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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_BASE_H_ | 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_BASE_H_ |
6 #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_BASE_H_ | 6 #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_BASE_H_ |
7 | 7 |
8 #include "gpu/command_buffer/common/gles2_cmd_format.h" | 8 #include "gpu/command_buffer/common/gles2_cmd_format.h" |
9 #include "gpu/command_buffer/common/gles2_cmd_utils.h" | 9 #include "gpu/command_buffer/common/gles2_cmd_utils.h" |
10 #include "gpu/command_buffer/service/buffer_manager.h" | 10 #include "gpu/command_buffer/service/buffer_manager.h" |
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233 typedef TestHelper::UniformInfo UniformInfo; | 233 typedef TestHelper::UniformInfo UniformInfo; |
234 | 234 |
235 void SetupShader( | 235 void SetupShader( |
236 AttribInfo* attribs, size_t num_attribs, | 236 AttribInfo* attribs, size_t num_attribs, |
237 UniformInfo* uniforms, size_t num_uniforms, | 237 UniformInfo* uniforms, size_t num_uniforms, |
238 GLuint client_id, GLuint service_id, | 238 GLuint client_id, GLuint service_id, |
239 GLuint vertex_shader_client_id, GLuint vertex_shader_service_id, | 239 GLuint vertex_shader_client_id, GLuint vertex_shader_service_id, |
240 GLuint fragment_shader_client_id, GLuint fragment_shader_service_id); | 240 GLuint fragment_shader_client_id, GLuint fragment_shader_service_id); |
241 | 241 |
242 void SetupInitCapabilitiesExpectations(bool es3_capable); | 242 void SetupInitCapabilitiesExpectations(bool es3_capable); |
243 void SetupInitStateExpectations(bool es3_capable); | 243 void SetupInitStateExpectations(); |
244 void ExpectEnableDisable(GLenum cap, bool enable); | 244 void ExpectEnableDisable(GLenum cap, bool enable); |
245 | 245 |
246 // Setups up a shader for testing glUniform. | 246 // Setups up a shader for testing glUniform. |
247 void SetupShaderForUniform(GLenum uniform_type); | 247 void SetupShaderForUniform(GLenum uniform_type); |
248 void SetupDefaultProgram(); | 248 void SetupDefaultProgram(); |
249 void SetupCubemapProgram(); | 249 void SetupCubemapProgram(); |
250 void SetupSamplerExternalProgram(); | 250 void SetupSamplerExternalProgram(); |
251 void SetupTexture(); | 251 void SetupTexture(); |
252 | 252 |
253 // Note that the error is returned as GLint instead of GLenum. | 253 // Note that the error is returned as GLint instead of GLenum. |
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725 }; | 725 }; |
726 | 726 |
727 // SpecializedSetup specializations that are needed in multiple unittest files. | 727 // SpecializedSetup specializations that are needed in multiple unittest files. |
728 template <> | 728 template <> |
729 void GLES2DecoderTestBase::SpecializedSetup<cmds::LinkProgram, 0>(bool valid); | 729 void GLES2DecoderTestBase::SpecializedSetup<cmds::LinkProgram, 0>(bool valid); |
730 | 730 |
731 } // namespace gles2 | 731 } // namespace gles2 |
732 } // namespace gpu | 732 } // namespace gpu |
733 | 733 |
734 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_BASE_H_ | 734 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_BASE_H_ |
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