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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_KEY_ACCUMULATOR_H_ | 5 #ifndef V8_KEY_ACCUMULATOR_H_ |
6 #define V8_KEY_ACCUMULATOR_H_ | 6 #define V8_KEY_ACCUMULATOR_H_ |
7 | 7 |
8 #include "src/isolate.h" | 8 #include "src/isolate.h" |
9 #include "src/objects.h" | 9 #include "src/objects.h" |
10 | 10 |
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24 // collected in |string_properties_|, a single OrderedHashSet (similar for | 24 // collected in |string_properties_|, a single OrderedHashSet (similar for |
25 // Symbols in |symbol_properties_|. To separate the keys per level later when | 25 // Symbols in |symbol_properties_|. To separate the keys per level later when |
26 // assembling the final list, |levelLengths_| keeps track of the number of | 26 // assembling the final list, |levelLengths_| keeps track of the number of |
27 // String and Symbol keys per level. | 27 // String and Symbol keys per level. |
28 // | 28 // |
29 // Only unique keys are kept by the KeyAccumulator, strings are stored in a | 29 // Only unique keys are kept by the KeyAccumulator, strings are stored in a |
30 // HashSet for inexpensive lookups. Integer keys are kept in sorted lists which | 30 // HashSet for inexpensive lookups. Integer keys are kept in sorted lists which |
31 // are more compact and allow for reasonably fast includes check. | 31 // are more compact and allow for reasonably fast includes check. |
32 class KeyAccumulator final BASE_EMBEDDED { | 32 class KeyAccumulator final BASE_EMBEDDED { |
33 public: | 33 public: |
34 explicit KeyAccumulator(Isolate* isolate, | 34 KeyAccumulator(Isolate* isolate, PropertyFilter filter) |
35 KeyFilter filter = KeyFilter::SKIP_SYMBOLS) | |
36 : isolate_(isolate), filter_(filter) {} | 35 : isolate_(isolate), filter_(filter) {} |
37 ~KeyAccumulator(); | 36 ~KeyAccumulator(); |
38 | 37 |
39 bool AddKey(uint32_t key); | 38 bool AddKey(uint32_t key); |
40 bool AddKey(Object* key, AddKeyConversion convert = DO_NOT_CONVERT); | 39 bool AddKey(Object* key, AddKeyConversion convert = DO_NOT_CONVERT); |
41 bool AddKey(Handle<Object> key, AddKeyConversion convert = DO_NOT_CONVERT); | 40 bool AddKey(Handle<Object> key, AddKeyConversion convert = DO_NOT_CONVERT); |
42 void AddKeys(Handle<FixedArray> array, | 41 void AddKeys(Handle<FixedArray> array, |
43 AddKeyConversion convert = DO_NOT_CONVERT); | 42 AddKeyConversion convert = DO_NOT_CONVERT); |
44 void AddKeys(Handle<JSObject> array, | 43 void AddKeys(Handle<JSObject> array, |
45 AddKeyConversion convert = DO_NOT_CONVERT); | 44 AddKeyConversion convert = DO_NOT_CONVERT); |
46 void AddKeysFromProxy(Handle<JSObject> array); | 45 void AddKeysFromProxy(Handle<JSObject> array); |
47 bool AddKeysFromProxy(Handle<JSProxy> proxy, Handle<FixedArray> keys, | 46 bool AddKeysFromProxy(Handle<JSProxy> proxy, Handle<FixedArray> keys); |
48 KeyFilter filter, Enumerability enum_policy); | |
49 void AddElementKeysFromInterceptor(Handle<JSObject> array); | 47 void AddElementKeysFromInterceptor(Handle<JSObject> array); |
50 // Jump to the next level, pushing the current |levelLength_| to | 48 // Jump to the next level, pushing the current |levelLength_| to |
51 // |levelLengths_| and adding a new list to |elements_|. | 49 // |levelLengths_| and adding a new list to |elements_|. |
52 void NextPrototype(); | 50 void NextPrototype(); |
53 // Sort the integer indices in the last list in |elements_| | 51 // Sort the integer indices in the last list in |elements_| |
