OLD | NEW |
---|---|
1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/output/delegating_renderer.h" | 5 #include "cc/output/delegating_renderer.h" |
6 | 6 |
7 #include <set> | 7 #include <set> |
8 #include <string> | 8 #include <string> |
9 #include <vector> | 9 #include <vector> |
10 | 10 |
11 #include "base/debug/trace_event.h" | 11 #include "base/debug/trace_event.h" |
12 #include "base/string_util.h" | 12 #include "base/string_util.h" |
13 #include "base/strings/string_split.h" | 13 #include "base/strings/string_split.h" |
14 #include "cc/output/compositor_frame.h" | |
15 #include "cc/output/compositor_frame_ack.h" | 14 #include "cc/output/compositor_frame_ack.h" |
16 #include "cc/quads/checkerboard_draw_quad.h" | 15 #include "cc/quads/checkerboard_draw_quad.h" |
17 #include "cc/quads/debug_border_draw_quad.h" | 16 #include "cc/quads/debug_border_draw_quad.h" |
18 #include "cc/quads/render_pass.h" | 17 #include "cc/quads/render_pass.h" |
19 #include "cc/quads/render_pass_draw_quad.h" | 18 #include "cc/quads/render_pass_draw_quad.h" |
20 #include "cc/quads/solid_color_draw_quad.h" | 19 #include "cc/quads/solid_color_draw_quad.h" |
21 #include "cc/quads/texture_draw_quad.h" | 20 #include "cc/quads/texture_draw_quad.h" |
22 #include "cc/quads/tile_draw_quad.h" | 21 #include "cc/quads/tile_draw_quad.h" |
23 #include "cc/quads/yuv_video_draw_quad.h" | 22 #include "cc/quads/yuv_video_draw_quad.h" |
24 #include "cc/resources/resource_provider.h" | 23 #include "cc/resources/resource_provider.h" |
(...skipping 101 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
126 static ResourceProvider::ResourceId AppendToArray( | 125 static ResourceProvider::ResourceId AppendToArray( |
127 ResourceProvider::ResourceIdArray* array, | 126 ResourceProvider::ResourceIdArray* array, |
128 ResourceProvider::ResourceId id) { | 127 ResourceProvider::ResourceId id) { |
129 array->push_back(id); | 128 array->push_back(id); |
130 return id; | 129 return id; |
131 } | 130 } |
132 | 131 |
133 void DelegatingRenderer::DrawFrame( | 132 void DelegatingRenderer::DrawFrame( |
134 RenderPassList* render_passes_in_draw_order) { | 133 RenderPassList* render_passes_in_draw_order) { |
135 TRACE_EVENT0("cc", "DelegatingRenderer::DrawFrame"); | 134 TRACE_EVENT0("cc", "DelegatingRenderer::DrawFrame"); |
136 render_passes_for_swap_buffers_.swap(*render_passes_in_draw_order); | |
137 render_passes_in_draw_order->clear(); | |
138 } | |
139 | 135 |
140 void DelegatingRenderer::SwapBuffers(const LatencyInfo& latency_info) { | 136 DCHECK(!frame_for_swap_buffers_.delegated_frame_data); |
141 TRACE_EVENT0("cc", "DelegatingRenderer::SwapBuffers"); | |
142 | 137 |
143 CompositorFrame out_frame; | 138 frame_for_swap_buffers_.metadata = client_->MakeCompositorFrameMetadata(); |
144 out_frame.metadata = client_->MakeCompositorFrameMetadata(); | |
145 | 139 |
146 out_frame.delegated_frame_data = make_scoped_ptr(new DelegatedFrameData); | 140 frame_for_swap_buffers_.delegated_frame_data = |
147 DelegatedFrameData& out_data = *out_frame.delegated_frame_data; | 141 make_scoped_ptr(new DelegatedFrameData); |
142 DelegatedFrameData& out_data = *frame_for_swap_buffers_.delegated_frame_data; | |
