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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/native_theme/native_theme_win.h" | 5 #include "ui/native_theme/native_theme_win.h" |
6 | 6 |
7 #include <windows.h> | 7 #include <windows.h> |
8 #include <stddef.h> | 8 #include <stddef.h> |
9 #include <uxtheme.h> | 9 #include <uxtheme.h> |
10 #include <vsstyle.h> | 10 #include <vsstyle.h> |
11 #include <vssym32.h> | 11 #include <vssym32.h> |
12 | 12 |
13 #include "base/logging.h" | 13 #include "base/logging.h" |
14 #include "base/macros.h" | 14 #include "base/macros.h" |
15 #include "base/win/scoped_gdi_object.h" | 15 #include "base/win/scoped_gdi_object.h" |
16 #include "base/win/scoped_hdc.h" | 16 #include "base/win/scoped_hdc.h" |
17 #include "base/win/scoped_select_object.h" | 17 #include "base/win/scoped_select_object.h" |
18 #include "base/win/windows_version.h" | 18 #include "base/win/windows_version.h" |
19 #include "skia/ext/bitmap_platform_device.h" | |
20 #include "skia/ext/platform_canvas.h" | 19 #include "skia/ext/platform_canvas.h" |
21 #include "skia/ext/skia_utils_win.h" | 20 #include "skia/ext/skia_utils_win.h" |
22 #include "third_party/skia/include/core/SkCanvas.h" | 21 #include "third_party/skia/include/core/SkCanvas.h" |
23 #include "third_party/skia/include/core/SkColor.h" | 22 #include "third_party/skia/include/core/SkColor.h" |
| 23 #include "third_party/skia/include/core/SkPath.h" |
24 #include "third_party/skia/include/core/SkShader.h" | 24 #include "third_party/skia/include/core/SkShader.h" |
25 #include "ui/base/material_design/material_design_controller.h" | 25 #include "ui/base/material_design/material_design_controller.h" |
26 #include "ui/display/win/dpi.h" | 26 #include "ui/display/win/dpi.h" |
27 #include "ui/gfx/color_palette.h" | 27 #include "ui/gfx/color_palette.h" |
28 #include "ui/gfx/color_utils.h" | 28 #include "ui/gfx/color_utils.h" |
29 #include "ui/gfx/gdi_util.h" | |
30 #include "ui/gfx/geometry/rect.h" | 29 #include "ui/gfx/geometry/rect.h" |
31 #include "ui/gfx/geometry/rect_conversions.h" | 30 #include "ui/gfx/geometry/rect_conversions.h" |
32 #include "ui/gfx/skia_util.h" | 31 #include "ui/gfx/skia_util.h" |
33 #include "ui/native_theme/common_theme.h" | 32 #include "ui/native_theme/common_theme.h" |
34 | 33 |
35 // This was removed from Winvers.h but is still used. | 34 // This was removed from Winvers.h but is still used. |
36 #if !defined(COLOR_MENUHIGHLIGHT) | 35 #if !defined(COLOR_MENUHIGHLIGHT) |
37 #define COLOR_MENUHIGHLIGHT 29 | 36 #define COLOR_MENUHIGHLIGHT 29 |
38 #endif | 37 #endif |
39 | 38 |
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1879 break; | 1878 break; |
1880 case LAST: | 1879 case LAST: |
1881 NOTREACHED(); | 1880 NOTREACHED(); |
1882 break; | 1881 break; |
1883 } | 1882 } |
1884 theme_handles_[theme_name] = handle; | 1883 theme_handles_[theme_name] = handle; |
1885 return handle; | 1884 return handle; |
1886 } | 1885 } |
1887 | 1886 |
1888 } // namespace ui | 1887 } // namespace ui |
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