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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef COMPONENTS_PROXIMITY_AUTH_PROXIMITY_AUTH_SYSTEM_H | 5 #ifndef COMPONENTS_PROXIMITY_AUTH_PROXIMITY_AUTH_SYSTEM_H |
6 #define COMPONENTS_PROXIMITY_AUTH_PROXIMITY_AUTH_SYSTEM_H | 6 #define COMPONENTS_PROXIMITY_AUTH_PROXIMITY_AUTH_SYSTEM_H |
7 | 7 |
8 #include <vector> | 8 #include <vector> |
9 | 9 |
10 #include "base/macros.h" | 10 #include "base/macros.h" |
11 #include "base/memory/scoped_ptr.h" | 11 #include "base/memory/scoped_ptr.h" |
12 #include "base/memory/weak_ptr.h" | 12 #include "base/memory/weak_ptr.h" |
13 #include "components/proximity_auth/remote_device.h" | 13 #include "components/proximity_auth/remote_device.h" |
14 #include "components/proximity_auth/remote_device_life_cycle.h" | 14 #include "components/proximity_auth/remote_device_life_cycle.h" |
15 #include "components/proximity_auth/screenlock_bridge.h" | 15 #include "components/proximity_auth/screenlock_bridge.h" |
| 16 #include "components/signin/core/account_id/account_id.h" |
16 | 17 |
17 namespace proximity_auth { | 18 namespace proximity_auth { |
18 | 19 |
19 class ProximityAuthClient; | 20 class ProximityAuthClient; |
20 class RemoteDeviceLifeCycle; | 21 class RemoteDeviceLifeCycle; |
21 class UnlockManager; | 22 class UnlockManager; |
22 | 23 |
23 // This is the main entry point to start Proximity Auth, the underlying system | 24 // This is the main entry point to start Proximity Auth, the underlying system |
24 // for the Smart Lock feature. Given a list of remote devices (i.e. a | 25 // for the Smart Lock feature. Given a list of remote devices (i.e. a |
25 // phone) for each registered user, the system will handle the connection, | 26 // phone) for each registered user, the system will handle the connection, |
26 // authentication, and messenging protocol when the screen is locked and the | 27 // authentication, and messenging protocol when the screen is locked and the |
27 // registered user is focused. | 28 // registered user is focused. |
28 class ProximityAuthSystem : public RemoteDeviceLifeCycle::Observer, | 29 class ProximityAuthSystem : public RemoteDeviceLifeCycle::Observer, |
29 public ScreenlockBridge::Observer { | 30 public ScreenlockBridge::Observer { |
30 public: | 31 public: |
31 enum ScreenlockType { SESSION_LOCK, SIGN_IN }; | 32 enum ScreenlockType { SESSION_LOCK, SIGN_IN }; |
32 | 33 |
33 ProximityAuthSystem(ScreenlockType screenlock_type, | 34 ProximityAuthSystem(ScreenlockType screenlock_type, |
34 ProximityAuthClient* proximity_auth_client); | 35 ProximityAuthClient* proximity_auth_client); |
35 ~ProximityAuthSystem() override; | 36 ~ProximityAuthSystem() override; |
36 | 37 |
37 // Starts the system to connect and authenticate when a registered user is | 38 // Starts the system to connect and authenticate when a registered user is |
38 // focused on the lock/sign-in screen. | 39 // focused on the lock/sign-in screen. |
39 void Start(); | 40 void Start(); |
40 | 41 |
41 // Stops the system. | 42 // Stops the system. |
42 void Stop(); | 43 void Stop(); |
43 | 44 |
44 // Registers a list of |remote_devices| for |user_id| that can be used for | 45 // Registers a list of |remote_devices| for |account_id| that can be used for |
45 // sign-in/unlock. If devices were previously registered for the user, then | 46 // sign-in/unlock. If devices were previously registered for the user, then |
46 // they will be replaced. | 47 // they will be replaced. |
47 void SetRemoteDevicesForUser(const std::string& user_id, | 48 void SetRemoteDevicesForUser(const AccountId& account_id, |
48 const RemoteDeviceList& remote_devices); | 49 const RemoteDeviceList& remote_devices); |
49 | 50 |
50 // Returns the RemoteDevices registered for |user_id|. Returns an empty list | 51 // Returns the RemoteDevices registered for |account_id|. Returns an empty |
51 // if no devices are registered for |user_id|. | 52 // list |
