Index: ui/views/painter.h |
diff --git a/ui/views/painter.h b/ui/views/painter.h |
index c0ff443d3ac57433f48deb672d9bde7ba0483214..06155b6174e08f789a7144b2924a87e51f756d5c 100644 |
--- a/ui/views/painter.h |
+++ b/ui/views/painter.h |
@@ -8,6 +8,7 @@ |
#include "base/basictypes.h" |
#include "base/compiler_specific.h" |
#include "third_party/skia/include/core/SkColor.h" |
+#include "third_party/skia/include/core/SkPaint.h" |
#include "ui/views/views_export.h" |
namespace gfx { |
@@ -72,6 +73,11 @@ class VIEWS_EXPORT Painter { |
// Paints the painter in the specified region. |
virtual void Paint(gfx::Canvas* canvas, const gfx::Size& size) = 0; |
+ // Paint with custom SkPaint options; supported by a limited set of painters. |
+ virtual void PaintWithSkPaint(gfx::Canvas* canvas, |
sky
2013/06/13 16:22:04
Do we really need this?
msw
2013/06/13 17:29:49
The only alternative I see is exposing ImagePainte
|
+ const gfx::Size& size, |
+ const SkPaint& paint); |
+ |
private: |
DISALLOW_COPY_AND_ASSIGN(Painter); |
}; |