| Index: content/common/gpu/media/dxva_video_decode_accelerator.h
|
| diff --git a/content/common/gpu/media/dxva_video_decode_accelerator.h b/content/common/gpu/media/dxva_video_decode_accelerator.h
|
| index 86125eda975025da3af7cbca12071e8a1e90570e..b7baa6f9d73c5f6edfb76f3f365ff75efaf394b3 100644
|
| --- a/content/common/gpu/media/dxva_video_decode_accelerator.h
|
| +++ b/content/common/gpu/media/dxva_video_decode_accelerator.h
|
| @@ -256,10 +256,8 @@ class CONTENT_EXPORT DXVAVideoDecodeAccelerator
|
| base::win::ScopedComPtr<IDirect3DDeviceManager9> device_manager_;
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| base::win::ScopedComPtr<IDirect3DQuery9> query_;
|
|
|
| - base::win::ScopedComPtr<ID3D11DeviceContext> d3d11_device_context_;
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| base::win::ScopedComPtr<ID3D11Device > d3d11_device_;
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| base::win::ScopedComPtr<IMFDXGIDeviceManager> d3d11_device_manager_;
|
| - base::win::ScopedComPtr<ID3D11Query> d3d11_query_;
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| base::win::ScopedComPtr<ID3D10Multithread> multi_threaded_;
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|
|
| // Ideally the reset token would be a stack variable which is used while
|
|
|