Chromium Code Reviews| Index: include/core/SkCanvas.h |
| diff --git a/include/core/SkCanvas.h b/include/core/SkCanvas.h |
| index 53f6dda88b090c5734a7e7104925ae0749bb76d9..7ffe6699e5e7b4397b7ff7a919d2b0bc666d65d1 100644 |
| --- a/include/core/SkCanvas.h |
| +++ b/include/core/SkCanvas.h |
| @@ -1428,6 +1428,13 @@ private: |
| */ |
| bool wouldOverwriteEntireSurface(const SkRect*, const SkPaint*, ShaderOverrideOpacity) const; |
| + /** |
| + * Returns true if the paint's imagefilter can be invoked directly, without needed a temp |
| + * layer. This method calls through to the corresponding method on Device, but it also |
| + * checks the clip, as currently the filter can only be invoked directly if the result will |
| + * be clipped to the bounds of the bitmap (or smaller). |
| + */ |
| + bool canCallFilterSprite(const SkRect& bounds, const SkPaint&); |
|
Stephen White
2015/12/04 19:22:51
I'm wondering why this is defined on SkCanvas. Are
Stephen White
2015/12/04 19:23:35
(Ignore this comment.. I see now it's private.)
|
| /* These maintain a cache of the clip bounds in local coordinates, |
| (converted to 2s-compliment if floats are slow). |