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Side by Side Diff: src/gpu/GrDrawTarget.cpp

Issue 1494473005: Add option to draw wireframe batch bounds (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: init vbo id to 0 Created 5 years ago
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1 1
2 /* 2 /*
3 * Copyright 2010 Google Inc. 3 * Copyright 2010 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #include "GrDrawTarget.h" 9 #include "GrDrawTarget.h"
10 10
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36 const Options& options) 36 const Options& options)
37 : fGpu(SkRef(gpu)) 37 : fGpu(SkRef(gpu))
38 , fResourceProvider(resourceProvider) 38 , fResourceProvider(resourceProvider)
39 , fFlushing(false) 39 , fFlushing(false)
40 , fFlags(0) 40 , fFlags(0)
41 , fRenderTarget(rt) { 41 , fRenderTarget(rt) {
42 // TODO: Stop extracting the context (currently needed by GrClipMaskManager) 42 // TODO: Stop extracting the context (currently needed by GrClipMaskManager)
43 fContext = fGpu->getContext(); 43 fContext = fGpu->getContext();
44 fClipMaskManager.reset(new GrClipMaskManager(this, options.fClipBatchToBound s)); 44 fClipMaskManager.reset(new GrClipMaskManager(this, options.fClipBatchToBound s));
45 45
46 fDrawBatchBounds = options.fDrawBatchBounds;
47
46 rt->setLastDrawTarget(this); 48 rt->setLastDrawTarget(this);
47 49
48 #ifdef SK_DEBUG 50 #ifdef SK_DEBUG
49 static int debugID = 0; 51 static int debugID = 0;
50 fDebugID = debugID++; 52 fDebugID = debugID++;
51 #endif 53 #endif
52 } 54 }
53 55
54 GrDrawTarget::~GrDrawTarget() { 56 GrDrawTarget::~GrDrawTarget() {
55 if (fRenderTarget && this == fRenderTarget->getLastDrawTarget()) { 57 if (fRenderTarget && this == fRenderTarget->getLastDrawTarget()) {
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188 this->makeClosed(); 190 this->makeClosed();
189 191
190 // Loop over the batches that haven't yet generated their geometry 192 // Loop over the batches that haven't yet generated their geometry
191 for (int i = 0; i < fBatches.count(); ++i) { 193 for (int i = 0; i < fBatches.count(); ++i) {
192 fBatches[i]->prepare(flushState); 194 fBatches[i]->prepare(flushState);
193 } 195 }
194 } 196 }
195 197
196 void GrDrawTarget::drawBatches(GrBatchFlushState* flushState) { 198 void GrDrawTarget::drawBatches(GrBatchFlushState* flushState) {
197 // Draw all the generated geometry. 199 // Draw all the generated geometry.
200 SkRandom random;
198 for (int i = 0; i < fBatches.count(); ++i) { 201 for (int i = 0; i < fBatches.count(); ++i) {
202 if (fDrawBatchBounds) {
203 const SkRect& bounds = fBatches[i]->bounds();
204 SkIRect ibounds;
205 bounds.roundOut(&ibounds);
206 // In multi-draw buffer all the batches use the same render target a nd we won't need to
207 // get the batchs bounds.
208 if (GrRenderTarget* rt = fBatches[i]->renderTarget()) {
209 fGpu->drawDebugWireRect(rt, ibounds, 0xFF000000 | random.nextU() );
210 }
211 }
199 fBatches[i]->draw(flushState); 212 fBatches[i]->draw(flushState);
200 } 213 }
201 214
202 fFlushing = false; 215 fFlushing = false;
203 } 216 }
204 217
205 void GrDrawTarget::reset() { 218 void GrDrawTarget::reset() {
206 fBatches.reset(); 219 fBatches.reset();
207 } 220 }
208 221
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555 } 568 }
556 569
557 return true; 570 return true;
558 } 571 }
559 572
560 void GrDrawTarget::clearStencilClip(const SkIRect& rect, bool insideClip, GrRend erTarget* rt) { 573 void GrDrawTarget::clearStencilClip(const SkIRect& rect, bool insideClip, GrRend erTarget* rt) {
561 GrBatch* batch = new GrClearStencilClipBatch(rect, insideClip, rt); 574 GrBatch* batch = new GrClearStencilClipBatch(rect, insideClip, rt);
562 this->recordBatch(batch); 575 this->recordBatch(batch);
563 batch->unref(); 576 batch->unref();
564 } 577 }
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