148 // Move the render passes and resources into the |out_frame|. | 143 // Move the render passes and resources into the |out_frame|. |
149 out_data.render_pass_list.swap(render_passes_for_swap_buffers_); | 144 out_data.render_pass_list.swap(*render_passes_in_draw_order); |
150 | 145 |
151 // Collect all resource ids in the render passes into a ResourceIdArray. | 146 // Collect all resource ids in the render passes into a ResourceIdArray. |
152 ResourceProvider::ResourceIdArray resources; | 147 ResourceProvider::ResourceIdArray resources; |
153 DrawQuad::ResourceIteratorCallback append_to_array = | 148 DrawQuad::ResourceIteratorCallback append_to_array = |
154 base::Bind(&AppendToArray, &resources); | 149 base::Bind(&AppendToArray, &resources); |
155 for (size_t i = 0; i < out_data.render_pass_list.size(); ++i) { | 150 for (size_t i = 0; i < out_data.render_pass_list.size(); ++i) { |
156 RenderPass* render_pass = out_data.render_pass_list.at(i); | 151 RenderPass* render_pass = out_data.render_pass_list.at(i); |
157 for (size_t j = 0; j < render_pass->quad_list.size(); ++j) | 152 for (size_t j = 0; j < render_pass->quad_list.size(); ++j) |
158 render_pass->quad_list[j]->IterateResources(append_to_array); | 153 render_pass->quad_list[j]->IterateResources(append_to_array); |
159 } | 154 } |
160 resource_provider_->PrepareSendToParent(resources, &out_data.resource_list); | 155 resource_provider_->PrepareSendToParent(resources, &out_data.resource_list); |
danakj
2013/05/09 02:42:50
DrawFrame needs to make this call. The resources h
| |
156 } | |
161 | 157 |
162 output_surface_->SendFrameToParentCompositor(&out_frame); | 158 void DelegatingRenderer::SwapBuffers(const LatencyInfo& latency_info) { |
159 TRACE_EVENT0("cc", "DelegatingRenderer::SwapBuffers"); | |
160 | |
161 output_surface_->SendFrameToParentCompositor(&frame_for_swap_buffers_); | |
162 DCHECK(!frame_for_swap_buffers_.delegated_frame_data); | |
163 } | 163 } |
164 | 164 |
165 void DelegatingRenderer::GetFramebufferPixels(void* pixels, gfx::Rect rect) { | 165 void DelegatingRenderer::GetFramebufferPixels(void* pixels, gfx::Rect rect) { |
166 NOTIMPLEMENTED(); | 166 NOTIMPLEMENTED(); |
167 } | 167 } |
168 | 168 |
169 void DelegatingRenderer::ReceiveCompositorFrameAck( | 169 void DelegatingRenderer::ReceiveCompositorFrameAck( |
170 const CompositorFrameAck& ack) { | 170 const CompositorFrameAck& ack) { |
171 resource_provider_->ReceiveFromParent(ack.resources); | 171 resource_provider_->ReceiveFromParent(ack.resources); |
172 } | 172 } |
173 | 173 |
174 | 174 |
175 bool DelegatingRenderer::IsContextLost() { | 175 bool DelegatingRenderer::IsContextLost() { |
176 WebGraphicsContext3D* context3d = resource_provider_->GraphicsContext3D(); | 176 WebGraphicsContext3D* context3d = resource_provider_->GraphicsContext3D(); |
177 if (!context3d) | 177 if (!context3d) |
178 return false; | 178 return false; |
179 return context3d->getGraphicsResetStatusARB() != GL_NO_ERROR; | 179 return context3d->getGraphicsResetStatusARB() != GL_NO_ERROR; |
180 } | 180 } |
181 | 181 |
182 void DelegatingRenderer::SetVisible(bool visible) { | 182 void DelegatingRenderer::SetVisible(bool visible) { |
183 visible_ = visible; | 183 visible_ = visible; |
184 } | 184 } |
185 | 185 |
186 } // namespace cc | 186 } // namespace cc |
OLD | NEW |