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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrGLProgram.h" | 8 #include "GrGLProgram.h" |
9 | 9 |
10 #include "GrAllocator.h" | 10 #include "GrAllocator.h" |
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478 // Get the coeffs for the Mode-based color filter, determine if color is nee
ded. | 478 // Get the coeffs for the Mode-based color filter, determine if color is nee
ded. |
479 SkXfermode::Coeff colorCoeff; | 479 SkXfermode::Coeff colorCoeff; |
480 SkXfermode::Coeff filterColorCoeff; | 480 SkXfermode::Coeff filterColorCoeff; |
481 SkAssertResult( | 481 SkAssertResult( |
482 SkXfermode::ModeAsCoeff(static_cast<SkXfermode::Mode>(fDesc.fColorFilter
Xfermode), | 482 SkXfermode::ModeAsCoeff(static_cast<SkXfermode::Mode>(fDesc.fColorFilter
Xfermode), |
483 &filterColorCoeff, | 483 &filterColorCoeff, |
484 &colorCoeff)); | 484 &colorCoeff)); |
485 bool needColor, needFilterColor; | 485 bool needColor, needFilterColor; |
486 need_blend_inputs(filterColorCoeff, colorCoeff, &needFilterColor, &needColor
); | 486 need_blend_inputs(filterColorCoeff, colorCoeff, &needFilterColor, &needColor
); |
487 | 487 |
| 488 // used in order for builder to return the per-stage uniform handles. |
| 489 SkTArray<GrGLUniformManager::UniformHandle, true>* stageUniformArrays[GrDraw
State::kNumStages]; |
| 490 |
488 if (needColor) { | 491 if (needColor) { |
489 ////////////////////////////////////////////////////////////////////////
/// | |
490 // compute the color | |
491 // if we have color stages string them together, feeding the output colo
r | |
492 // of each to the next and generating code for each stage. | |
493 SkString outColor; | |
494 for (int s = 0; s < fDesc.fFirstCoverageStage; ++s) { | 492 for (int s = 0; s < fDesc.fFirstCoverageStage; ++s) { |
495 if (GrGLEffect::kNoEffectKey != fDesc.fEffectKeys[s]) { | 493 stageUniformArrays[s] = &fUniformHandles.fEffectSamplerUnis[s]; |
496 if (kZeros_GrSLConstantVec == knownColorValue) { | 494 } |
497 // Effects have no way to communicate zeros, they treat an e
mpty string as ones. | |
498 inColor = "initialColor"; | |
499 builder.fsCodeAppendf("\tvec4 %s = %s;\n", inColor.c_str(),
GrGLSLZerosVecf(4)); | |
500 } | |
501 // create var to hold stage result | |
502 outColor = "color"; | |
503 outColor.appendS32(s); | |
504 builder.fsCodeAppendf("\tvec4 %s;\n", outColor.c_str()); | |
505 | 495 |
506 builder.setCurrentStage(s); | 496 builder.emitEffects(stages, |
507 fEffects[s] = builder.createAndEmitGLEffect(*stages[s], | 497 fDesc.fEffectKeys, |
508 fDesc.fEffectKeys[s]
, | 498 fDesc.fFirstCoverageStage, |
509 inColor.size() ? inC
olor.c_str() : NULL, | 499 &inColor, |
510 outColor.c_str(), | 500 &knownColorValue, |
511 &fUniformHandles.fEf
fectSamplerUnis[s]); | 501 stageUniformArrays, |
512 builder.setNonStage(); | 502 fEffects); |
513 inColor = outColor; | |
514 knownColorValue = kNone_GrSLConstantVec; | |
515 } | |
516 } | |
517 } | 503 } |
518 | 504 |
519 // Insert the color filter. This will soon be replaced by a color effect. | 505 // Insert the color filter. This will soon be replaced by a color effect. |
520 if (SkXfermode::kDst_Mode != fDesc.fColorFilterXfermode) { | 506 if (SkXfermode::kDst_Mode != fDesc.fColorFilterXfermode) { |
521 const char* colorFilterColorUniName = NULL; | 507 const char* colorFilterColorUniName = NULL; |
522 fUniformHandles.fColorFilterUni = builder.addUniform(GrGLShaderBuilder::
kFragment_ShaderType, | 508 fUniformHandles.fColorFilterUni = builder.addUniform(GrGLShaderBuilder::
kFragment_ShaderType, |
523 kVec4f_GrSLType, "F
ilterColor", | 509 kVec4f_GrSLType, "F
ilterColor", |
524 &colorFilterColorUn
iName); | 510 &colorFilterColorUn
iName); |
525 | 511 |
526 builder.fsCodeAppend("\tvec4 filteredColor;\n"); | 512 builder.fsCodeAppend("\tvec4 filteredColor;\n"); |
527 const char* color; | 513 const char* color; |
528 // add_color_filter requires a real input string. | 514 // add_color_filter requires a real input string. |
529 if (knownColorValue == kOnes_GrSLConstantVec) { | 515 if (knownColorValue == kOnes_GrSLConstantVec) { |
530 color = GrGLSLOnesVecf(4); | 516 color = GrGLSLOnesVecf(4); |
531 } else if (knownColorValue == kZeros_GrSLConstantVec) { | 517 } else if (knownColorValue == kZeros_GrSLConstantVec) { |
