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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/resources/resource_provider.h" | 5 #include "cc/resources/resource_provider.h" |
| 6 | 6 |
| 7 #include <limits.h> | 7 #include <limits.h> |
| 8 | 8 |
| 9 #include "base/debug/alias.h" | 9 #include "base/debug/alias.h" |
| 10 #include "base/hash_tables.h" | 10 #include "base/hash_tables.h" |
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| 297 DeleteResourceInternal(it, Normal); | 297 DeleteResourceInternal(it, Normal); |
| 298 } | 298 } |
| 299 } | 299 } |
| 300 | 300 |
| 301 void ResourceProvider::DeleteResourceInternal(ResourceMap::iterator it, | 301 void ResourceProvider::DeleteResourceInternal(ResourceMap::iterator it, |
| 302 DeleteStyle style) { | 302 DeleteStyle style) { |
| 303 Resource* resource = &it->second; | 303 Resource* resource = &it->second; |
| 304 bool lost_resource = lost_output_surface_; | 304 bool lost_resource = lost_output_surface_; |
| 305 | 305 |
| 306 DCHECK(!resource->exported || style != Normal); | 306 DCHECK(!resource->exported || style != Normal); |
| 307 if (style == ForShutdown && resource->exported) | 307 if (style == ForShutdown) |
|
danakj
2013/05/09 02:42:50
When the RP shuts down, it calls mailbox callbacks
danakj
2013/05/09 02:43:11
Oh, this we talked about and I reverted/fixed.
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| 308 lost_resource = true; | 308 lost_resource = true; |
| 309 | 309 |
| 310 if (resource->gl_id && !resource->external) { | 310 if (resource->gl_id && !resource->external) { |
| 311 WebGraphicsContext3D* context3d = output_surface_->context3d(); | 311 WebGraphicsContext3D* context3d = output_surface_->context3d(); |
| 312 DCHECK(context3d); | 312 DCHECK(context3d); |
| 313 GLC(context3d, context3d->deleteTexture(resource->gl_id)); | 313 GLC(context3d, context3d->deleteTexture(resource->gl_id)); |
| 314 } | 314 } |
| 315 if (resource->gl_upload_query_id) { | 315 if (resource->gl_upload_query_id) { |
| 316 WebGraphicsContext3D* context3d = output_surface_->context3d(); | 316 WebGraphicsContext3D* context3d = output_surface_->context3d(); |
| 317 DCHECK(context3d); | 317 DCHECK(context3d); |
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| 1236 void ResourceProvider::EnableReadLockFences(ResourceProvider::ResourceId id, | 1236 void ResourceProvider::EnableReadLockFences(ResourceProvider::ResourceId id, |
| 1237 bool enable) { | 1237 bool enable) { |
| 1238 DCHECK(thread_checker_.CalledOnValidThread()); | 1238 DCHECK(thread_checker_.CalledOnValidThread()); |
| 1239 ResourceMap::iterator it = resources_.find(id); | 1239 ResourceMap::iterator it = resources_.find(id); |
| 1240 CHECK(it != resources_.end()); | 1240 CHECK(it != resources_.end()); |
| 1241 Resource* resource = &it->second; | 1241 Resource* resource = &it->second; |
| 1242 resource->enable_read_lock_fences = enable; | 1242 resource->enable_read_lock_fences = enable; |
| 1243 } | 1243 } |
| 1244 | 1244 |
| 1245 } // namespace cc | 1245 } // namespace cc |
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