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Issue 1491033002: Create RenderSurface on Effect Tree (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@alwayspt
Patch Set: fix for crash Created 5 years ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/trees/property_tree_builder.h" 5 #include "cc/trees/property_tree_builder.h"
6 6
7 #include <map> 7 #include <map>
8 #include <set> 8 #include <set>
9 9
10 #include "cc/base/math_util.h" 10 #include "cc/base/math_util.h"
(...skipping 29 matching lines...) Expand all
40 const LayerType* overscroll_elasticity_layer; 40 const LayerType* overscroll_elasticity_layer;
41 gfx::Vector2dF elastic_overscroll; 41 gfx::Vector2dF elastic_overscroll;
42 float page_scale_factor; 42 float page_scale_factor;
43 bool in_subtree_of_page_scale_layer; 43 bool in_subtree_of_page_scale_layer;
44 bool affected_by_inner_viewport_bounds_delta; 44 bool affected_by_inner_viewport_bounds_delta;
45 bool affected_by_outer_viewport_bounds_delta; 45 bool affected_by_outer_viewport_bounds_delta;
46 bool should_flatten; 46 bool should_flatten;
47 bool target_is_clipped; 47 bool target_is_clipped;
48 const gfx::Transform* device_transform; 48 const gfx::Transform* device_transform;
49 gfx::Vector2dF scroll_compensation_adjustment; 49 gfx::Vector2dF scroll_compensation_adjustment;
50 gfx::Transform compound_transform_since_render_target;
51 bool axis_align_since_render_target;
50 int sequence_number; 52 int sequence_number;
51 }; 53 };
52 54
53 template <typename LayerType> 55 template <typename LayerType>
54 static LayerType* GetTransformParent(const DataForRecursion<LayerType>& data, 56 static LayerType* GetTransformParent(const DataForRecursion<LayerType>& data,
55 LayerType* layer) { 57 LayerType* layer) {
56 return layer->position_constraint().is_fixed_position() 58 return layer->position_constraint().is_fixed_position()
57 ? data.transform_fixed_parent 59 ? data.transform_fixed_parent
58 : data.transform_tree_parent; 60 : data.transform_tree_parent;
59 } 61 }
60 62
61 template <typename LayerType> 63 template <typename LayerType>
62 static ClipNode* GetClipParent(const DataForRecursion<LayerType>& data, 64 static ClipNode* GetClipParent(const DataForRecursion<LayerType>& data,
63 LayerType* layer) { 65 LayerType* layer) {
64 const bool inherits_clip = !layer->parent() || !layer->clip_parent(); 66 const bool inherits_clip = !layer->parent() || !layer->clip_parent();
65 const int id = inherits_clip ? data.clip_tree_parent 67 const int id = inherits_clip ? data.clip_tree_parent
66 : layer->clip_parent()->clip_tree_index(); 68 : layer->clip_parent()->clip_tree_index();
67 return data.clip_tree->Node(id); 69 return data.clip_tree->Node(id);
68 } 70 }
69 71
70 template <typename LayerType> 72 template <typename LayerType>
71 static bool AppliesClip(LayerType* layer, 73 static bool AppliesClip(LayerType* layer,
72 const DataForRecursion<LayerType>& data, 74 const DataForRecursion<LayerType>& data,
75 bool created_render_surface,
73 bool is_clipped) { 76 bool is_clipped) {
74 const bool render_surface_applies_clip = 77 const bool render_surface_applies_clip = created_render_surface && is_clipped;
75 layer->has_render_surface() && is_clipped;
76 const bool render_surface_may_grow_due_to_clip_children = 78 const bool render_surface_may_grow_due_to_clip_children =
77 layer->has_render_surface() && layer->num_unclipped_descendants() > 0; 79 created_render_surface && layer->num_unclipped_descendants() > 0;
78 80
79 if (layer->masks_to_bounds() || layer->mask_layer() || 81 if (layer->masks_to_bounds() || layer->mask_layer() ||
80 render_surface_may_grow_due_to_clip_children) 82 render_surface_may_grow_due_to_clip_children)
81 return true; 83 return true;
82 84
83 if (!render_surface_applies_clip) 85 if (!render_surface_applies_clip)
84 return false; 86 return false;
85 87
86 return true; 88 return true;
87 } 89 }
(...skipping 13 matching lines...) Expand all
101 int parent_id = parent->id; 103 int parent_id = parent->id;
102 104
103 bool is_root = !layer->parent(); 105 bool is_root = !layer->parent();
104 106
105 // Whether we have an ancestor clip that we might need to apply. 107 // Whether we have an ancestor clip that we might need to apply.
