Index: content/common/gpu/client/gl_helper_readback_support.h |
diff --git a/content/common/gpu/client/gl_helper_readback_support.h b/content/common/gpu/client/gl_helper_readback_support.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..f74bd18a2735f8c9768751b256dbb734a147db4c |
--- /dev/null |
+++ b/content/common/gpu/client/gl_helper_readback_support.h |
@@ -0,0 +1,51 @@ |
+// Copyright (c) 2014 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef CONTENT_COMMON_GPU_CLIENT_GL_HELPER_READBACK_SUPPORT_H_ |
+#define CONTENT_COMMON_GPU_CLIENT_GL_HELPER_READBACK_SUPPORT_H_ |
+ |
+#include "content/common/gpu/client/gl_helper.h" |
+ |
+namespace content { |
+ |
+class CONTENT_EXPORT GLHelperReadbackSupport { |
+ public: |
+ GLHelperReadbackSupport(gpu::gles2::GLES2Interface* gl); |
+ |
+ ~GLHelperReadbackSupport(); |
+ |
+ // Checks whether the readback (Color read format and type) is supported |
+ // for the requested texture format by the hardware or not. |
+ // For ex: some hardwares have rgb565 readback |
+ // support when binded with the frame buffer for others it may fail. |
+ // Here we pass the internal textureformat as skia config. |
+ bool IsReadbackConfigSupported(SkBitmap::Config texture_format); |
+ |
+ private: |
+ enum FormatSupport { FORMAT_NOT_SUPPORTED = 0, FORMAT_SUPPORTED, }; |
+ |
+ // This populates the format_support_table with the list of supported |
+ // formats. |
+ void InitializeReadbackSupport(); |
+ |
+ // This api is called once per format and it is done in the |
+ // InitializeReadbackSupport. We should not use this any where |
+ // except the InitializeReadbackSupport.Calling this at other places |
+ // can distrub the state of normal gl operations. |
+ void CheckForReadbackSupport(SkBitmap::Config texture_format); |
+ |
+ // Helper functions for checking the supported texture formats. |
+ // Avoid using this API in between texture operations, as this does some |
+ // teture opertions (bind, attach) internally. |
+ bool SupportsFormat(GLint format, GLint type); |
+ |
+ FormatSupport format_support_table_[SkBitmap::kConfigCount]; |
+ |
+ gpu::gles2::GLES2Interface* gl_; |
+ |
+}; |
+ |
+} // namespace content |
+ |
+#endif // CONTENT_COMMON_GPU_CLIENT_GL_HELPER_READBACK_SUPPORT_H_ |