532 color = GrGLSLZerosVecf(4); | 518 color = GrGLSLZerosVecf(4); |
533 } else { | 519 } else { |
534 color = inColor.c_str(); | 520 color = inColor.c_str(); |
535 } | 521 } |
536 add_color_filter(&builder, "filteredColor", filterColorCoeff, | 522 add_color_filter(&builder, "filteredColor", filterColorCoeff, |
537 colorCoeff, colorFilterColorUniName, color); | 523 colorCoeff, colorFilterColorUniName, color); |
538 inColor = "filteredColor"; | 524 inColor = "filteredColor"; |
539 } | 525 } |
540 | 526 |
541 /////////////////////////////////////////////////////////////////////////// | 527 /////////////////////////////////////////////////////////////////////////// |
542 // compute the partial coverage | 528 // compute the partial coverage |
543 | |
544 // incoming coverage to current stage being processed. | |
545 SkString inCoverage; | 529 SkString inCoverage; |
546 GrSLConstantVec knownCoverageValue = this->genInputCoverage(&builder, &inCov
erage); | 530 GrSLConstantVec knownCoverageValue = this->genInputCoverage(&builder, &inCov
erage); |
547 | 531 |
548 SkString outCoverage; | 532 for (int s = fDesc.fFirstCoverageStage, i = 0; s < GrDrawState::kNumStages;
++s, ++i) { |
549 for (int s = fDesc.fFirstCoverageStage; s < GrDrawState::kNumStages; ++s) { | 533 stageUniformArrays[i] = &fUniformHandles.fEffectSamplerUnis[s]; |
550 if (fDesc.fEffectKeys[s]) { | 534 } |
551 if (kZeros_GrSLConstantVec == knownCoverageValue) { | |
552 // Effects have no way to communicate zeros, they treat an empty
string as ones. | |
553 inCoverage = "initialCoverage"; | |
554 builder.fsCodeAppendf("\tvec4 %s = %s;\n", inCoverage.c_str(), G
rGLSLZerosVecf(4)); | |
555 } | |
556 // create var to hold stage output | |
557 outCoverage = "coverage"; | |
558 outCoverage.appendS32(s); | |
559 builder.fsCodeAppendf("\tvec4 %s;\n", outCoverage.c_str()); | |
560 | 535 |
561 builder.setCurrentStage(s); | 536 builder.emitEffects(stages + fDesc.fFirstCoverageStage, |
562 fEffects[s] = builder.createAndEmitGLEffect( | 537 fDesc.fEffectKeys + fDesc.fFirstCoverageStage, |
563 *stages[s], | 538 GrDrawState::kNumStages - fDesc.fFirstCoverageStage, |
564 fDesc.fEffectKeys[s], | 539 &inCoverage, |
565 inCoverage.size() ? inCoverage.c_str
() : NULL, | 540 &knownCoverageValue, |
566 outCoverage.c_str(), | 541 stageUniformArrays, |
567 &fUniformHandles.fEffectSamplerUnis[
s]); | 542 fEffects + fDesc.fFirstCoverageStage); |
568 builder.setNonStage(); | |
569 inCoverage = outCoverage; | |
570 knownCoverageValue = kNone_GrSLConstantVec; | |
571 } | |
572 } | |
573 | 543 |
574 // discard if coverage is zero | 544 // discard if coverage is zero |
575 if (fDesc.fDiscardIfZeroCoverage && kOnes_GrSLConstantVec != knownCoverageVa
lue) { | 545 if (fDesc.fDiscardIfZeroCoverage && kOnes_GrSLConstantVec != knownCoverageVa
lue) { |
576 if (kZeros_GrSLConstantVec == knownCoverageValue) { | 546 if (kZeros_GrSLConstantVec == knownCoverageValue) { |
577 // This is unfortunate. | 547 // This is unfortunate. |
578 builder.fsCodeAppend("\tdiscard;\n"); | 548 builder.fsCodeAppend("\tdiscard;\n"); |
579 } else { | 549 } else { |
580 builder.fsCodeAppendf("\tif (all(lessThanEqual(%s, vec4(0.0)))) {\n\
t\tdiscard;\n\t}\n", | 550 builder.fsCodeAppendf("\tif (all(lessThanEqual(%s, vec4(0.0)))) {\n\
t\tdiscard;\n\t}\n", |
581 inCoverage.c_str()); | 551 inCoverage.c_str()); |
582 } | 552 } |
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982 SkScalarToFloat(m[SkMatrix::kMTransX]), | 952 SkScalarToFloat(m[SkMatrix::kMTransX]), |
983 SkScalarToFloat(m[SkMatrix::kMTransY]), | 953 SkScalarToFloat(m[SkMatrix::kMTransY]), |
984 SkScalarToFloat(m[SkMatrix::kMPersp2]) | 954 SkScalarToFloat(m[SkMatrix::kMPersp2]) |
985 }; | 955 }; |
986 fUniformManager.setMatrix3f(fUniformHandles.fViewMatrixUni, mt); | 956 fUniformManager.setMatrix3f(fUniformHandles.fViewMatrixUni, mt); |
987 fMatrixState.fViewMatrix = drawState.getViewMatrix(); | 957 fMatrixState.fViewMatrix = drawState.getViewMatrix(); |
988 fMatrixState.fRenderTargetSize = size; | 958 fMatrixState.fRenderTargetSize = size; |
989 fMatrixState.fRenderTargetOrigin = rt->origin(); | 959 fMatrixState.fRenderTargetOrigin = rt->origin(); |
990 } | 960 } |
991 } | 961 } |
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