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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef COMPONENTS_MUS_PUBLIC_CPP_WINDOW_TREE_CONNECTION_H_ | 5 #ifndef COMPONENTS_MUS_PUBLIC_CPP_WINDOW_TREE_CONNECTION_H_ |
| 6 #define COMPONENTS_MUS_PUBLIC_CPP_WINDOW_TREE_CONNECTION_H_ | 6 #define COMPONENTS_MUS_PUBLIC_CPP_WINDOW_TREE_CONNECTION_H_ |
| 7 | 7 |
| 8 #include <map> | 8 #include <map> |
| 9 #include <string> | 9 #include <string> |
| 10 #include <vector> | 10 #include <vector> |
| 11 | 11 |
| 12 #include "components/mus/common/types.h" | 12 #include "components/mus/common/types.h" |
| 13 #include "components/mus/public/interfaces/window_tree.mojom.h" | 13 #include "components/mus/public/interfaces/window_tree.mojom.h" |
| 14 #include "mojo/public/cpp/bindings/interface_request.h" | 14 #include "mojo/public/cpp/bindings/interface_request.h" |
| 15 | 15 |
| 16 namespace mus { | 16 namespace mus { |
| 17 | 17 |
| 18 class Window; | 18 class Window; |
| 19 class WindowManagerDelegate; | 19 class WindowManagerDelegate; |
| 20 class WindowTreeConnectionObserver; |
| 20 class WindowTreeDelegate; | 21 class WindowTreeDelegate; |
| 21 | 22 |
| 22 // Encapsulates a connection to a window tree. A unique connection is made | 23 // Encapsulates a connection to a window tree. A unique connection is made |
| 23 // every time an app is embedded. | 24 // every time an app is embedded. |
| 24 class WindowTreeConnection { | 25 class WindowTreeConnection { |
| 25 public: | 26 public: |
| 26 enum class CreateType { | 27 enum class CreateType { |
| 27 // Indicates Create() should wait for OnEmbed(). If true, the | 28 // Indicates Create() should wait for OnEmbed(). If true, the |
| 28 // WindowTreeConnection returned from Create() will have its root, otherwise | 29 // WindowTreeConnection returned from Create() will have its root, otherwise |
| 29 // the WindowTreeConnection will get the root at a later time. | 30 // the WindowTreeConnection will get the root at a later time. |
| (...skipping 30 matching lines...) Expand all Loading... |
| 60 // Windows are initially hidden, use SetVisible(true) to show. | 61 // Windows are initially hidden, use SetVisible(true) to show. |
| 61 Window* NewWindow() { return NewWindow(nullptr); } | 62 Window* NewWindow() { return NewWindow(nullptr); } |
| 62 virtual Window* NewWindow( | 63 virtual Window* NewWindow( |
| 63 const std::map<std::string, std::vector<uint8_t>>* properties) = 0; | 64 const std::map<std::string, std::vector<uint8_t>>* properties) = 0; |
| 64 | 65 |
| 65 // Returns true if ACCESS_POLICY_EMBED_ROOT was specified. | 66 // Returns true if ACCESS_POLICY_EMBED_ROOT was specified. |
| 66 virtual bool IsEmbedRoot() = 0; | 67 virtual bool IsEmbedRoot() = 0; |
| 67 | 68 |
| 68 // Returns the id for this connection. | 69 // Returns the id for this connection. |
| 69 virtual ConnectionSpecificId GetConnectionId() = 0; | 70 virtual ConnectionSpecificId GetConnectionId() = 0; |
| 71 |
| 72 virtual void AddObserver(WindowTreeConnectionObserver* observer) = 0; |
| 73 virtual void RemoveObserver(WindowTreeConnectionObserver* observer) = 0; |
| 70 }; | 74 }; |
| 71 | 75 |
| 72 } // namespace mus | 76 } // namespace mus |
| 73 | 77 |
| 74 #endif // COMPONENTS_MUS_PUBLIC_CPP_WINDOW_TREE_CONNECTION_H_ | 78 #endif // COMPONENTS_MUS_PUBLIC_CPP_WINDOW_TREE_CONNECTION_H_ |
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