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1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrContextOptions_DEFINED | 8 #ifndef GrContextOptions_DEFINED |
9 #define GrContextOptions_DEFINED | 9 #define GrContextOptions_DEFINED |
10 | 10 |
11 #include "SkTypes.h" | 11 #include "SkTypes.h" |
12 | 12 |
13 struct GrContextOptions { | 13 struct GrContextOptions { |
14 GrContextOptions() | 14 GrContextOptions() |
15 : fDrawPathToCompressedTexture(false) | 15 : fDrawPathToCompressedTexture(false) |
16 , fSuppressPrints(false) | 16 , fSuppressPrints(false) |
17 , fMaxTextureSizeOverride(SK_MaxS32) | 17 , fMaxTextureSizeOverride(SK_MaxS32) |
18 , fMaxTileSizeOverride(0) | 18 , fMaxTileSizeOverride(0) |
19 , fSuppressDualSourceBlending(false) | 19 , fSuppressDualSourceBlending(false) |
20 , fGeometryBufferMapThreshold(-1) | 20 , fGeometryBufferMapThreshold(-1) |
21 , fUseDrawInsteadOfPartialRenderTargetWrite(false) | 21 , fUseDrawInsteadOfPartialRenderTargetWrite(false) |
22 , fImmediateMode(false) | 22 , fImmediateMode(false) |
23 , fClipBatchToBounds(false) | 23 , fClipBatchToBounds(false) |
24 , fDrawBatchBounds(false) | |
25 , fUseShaderSwizzling(false) {} | 24 , fUseShaderSwizzling(false) {} |
26 | 25 |
27 // EXPERIMENTAL | 26 // EXPERIMENTAL |
28 // May be removed in the future, or may become standard depending | 27 // May be removed in the future, or may become standard depending |
29 // on the outcomes of a variety of internal tests. | 28 // on the outcomes of a variety of internal tests. |
30 bool fDrawPathToCompressedTexture; | 29 bool fDrawPathToCompressedTexture; |
31 | 30 |
32 // Suppress prints for the GrContext. | 31 // Suppress prints for the GrContext. |
33 bool fSuppressPrints; | 32 bool fSuppressPrints; |
34 | 33 |
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51 bool fUseDrawInsteadOfPartialRenderTargetWrite; | 50 bool fUseDrawInsteadOfPartialRenderTargetWrite; |
52 | 51 |
53 /** The GrContext operates in immediate mode. It will issue all draws to the
backend API | 52 /** The GrContext operates in immediate mode. It will issue all draws to the
backend API |
54 immediately. Intended to ease debugging. */ | 53 immediately. Intended to ease debugging. */ |
55 bool fImmediateMode; | 54 bool fImmediateMode; |
56 | 55 |
57 /** For debugging purposes turn each GrBatch's bounds into a clip rect. This
is used to | 56 /** For debugging purposes turn each GrBatch's bounds into a clip rect. This
is used to |
58 verify that the clip bounds are conservative. */ | 57 verify that the clip bounds are conservative. */ |
59 bool fClipBatchToBounds; | 58 bool fClipBatchToBounds; |
60 | 59 |
61 /** For debugging purposes draw a wireframe device bounds rect for each GrBa
tch. The wire | |
62 frame rect is draw before the GrBatch in order to visualize batches that
draw outside | |
63 of their dev bounds. */ | |
64 bool fDrawBatchBounds; | |
65 | |
66 /** Force us to do all swizzling manually in the shader and don't rely on ex
tensions to do | 60 /** Force us to do all swizzling manually in the shader and don't rely on ex
tensions to do |
67 swizzling. */ | 61 swizzling. */ |
68 bool fUseShaderSwizzling; | 62 bool fUseShaderSwizzling; |
69 }; | 63 }; |
70 | 64 |
71 #endif | 65 #endif |
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