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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/root_window_controller.h" | 5 #include "ash/root_window_controller.h" |
| 6 | 6 |
| 7 #include <queue> | 7 #include <queue> |
| 8 #include <vector> | 8 #include <vector> |
| 9 | 9 |
| 10 #include "ash/ash_constants.h" | 10 #include "ash/ash_constants.h" |
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| 25 #include "ash/shell_factory.h" | 25 #include "ash/shell_factory.h" |
| 26 #include "ash/shell_window_ids.h" | 26 #include "ash/shell_window_ids.h" |
| 27 #include "ash/system/status_area_widget.h" | 27 #include "ash/system/status_area_widget.h" |
| 28 #include "ash/system/tray/system_tray_delegate.h" | 28 #include "ash/system/tray/system_tray_delegate.h" |
| 29 #include "ash/touch/touch_hud_debug.h" | 29 #include "ash/touch/touch_hud_debug.h" |
| 30 #include "ash/touch/touch_hud_projection.h" | 30 #include "ash/touch/touch_hud_projection.h" |
| 31 #include "ash/touch/touch_observer_hud.h" | 31 #include "ash/touch/touch_observer_hud.h" |
| 32 #include "ash/wm/always_on_top_controller.h" | 32 #include "ash/wm/always_on_top_controller.h" |
| 33 #include "ash/wm/base_layout_manager.h" | 33 #include "ash/wm/base_layout_manager.h" |
| 34 #include "ash/wm/dock/docked_window_layout_manager.h" | 34 #include "ash/wm/dock/docked_window_layout_manager.h" |
| 35 #include "ash/wm/mru_window_tracker.h" |
| 35 #include "ash/wm/panels/panel_layout_manager.h" | 36 #include "ash/wm/panels/panel_layout_manager.h" |
| 36 #include "ash/wm/panels/panel_window_event_handler.h" | 37 #include "ash/wm/panels/panel_window_event_handler.h" |
| 37 #include "ash/wm/root_window_layout_manager.h" | 38 #include "ash/wm/root_window_layout_manager.h" |
| 38 #include "ash/wm/screen_dimmer.h" | 39 #include "ash/wm/screen_dimmer.h" |
| 39 #include "ash/wm/stacking_controller.h" | 40 #include "ash/wm/stacking_controller.h" |
| 40 #include "ash/wm/status_area_layout_manager.h" | 41 #include "ash/wm/status_area_layout_manager.h" |
| 41 #include "ash/wm/system_background_controller.h" | 42 #include "ash/wm/system_background_controller.h" |
| 42 #include "ash/wm/system_modal_container_layout_manager.h" | 43 #include "ash/wm/system_modal_container_layout_manager.h" |
| 43 #include "ash/wm/window_properties.h" | 44 #include "ash/wm/window_properties.h" |
| 44 #include "ash/wm/window_state.h" | 45 #include "ash/wm/window_state.h" |
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| 563 } | 564 } |
| 564 | 565 |
| 565 Shell::GetInstance()->UpdateShelfVisibility(); | 566 Shell::GetInstance()->UpdateShelfVisibility(); |
| 566 } | 567 } |
| 567 | 568 |
| 568 void RootWindowController::UpdateShelfVisibility() { | 569 void RootWindowController::UpdateShelfVisibility() { |
| 569 shelf_->shelf_layout_manager()->UpdateVisibilityState(); | 570 shelf_->shelf_layout_manager()->UpdateVisibilityState(); |
| 570 } | 571 } |
| 571 | 572 |
| 572 const aura::Window* RootWindowController::GetWindowForFullscreenMode() const { | 573 const aura::Window* RootWindowController::GetWindowForFullscreenMode() const { |
| 573 const aura::Window::Windows& windows = | |
| 574 GetContainer(kShellWindowId_DefaultContainer)->children(); | |
| 575 const aura::Window* topmost_window = NULL; | 574 const aura::Window* topmost_window = NULL; |
| 576 for (aura::Window::Windows::const_reverse_iterator iter = windows.rbegin(); | 575 // If the active window is on the current root window, prefer to use that as |
| 577 iter != windows.rend(); ++iter) { | 576 // the most recently used window list does not include windows from all |
| 578 if (((*iter)->type() == ui::wm::WINDOW_TYPE_NORMAL || | 577 // containers such as the laucher. |
| 579 (*iter)->type() == ui::wm::WINDOW_TYPE_PANEL) && | 578 const aura::Window* active_window = ash::wm::GetActiveWindow(); |
| 580 (*iter)->layer()->GetTargetVisibility()) { | 579 if (active_window && active_window->GetRootWindow() == root_window()) { |
| 581 topmost_window = *iter; | 580 topmost_window = active_window; |
| 582 break; | 581 } else if (Shell::GetInstance()->mru_window_tracker()) { |
| 583 } | 582 topmost_window = Shell::GetInstance()->mru_window_tracker()-> |
| 583 GetMruWindowInRoot(root_window()); |
| 584 } | 584 } |
| 585 |
| 586 // If any transient parent of the active window is fullscreen the root |
| 587 // window should remain in fullscreen mode. |
| 585 while (topmost_window) { | 588 while (topmost_window) { |
| 586 if (wm::GetWindowState(topmost_window)->IsFullscreen()) | 589 if (wm::GetWindowState(topmost_window)->IsFullscreen()) |
| 587 return topmost_window; | 590 return topmost_window; |
| 588 topmost_window = views::corewm::GetTransientParent(topmost_window); | 591 topmost_window = views::corewm::GetTransientParent(topmost_window); |
| 589 } | 592 } |
| 590 return NULL; | 593 return NULL; |
| 591 } | 594 } |
| 592 | 595 |
| 593 void RootWindowController::ActivateKeyboard( | 596 void RootWindowController::ActivateKeyboard( |
| 594 keyboard::KeyboardController* keyboard_controller) { | 597 keyboard::KeyboardController* keyboard_controller) { |
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| 977 DisableTouchHudProjection(); | 980 DisableTouchHudProjection(); |
| 978 } | 981 } |
| 979 | 982 |
| 980 RootWindowController* GetRootWindowController( | 983 RootWindowController* GetRootWindowController( |
| 981 const aura::Window* root_window) { | 984 const aura::Window* root_window) { |
| 982 return root_window ? GetRootWindowSettings(root_window)->controller : NULL; | 985 return root_window ? GetRootWindowSettings(root_window)->controller : NULL; |
| 983 } | 986 } |
| 984 | 987 |
| 985 } // namespace internal | 988 } // namespace internal |
| 986 } // namespace ash | 989 } // namespace ash |
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