fGenFramebuffers = noOpGLGenIds;
+ functions->fGenRenderbuffers = noOpGLGenIds;
+ functions->fGetFramebufferAttachmentParameteriv = noOpGLGetFramebufferAttachmentParameteriv;
+ functions->fGetRenderbufferParameteriv = noOpGLGetRenderbufferParameteriv;
+ functions->fRenderbufferStorage = noOpGLRenderbufferStorage;
+ functions->fRenderbufferStorageMultisample = noOpGLRenderbufferStorageMultisample;
+ functions->fBlitFramebuffer = noOpGLBlitFramebuffer;
+ functions->fResolveMultisampleFramebuffer = noOpGLResolveMultisampleFramebuffer;
+ functions->fMapBuffer = nullGLMapBuffer;
+ functions->fUnmapBuffer = nullGLUnmapBuffer;
+ functions->fBindFragDataLocationIndexed = noOpGLBindFragDataLocationIndexed;
+
+ interface->fExtensions.init(kGL_GrGLStandard, functions->fGetString, functions->fGetStringi,
+ functions->fGetIntegerv);
+ return interface;
}
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