Index: cc/layers/heads_up_display_layer_impl.cc |
diff --git a/cc/layers/heads_up_display_layer_impl.cc b/cc/layers/heads_up_display_layer_impl.cc |
index f8ab6aee3895ab2e87f13d48f25abc4896e14686..a8c3b736ed517540e260880e51eb6cd48d860f5a 100644 |
--- a/cc/layers/heads_up_display_layer_impl.cc |
+++ b/cc/layers/heads_up_display_layer_impl.cc |
@@ -170,11 +170,6 @@ void HeadsUpDisplayLayerImpl::DidDraw(ResourceProvider* resource_provider) { |
if (!hud_resource_->id()) |
return; |
- |
- // FIXME: the following assert will not be true when sending resources to a |
- // parent compositor. We will probably need to hold on to hud_resource_ for |
- // longer, and have several HUD textures in the pipeline. |
- DCHECK(!resource_provider->InUseByConsumer(hud_resource_->id())); |
} |
piman
2013/05/08 19:24:36
Looks like this function doesn't do anything anymo
danakj
2013/05/08 23:43:47
Done.
|
void HeadsUpDisplayLayerImpl::DidLoseOutputSurface() { hud_resource_.reset(); } |