52 RemoteDeviceList GetRemoteDevicesForUser(const std::string& user_id) const; | 53 // if no devices are registered for |account_id|. |
| 54 RemoteDeviceList GetRemoteDevicesForUser(const AccountId& account_id) const; |
53 | 55 |
54 // Called when the user clicks the user pod and attempts to unlock/sign-in. | 56 // Called when the user clicks the user pod and attempts to unlock/sign-in. |
55 void OnAuthAttempted(const std::string& user_id); | 57 void OnAuthAttempted(const AccountId& account_id); |
56 | 58 |
57 // Called when the system suspends. | 59 // Called when the system suspends. |
58 void OnSuspend(); | 60 void OnSuspend(); |
59 | 61 |
60 // Called when the system wakes up from a suspended state. | 62 // Called when the system wakes up from a suspended state. |
61 void OnSuspendDone(); | 63 void OnSuspendDone(); |
62 | 64 |
63 private: | 65 private: |
64 // RemoteDeviceLifeCycle::Observer: | 66 // RemoteDeviceLifeCycle::Observer: |
65 void OnLifeCycleStateChanged(RemoteDeviceLifeCycle::State old_state, | 67 void OnLifeCycleStateChanged(RemoteDeviceLifeCycle::State old_state, |
66 RemoteDeviceLifeCycle::State new_state) override; | 68 RemoteDeviceLifeCycle::State new_state) override; |
67 | 69 |
68 // ScreenlockBridge::Observer: | 70 // ScreenlockBridge::Observer: |
69 void OnScreenDidLock( | 71 void OnScreenDidLock( |
70 ScreenlockBridge::LockHandler::ScreenType screen_type) override; | 72 ScreenlockBridge::LockHandler::ScreenType screen_type) override; |
71 void OnScreenDidUnlock( | 73 void OnScreenDidUnlock( |
72 ScreenlockBridge::LockHandler::ScreenType screen_type) override; | 74 ScreenlockBridge::LockHandler::ScreenType screen_type) override; |
73 void OnFocusedUserChanged(const std::string& user_id) override; | 75 void OnFocusedUserChanged(const AccountId& account_id) override; |
74 | 76 |
75 // Resumes |remote_device_life_cycle_| after device wakes up and waits a | 77 // Resumes |remote_device_life_cycle_| after device wakes up and waits a |
76 // timeout. | 78 // timeout. |
77 void ResumeAfterWakeUpTimeout(); | 79 void ResumeAfterWakeUpTimeout(); |
78 | 80 |
79 // Lists of remote devices, keyed by user id. | 81 // Lists of remote devices, keyed by user account id. |
80 std::map<std::string, RemoteDeviceList> remote_devices_map_; | 82 std::map<AccountId, RemoteDeviceList> remote_devices_map_; |
81 | 83 |
82 // Delegate for Chrome dependent functionality. | 84 // Delegate for Chrome dependent functionality. |
83 ProximityAuthClient* proximity_auth_client_; | 85 ProximityAuthClient* proximity_auth_client_; |
84 | 86 |
85 // Responsible for the life cycle of connecting and authenticating to | 87 // Responsible for the life cycle of connecting and authenticating to |
86 // the RemoteDevice of the currently focused user. | 88 // the RemoteDevice of the currently focused user. |
87 scoped_ptr<RemoteDeviceLifeCycle> remote_device_life_cycle_; | 89 scoped_ptr<RemoteDeviceLifeCycle> remote_device_life_cycle_; |
88 | 90 |
89 // Handles the interaction with the lock screen UI. | 91 // Handles the interaction with the lock screen UI. |
90 scoped_ptr<UnlockManager> unlock_manager_; | 92 scoped_ptr<UnlockManager> unlock_manager_; |
91 | 93 |
92 // True if the system is suspended. | 94 // True if the system is suspended. |
93 bool suspended_; | 95 bool suspended_; |
94 | 96 |
95 // True if the system is started_. | 97 // True if the system is started_. |
96 bool started_; | 98 bool started_; |
97 | 99 |
98 base::WeakPtrFactory<ProximityAuthSystem> weak_ptr_factory_; | 100 base::WeakPtrFactory<ProximityAuthSystem> weak_ptr_factory_; |
99 | 101 |
100 DISALLOW_COPY_AND_ASSIGN(ProximityAuthSystem); | 102 DISALLOW_COPY_AND_ASSIGN(ProximityAuthSystem); |
101 }; | 103 }; |
102 | 104 |
103 } // namespace proximity_auth | 105 } // namespace proximity_auth |
104 | 106 |
105 #endif // COMPONENTS_PROXIMITY_AUTH_PROXIMITY_AUTH_SYSTEM_H | 107 #endif // COMPONENTS_PROXIMITY_AUTH_PROXIMITY_AUTH_SYSTEM_H |
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