Chromium Code Reviews| Index: blimp/net/engine_authentication_handler.cc |
| diff --git a/blimp/net/engine_authentication_handler.cc b/blimp/net/engine_authentication_handler.cc |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..a9527eb8fb9eccbd4b062124814ea3feb472b181 |
| --- /dev/null |
| +++ b/blimp/net/engine_authentication_handler.cc |
| @@ -0,0 +1,124 @@ |
| +// Copyright 2015 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "blimp/net/engine_authentication_handler.h" |
| + |
| +#include "base/callback_helpers.h" |
| +#include "base/logging.h" |
| +#include "base/timer/timer.h" |
| +#include "blimp/common/proto/blimp_message.pb.h" |
| +#include "blimp/net/blimp_connection.h" |
| +#include "blimp/net/blimp_message_processor.h" |
| +#include "blimp/net/blimp_transport.h" |
| +#include "blimp/net/connection_error_observer.h" |
| +#include "net/base/completion_callback.h" |
| +#include "net/base/net_errors.h" |
| + |
| +namespace blimp { |
| + |
| +namespace { |
| +// Expect authentication to be done in 10 seconds. |
| +const double kAuthTimeoutDurationInSeconds = 10; |
| + |
| +// Authenticates one connection. It deletes itself when |
| +// * the connection is authenticated and passed to |connection_handler|. |
| +// * the connection gets into error state. |
| +// * timeout on waiting for auth message. |
| +class Authenticator : public ConnectionErrorObserver, |
| + public BlimpMessageProcessor { |
| + public: |
| + explicit Authenticator(scoped_ptr<BlimpConnection> connection, |
| + base::WeakPtr<ConnectionHandler> connection_handler); |
| + ~Authenticator() override; |
| + |
| + private: |
| + // Processes authentication result and delete this object. |
| + void OnConnectionAuthenticated(bool authenticated); |
| + |
| + // Invoked on timeout while waiting for auth message. |
| + void OnAuthenticationTimeout(); |
| + |
| + // ConnectionErrorObserver implementation. |
| + void OnConnectionError(int error) override; |
| + |
| + // BlimpMessageProcessor implementation. |
| + void ProcessMessage(scoped_ptr<BlimpMessage> message, |
| + const net::CompletionCallback& callback) override; |
| + |
| + // The connection to be authenticated. |
| + scoped_ptr<BlimpConnection> connection_; |
| + |
| + // Handler for authenticated connections. |
| + base::WeakPtr<ConnectionHandler> connection_handler_; |
|
Kevin M
2015/12/04 19:12:05
This isn't used anymore; remove it and all referen
haibinlu
2015/12/07 21:54:50
It is used to take a connection when it is authent
|
| + |
| + // A timer to fail authentication on timeout. |
| + base::OneShotTimer timer_; |
| + |
| + DISALLOW_COPY_AND_ASSIGN(Authenticator); |
| +}; |
| + |
| +Authenticator::Authenticator( |
| + scoped_ptr<BlimpConnection> connection, |
| + base::WeakPtr<ConnectionHandler> connection_handler) |
| + : connection_(std::move(connection)), |
| + connection_handler_(connection_handler) { |
| + connection_->SetConnectionErrorObserver(this); |
| + connection_->SetIncomingMessageProcessor(this); |
| + timer_.Start(FROM_HERE, |
|
Kevin M
2015/12/04 19:12:05
Constructors shouldn't be responsible for doing ac
haibinlu
2015/12/07 21:54:50
Per wez's previous comment, Start method is remove
|
| + base::TimeDelta::FromSecondsD(kAuthTimeoutDurationInSeconds), |
| + this, &Authenticator::OnAuthenticationTimeout); |
| +} |
| + |
| +Authenticator::~Authenticator() {} |
| + |
| +void Authenticator::OnConnectionAuthenticated(bool authenticated) { |
| + timer_.Stop(); |
| + connection_->SetIncomingMessageProcessor(nullptr); |
| + connection_->SetConnectionErrorObserver(nullptr); |
| + |
| + if (authenticated) { |
| + connection_handler_->HandleConnection(std::move(connection_)); |
| + } |
| + |
| + delete this; |
| +} |
| + |
| +void Authenticator::OnAuthenticationTimeout() { |
| + DVLOG(1) << "Connection authentication timeout"; |
| + OnConnectionAuthenticated(false); |
| +} |
| + |
| +void Authenticator::OnConnectionError(int error) { |
| + DVLOG(1) << "Connection error before authenticated"; |
| + OnConnectionAuthenticated(false); |
| +} |
| + |
| +void Authenticator::ProcessMessage(scoped_ptr<BlimpMessage> message, |
| + const net::CompletionCallback& callback) { |
| + if (message->type() == BlimpMessage::PROTOCOL_CONTROL) { |
| + // TODO(haibinlu): check client token. |
| + OnConnectionAuthenticated(true); |
| + } else { |
| + OnConnectionAuthenticated(false); |
| + } |
| + |
| + callback.Run(net::OK); |
| +} |
| + |
| +} // namespace |
| + |
| +EngineAuthenticationHandler::EngineAuthenticationHandler( |
| + ConnectionHandler* connection_handler) |
| + : connection_handler_weak_factory_(connection_handler) {} |
| + |
| +EngineAuthenticationHandler::~EngineAuthenticationHandler() {} |
| + |
| +void EngineAuthenticationHandler::HandleConnection( |
| + scoped_ptr<BlimpConnection> connection) { |
| + // Authenticator manages its own lifetime. |
| + new Authenticator(std::move(connection), |
| + connection_handler_weak_factory_.GetWeakPtr()); |
| +} |
| + |
| +} // namespace blimp |