| Index: include/core/SkCanvas.h
|
| diff --git a/include/core/SkCanvas.h b/include/core/SkCanvas.h
|
| index 53f6dda88b090c5734a7e7104925ae0749bb76d9..7ffe6699e5e7b4397b7ff7a919d2b0bc666d65d1 100644
|
| --- a/include/core/SkCanvas.h
|
| +++ b/include/core/SkCanvas.h
|
| @@ -1428,6 +1428,13 @@ private:
|
| */
|
| bool wouldOverwriteEntireSurface(const SkRect*, const SkPaint*, ShaderOverrideOpacity) const;
|
|
|
| + /**
|
| + * Returns true if the paint's imagefilter can be invoked directly, without needed a temp
|
| + * layer. This method calls through to the corresponding method on Device, but it also
|
| + * checks the clip, as currently the filter can only be invoked directly if the result will
|
| + * be clipped to the bounds of the bitmap (or smaller).
|
| + */
|
| + bool canCallFilterSprite(const SkRect& bounds, const SkPaint&);
|
|
|
| /* These maintain a cache of the clip bounds in local coordinates,
|
| (converted to 2s-compliment if floats are slow).
|
|
|