Chromium Code Reviews| OLD | NEW |
|---|---|
| (Empty) | |
| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef BLIMP_NET_ENGINE_AUTH_HANDLER_H_ | |
| 6 #define BLIMP_NET_ENGINE_AUTH_HANDLER_H_ | |
| 7 | |
| 8 #include <vector> | |
| 9 | |
| 10 #include "base/macros.h" | |
| 11 #include "base/memory/scoped_ptr.h" | |
| 12 #include "base/timer/timer.h" | |
| 13 #include "blimp/net/blimp_message_processor.h" | |
| 14 #include "blimp/net/blimp_net_export.h" | |
| 15 #include "blimp/net/connection_error_observer.h" | |
| 16 #include "blimp/net/connection_handler.h" | |
| 17 #include "net/base/completion_callback.h" | |
| 18 | |
| 19 namespace blimp { | |
| 20 | |
| 21 class BlimpConnection; | |
| 22 class BlimpMessage; | |
| 23 | |
| 24 // Authenticates connections and hand them over to |connection_handler| | |
| 25 // if it is authenticated. | |
| 26 class BLIMP_NET_EXPORT EngineAuthHandler : public ConnectionHandler { | |
| 27 public: | |
| 28 // Caller is responsible for ensuring that |connection_handler| outlives | |
| 29 // |this|. | |
| 30 explicit EngineAuthHandler(ConnectionHandler* connection_handler); | |
| 31 | |
| 32 ~EngineAuthHandler() override; | |
| 33 | |
| 34 // ConnectionHandler implementation. | |
| 35 void HandleConnection(scoped_ptr<BlimpConnection> connection) override; | |
| 36 | |
| 37 private: | |
| 38 using AuthCallback = | |
| 39 base::Callback<void(scoped_ptr<BlimpConnection> connection, | |
| 40 bool authenticated)>; | |
| 41 | |
| 42 // Authenticates one connection. |auth_callback| is invoked when | |
| 43 // * the connection is authenticated. | |
| 44 // * the connection gets into error state. | |
| 45 // * timeout on waiting for auth message. | |
| 46 class Authenticator : public ConnectionErrorObserver, | |
| 47 public BlimpMessageProcessor { | |
| 48 public: | |
| 49 explicit Authenticator(scoped_ptr<BlimpConnection> connection); | |
| 50 ~Authenticator() override; | |
| 51 | |
| 52 void Start(const AuthCallback& auth_callback); | |
| 53 | |
| 54 private: | |
| 55 void InvokeAuthCallback(bool authenticated); | |
| 56 | |
| 57 // Invoked on timeout while waiting for auth message. | |
| 58 void FailAuthetication(); | |
| 59 | |
| 60 // ConnectionErrorObserver implementation. | |
| 61 // Used to implement reconnection logic on unexpected disconnections. | |
| 62 void OnConnectionError(int error) override; | |
| 63 | |
| 64 // BlimpMessageProcessor implementation. | |
| 65 void ProcessMessage(scoped_ptr<BlimpMessage> message, | |
| 66 const net::CompletionCallback& callback) override; | |
| 67 | |
| 68 // The connection to be authenticated. | |
| 69 scoped_ptr<BlimpConnection> connection_; | |
|
Kevin M
2015/12/03 23:12:05
Can you make this a const?
haibinlu
2015/12/03 23:42:21
can not. autheticator will give the ownership of t
| |
| 70 | |
| 71 // Callback for authentication result; | |
| 72 AuthCallback auth_callback_; | |
| 73 | |
| 74 // A timer to fail authentication on timeout. | |
| 75 base::OneShotTimer timer_; | |
| 76 | |
| 77 DISALLOW_COPY_AND_ASSIGN(Authenticator); | |
| 78 }; | |
| 79 | |
| 80 // Callback when |authenticator| has the authentication result. | |
| 81 void OnAuthResult(Authenticator* authenticator, | |
| 82 scoped_ptr<BlimpConnection> connection, | |
| 83 bool authenticated); | |
| 84 | |
| 85 void RemovePendingAuthenticator(Authenticator* authenticator); | |
| 86 | |
| 87 // Handler for authenticated connections. | |
| 88 ConnectionHandler* connection_handler_; | |
| 89 | |
| 90 // Pending authentications. An authenticator is removed from this list once | |
| 91 // it has the authentication result. | |
| 92 std::vector<scoped_ptr<Authenticator>> pending_auths_; | |
| 93 | |
| 94 DISALLOW_COPY_AND_ASSIGN(EngineAuthHandler); | |
| 95 }; | |
| 96 | |
| 97 } // namespace blimp | |
| 98 | |
| 99 #endif // BLIMP_NET_ENGINE_AUTH_HANDLER_H_ | |
| OLD | NEW |