Chromium Code Reviews| Index: cc/trees/draw_property_utils.cc | 
| diff --git a/cc/trees/draw_property_utils.cc b/cc/trees/draw_property_utils.cc | 
| index 326e507fc822e6c055f19079280b42eb4706b4ed..c6d9e1d4aca4f8664532534c609680a5307d8918 100644 | 
| --- a/cc/trees/draw_property_utils.cc | 
| +++ b/cc/trees/draw_property_utils.cc | 
| @@ -20,6 +20,30 @@ namespace cc { | 
| namespace { | 
| +#if DCHECK_IS_ON() | 
| +template <typename LayerType> | 
| +static void ValidateRenderSurfaces(LayerType* layer) { | 
| + for (size_t i = 0; i < layer->children().size(); ++i) { | 
| + ValidateRenderSurfaces(layer->child_at(i)); | 
| + } | 
| + | 
| + // This test verifies that there are no cases where a LayerImpl needs | 
| + // a render surface, but doesn't have one. | 
| + if (layer->has_render_surface()) | 
| + return; | 
| + | 
| + DCHECK(layer->filters().IsEmpty()) << "layer: " << layer->id(); | 
| + DCHECK(layer->background_filters().IsEmpty()) << "layer: " << layer->id(); | 
| + DCHECK(layer->parent()) << "layer: " << layer->id(); | 
| + if (layer->parent()->replica_layer() == layer) | 
| + return; | 
| + DCHECK(!layer->mask_layer()) << "layer: " << layer->id(); | 
| + DCHECK(!layer->replica_layer()) << "layer: " << layer->id(); | 
| + DCHECK(!layer->is_root_for_isolated_group()) << "layer: " << layer->id(); | 
| + DCHECK(!layer->HasCopyRequest()) << "layer: " << layer->id(); | 
| +} | 
| +#endif | 
| + | 
| template <typename LayerType> | 
| void CalculateVisibleRects(const std::vector<LayerType*>& visible_layer_list, | 
| const ClipTree& clip_tree, | 
| @@ -438,6 +462,47 @@ void FindLayersThatNeedUpdates( | 
| } | 
| } | 
| +void UpdateRenderSurfacesWithEffectTree(EffectTree* effect_tree, | 
| 
 
enne (OOO)
2015/12/02 21:59:51
I'm a little confused why there needs to be an upd
 
weiliangc
2015/12/04 00:54:53
For not remembering convenient thing such as owner
 
 | 
| + Layer* layer, | 
| + int effect_tree_id) { | 
| + if (layer->effect_tree_index() != effect_tree_id) { | 
| + effect_tree_id = layer->effect_tree_index(); | 
| + layer->SetHasRenderSurface( | 
| + effect_tree->Node(effect_tree_id)->data.has_render_surface); | 
| + } else { | 
| + layer->SetHasRenderSurface(false); | 
| + } | 
| + | 
| + for (size_t i = 0; i < layer->children().size(); ++i) { | 
| + UpdateRenderSurfacesWithEffectTree(effect_tree, layer->child_at(i), | 
| + effect_tree_id); | 
| + } | 
| +} | 
| + | 
| +void UpdateRenderSurfacesWithEffectTree(EffectTree* effect_tree, | 
| + bool non_root_surfaces_enabled, | 
| + LayerImpl* layer, | 
| + int effect_tree_id) { | 
| + if (!non_root_surfaces_enabled) { | 
| + if (!layer->parent()) { | 
| + layer->SetHasRenderSurface(true); | 
| + } else { | 
| + layer->SetHasRenderSurface(false); | 
| + } | 
| + } else if (layer->effect_tree_index() != effect_tree_id) { | 
| + effect_tree_id = layer->effect_tree_index(); | 
| + layer->SetHasRenderSurface( | 
| + effect_tree->Node(effect_tree_id)->data.has_render_surface); | 
| + } else { | 
| + layer->SetHasRenderSurface(false); | 
| + } | 
| + | 
| + for (size_t i = 0; i < layer->children().size(); ++i) { | 
| + UpdateRenderSurfacesWithEffectTree(effect_tree, non_root_surfaces_enabled, | 
| + layer->child_at(i), effect_tree_id); | 
| + } | 
| +} | 
| + | 
| } // namespace | 
| static void ResetIfHasNanCoordinate(gfx::RectF* rect) { | 
| @@ -500,7 +565,6 @@ void ComputeClips(ClipTree* clip_tree, | 
| parent_to_current, | 
| parent_clip_node->data.combined_clip_in_target_space); | 
| } | 
| - | 
| // Only nodes affected by ancestor clips will have their clip adjusted due | 
| // to intersecting with an ancestor clip. But, we still need to propagate | 
| // the combined clip to our children because if they are clipped, they may | 
| @@ -523,7 +587,6 @@ void ComputeClips(ClipTree* clip_tree, | 
| ResetIfHasNanCoordinate(&clip_node->data.combined_clip_in_target_space); | 
| continue; | 
| } | 
| - | 
| bool use_only_parent_clip = !clip_node->data.applies_local_clip; | 
| if (use_only_parent_clip) { | 
| clip_node->data.combined_clip_in_target_space = | 
| @@ -645,6 +708,11 @@ void BuildPropertyTreesAndComputeVisibleRects( | 
| root_layer, page_scale_layer, inner_viewport_scroll_layer, | 
| outer_viewport_scroll_layer, page_scale_factor, device_scale_factor, | 
| viewport, device_transform, property_trees); | 
| + UpdateRenderSurfacesWithEffectTree(&property_trees->effect_tree, root_layer, | 
| + 0); | 
| +#if DCHECK_IS_ON() | 
| 
 
enne (OOO)
2015/12/02 21:59:51
I kind of hate DCHECK_IS_ON ifdef proliferation.
 
weiliangc
2015/12/04 00:54:53
Done.
 
 | 
| + ValidateRenderSurfaces(root_layer); | 
| +#endif | 
| ComputeVisibleRectsUsingPropertyTrees(root_layer, property_trees, | 
| can_render_to_separate_surface, | 
| update_layer_list); | 
| @@ -685,6 +753,13 @@ void ComputeVisibleRectsUsingPropertyTrees(LayerImpl* root_layer, | 
| PropertyTrees* property_trees, | 
| bool can_render_to_separate_surface, | 
| LayerImplList* visible_layer_list) { | 
| + UpdateRenderSurfacesWithEffectTree(&property_trees->effect_tree, | 
| + can_render_to_separate_surface, root_layer, | 
| + 0); | 
| +#if DCHECK_IS_ON() | 
| + if (can_render_to_separate_surface) | 
| + ValidateRenderSurfaces(root_layer); | 
| +#endif | 
| LayerImplList update_layer_list; | 
| ComputeVisibleRectsUsingPropertyTreesInternal( | 
| root_layer, property_trees, can_render_to_separate_surface, |