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Unified Diff: content/common/gpu/media/dxva_video_decode_accelerator.h

Issue 1493913003: Ensure that the code in the DXVA DX11 decoder which can potentially access the DX11 device context … (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Remove commented out code Created 5 years ago
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Index: content/common/gpu/media/dxva_video_decode_accelerator.h
diff --git a/content/common/gpu/media/dxva_video_decode_accelerator.h b/content/common/gpu/media/dxva_video_decode_accelerator.h
index 86125eda975025da3af7cbca12071e8a1e90570e..b7baa6f9d73c5f6edfb76f3f365ff75efaf394b3 100644
--- a/content/common/gpu/media/dxva_video_decode_accelerator.h
+++ b/content/common/gpu/media/dxva_video_decode_accelerator.h
@@ -256,10 +256,8 @@ class CONTENT_EXPORT DXVAVideoDecodeAccelerator
base::win::ScopedComPtr<IDirect3DDeviceManager9> device_manager_;
base::win::ScopedComPtr<IDirect3DQuery9> query_;
- base::win::ScopedComPtr<ID3D11DeviceContext> d3d11_device_context_;
base::win::ScopedComPtr<ID3D11Device > d3d11_device_;
base::win::ScopedComPtr<IMFDXGIDeviceManager> d3d11_device_manager_;
- base::win::ScopedComPtr<ID3D11Query> d3d11_query_;
base::win::ScopedComPtr<ID3D10Multithread> multi_threaded_;
// Ideally the reset token would be a stack variable which is used while

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