54 void SortCurrentElementsList(); | 52 void SortCurrentElementsList(); |
55 Handle<FixedArray> GetKeys(GetKeysConversion convert = KEEP_NUMBERS); | 53 Handle<FixedArray> GetKeys(GetKeysConversion convert = KEEP_NUMBERS); |
56 int length() { return length_; } | 54 int length() { return length_; } |
57 Isolate* isolate() { return isolate_; } | 55 Isolate* isolate() { return isolate_; } |
58 | 56 |
59 private: | 57 private: |
60 bool AddIntegerKey(uint32_t key); | 58 bool AddIntegerKey(uint32_t key); |
61 bool AddStringKey(Handle<Object> key, AddKeyConversion convert); | 59 bool AddStringKey(Handle<Object> key, AddKeyConversion convert); |
62 bool AddSymbolKey(Handle<Object> array); | 60 bool AddSymbolKey(Handle<Object> array); |
63 void SortCurrentElementsListRemoveDuplicates(); | 61 void SortCurrentElementsListRemoveDuplicates(); |
64 | 62 |
65 Isolate* isolate_; | 63 Isolate* isolate_; |
66 KeyFilter filter_; | 64 PropertyFilter filter_; |
67 // |elements_| contains the sorted element keys (indices) per level. | 65 // |elements_| contains the sorted element keys (indices) per level. |
68 std::vector<std::vector<uint32_t>*> elements_; | 66 std::vector<std::vector<uint32_t>*> elements_; |
69 // |protoLengths_| contains the total number of keys (elements + properties) | 67 // |protoLengths_| contains the total number of keys (elements + properties) |
70 // per level. Negative values mark counts for a level with keys from a proxy. | 68 // per level. Negative values mark counts for a level with keys from a proxy. |
71 std::vector<int> level_lengths_; | 69 std::vector<int> level_lengths_; |
72 // |string_properties_| contains the unique String property keys for all | 70 // |string_properties_| contains the unique String property keys for all |
73 // levels in insertion order per level. | 71 // levels in insertion order per level. |
74 Handle<OrderedHashSet> string_properties_; | 72 Handle<OrderedHashSet> string_properties_; |
75 // |symbol_properties_| contains the unique Symbol property keys for all | 73 // |symbol_properties_| contains the unique Symbol property keys for all |
76 // levels in insertion order per level. | 74 // levels in insertion order per level. |
77 Handle<OrderedHashSet> symbol_properties_; | 75 Handle<OrderedHashSet> symbol_properties_; |
78 // |length_| keeps track of the total number of all element and property keys. | 76 // |length_| keeps track of the total number of all element and property keys. |
79 int length_ = 0; | 77 int length_ = 0; |
80 // |levelLength_| keeps track of the number of String keys in the current | 78 // |levelLength_| keeps track of the number of String keys in the current |
81 // level. | 79 // level. |
82 int level_string_length_ = 0; | 80 int level_string_length_ = 0; |
83 // |levelSymbolLength_| keeps track of the number of Symbol keys in the | 81 // |levelSymbolLength_| keeps track of the number of Symbol keys in the |
84 // current level. | 82 // current level. |
85 int level_symbol_length_ = 0; | 83 int level_symbol_length_ = 0; |
86 | 84 |
87 DISALLOW_COPY_AND_ASSIGN(KeyAccumulator); | 85 DISALLOW_COPY_AND_ASSIGN(KeyAccumulator); |
88 }; | 86 }; |
89 | 87 |
90 | 88 |
91 } // namespace internal | 89 } // namespace internal |
92 } // namespace v8 | 90 } // namespace v8 |
93 | 91 |
94 | 92 |
95 #endif // V8_KEY_ACCUMULATOR_H_ | 93 #endif // V8_KEY_ACCUMULATOR_H_ |
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