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| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_QUADS_RENDER_PASS_H_ | 5 #ifndef CC_QUADS_RENDER_PASS_H_ |
| 6 #define CC_QUADS_RENDER_PASS_H_ | 6 #define CC_QUADS_RENDER_PASS_H_ |
| 7 | 7 |
| 8 #include <utility> | 8 #include <utility> |
| 9 #include <vector> | 9 #include <vector> |
| 10 | 10 |
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| 110 | 110 |
| 111 // If non-empty, the renderer should produce a copy of the render pass' | 111 // If non-empty, the renderer should produce a copy of the render pass' |
| 112 // contents as a bitmap, and give a copy of the bitmap to each callback in | 112 // contents as a bitmap, and give a copy of the bitmap to each callback in |
| 113 // this list. This property should not be serialized between compositors, as | 113 // this list. This property should not be serialized between compositors, as |
| 114 // it only makes sense in the root compositor. | 114 // it only makes sense in the root compositor. |
| 115 std::vector<scoped_ptr<CopyOutputRequest>> copy_requests; | 115 std::vector<scoped_ptr<CopyOutputRequest>> copy_requests; |
| 116 | 116 |
| 117 QuadList quad_list; | 117 QuadList quad_list; |
| 118 SharedQuadStateList shared_quad_state_list; | 118 SharedQuadStateList shared_quad_state_list; |
| 119 | 119 |
| 120 // This vector contains the complete set of SurfaceIds referenced by | |
| 121 // DrawQuads in quad_list. | |
| 122 std::vector<SurfaceId> referenced_surfaces; | |
| 123 | |
| 124 protected: | 120 protected: |
| 125 explicit RenderPass(size_t num_layers); | 121 explicit RenderPass(size_t num_layers); |
| 126 RenderPass(); | 122 RenderPass(); |
| 127 RenderPass(size_t shared_quad_state_list_size, size_t quad_list_size); | 123 RenderPass(size_t shared_quad_state_list_size, size_t quad_list_size); |
| 128 | 124 |
| 129 private: | 125 private: |
| 130 template <typename DrawQuadType> | 126 template <typename DrawQuadType> |
| 131 DrawQuadType* CopyFromAndAppendTypedDrawQuad(const DrawQuad* quad) { | 127 DrawQuadType* CopyFromAndAppendTypedDrawQuad(const DrawQuad* quad) { |
| 132 return quad_list.AllocateAndCopyFrom(DrawQuadType::MaterialCast(quad)); | 128 return quad_list.AllocateAndCopyFrom(DrawQuadType::MaterialCast(quad)); |
| 133 } | 129 } |
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| 145 } | 141 } |
| 146 }; | 142 }; |
| 147 } // namespace BASE_HASH_NAMESPACE | 143 } // namespace BASE_HASH_NAMESPACE |
| 148 | 144 |
| 149 namespace cc { | 145 namespace cc { |
| 150 typedef std::vector<scoped_ptr<RenderPass>> RenderPassList; | 146 typedef std::vector<scoped_ptr<RenderPass>> RenderPassList; |
| 151 typedef base::hash_map<RenderPassId, RenderPass*> RenderPassIdHashMap; | 147 typedef base::hash_map<RenderPassId, RenderPass*> RenderPassIdHashMap; |
| 152 } // namespace cc | 148 } // namespace cc |
| 153 | 149 |
| 154 #endif // CC_QUADS_RENDER_PASS_H_ | 150 #endif // CC_QUADS_RENDER_PASS_H_ |
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