106 bool ancestor_clips_subtree = is_root || parent->data.layers_are_clipped; 108 bool ancestor_clips_subtree = is_root || parent->data.layers_are_clipped;
107 109
108 bool layers_are_clipped = false; 110 bool layers_are_clipped = false;
109 bool has_unclipped_surface = false; 111 bool has_unclipped_surface = false;
110 112
111 if (layer->has_render_surface()) { 113 if (created_render_surface) {
112 // Clips can usually be applied to a surface's descendants simply by 114 // Clips can usually be applied to a surface's descendants simply by
113 // clipping the surface (or applied implicitly by the surface's bounds). 115 // clipping the surface (or applied implicitly by the surface's bounds).
114 // However, if the surface has unclipped descendants (layers that aren't 116 // However, if the surface has unclipped descendants (layers that aren't
115 // affected by the ancestor clip), we cannot clip the surface itself, and 117 // affected by the ancestor clip), we cannot clip the surface itself, and
116 // must instead apply clips to the clipped descendants. 118 // must instead apply clips to the clipped descendants.
117 if (ancestor_clips_subtree && layer->num_unclipped_descendants() > 0) { 119 if (ancestor_clips_subtree && layer->num_unclipped_descendants() > 0) {
118 layers_are_clipped = true; 120 layers_are_clipped = true;
119 } else if (!ancestor_clips_subtree) { 121 } else if (!ancestor_clips_subtree) {
120 // When there are no ancestor clips that need to be applied to a render 122 // When there are no ancestor clips that need to be applied to a render
121 // surface, we reset clipping state. The surface might contribute a clip 123 // surface, we reset clipping state. The surface might contribute a clip
(...skipping 18 matching lines...) Expand all
140 if (layer_clips_subtree) 142 if (layer_clips_subtree)
141 layers_are_clipped = true; 143 layers_are_clipped = true;
142 144
143 // Without surfaces, all non-viewport clips have to be applied using layer 145 // Without surfaces, all non-viewport clips have to be applied using layer
144 // clipping. 146 // clipping.
145 bool layers_are_clipped_when_surfaces_disabled = 147 bool layers_are_clipped_when_surfaces_disabled =
146 layer_clips_subtree || 148 layer_clips_subtree ||
147 parent->data.layers_are_clipped_when_surfaces_disabled; 149 parent->data.layers_are_clipped_when_surfaces_disabled;
148 150
149 bool applies_clip = 151 bool applies_clip =
150 AppliesClip(layer, data_from_ancestor, ancestor_clips_subtree); 152 AppliesClip(layer, data_from_ancestor, created_render_surface,
153 ancestor_clips_subtree);
151 bool parent_applies_clip = !parent->data.resets_clip; 154 bool parent_applies_clip = !parent->data.resets_clip;
152 155
153 // When we have an unclipped surface, all ancestor clips no longer apply. 156 // When we have an unclipped surface, all ancestor clips no longer apply.
154 // However, if our parent already clears ancestor clips and applies no clip of 157 // However, if our parent already clears ancestor clips and applies no clip of
155 // its own, there aren't any ancestor clips that need clearing. 158 // its own, there aren't any ancestor clips that need clearing.
156 bool needs_to_clear_ancestor_clips = 159 bool needs_to_clear_ancestor_clips =
157 has_unclipped_surface && parent_applies_clip; 160 has_unclipped_surface && parent_applies_clip;
158 bool requires_node = applies_clip || needs_to_clear_ancestor_clips; 161 bool requires_node = applies_clip || needs_to_clear_ancestor_clips;
159 162
160 if (!requires_node) { 163 if (!requires_node) {
(...skipping 14 matching lines...) Expand all
175 node.data.transform_id = transform_parent->transform_tree_index(); 178 node.data.transform_id = transform_parent->transform_tree_index();
176 node.data.target_id = 179 node.data.target_id =
177 data_for_children->effect_tree->Node(data_for_children->render_target) 180 data_for_children->effect_tree->Node(data_for_children->render_target)
178 ->data.transform_id; 181 ->data.transform_id;
179 node.owner_id = layer->id(); 182 node.owner_id = layer->id();
180 183
181 if (ancestor_clips_subtree || layer_clips_subtree) { 184 if (ancestor_clips_subtree || layer_clips_subtree) {
182 // Surfaces reset the rect used for layer clipping. At other nodes, layer 185 // Surfaces reset the rect used for layer clipping. At other nodes, layer
183 // clipping state from ancestors must continue to get propagated. 186 // clipping state from ancestors must continue to get propagated.
184 node.data.layer_clipping_uses_only_local_clip = 187 node.data.layer_clipping_uses_only_local_clip =
185 layer->has_render_surface() || !ancestor_clips_subtree; 188 created_render_surface || !ancestor_clips_subtree;
186 } else { 189 } else {
187 // Otherwise, we're either unclipped, or exist only in order to apply our 190 // Otherwise, we're either unclipped, or exist only in order to apply our
188 // parent's clips in our space. 191 // parent's clips in our space.
189 node.data.layer_clipping_uses_only_local_clip = false; 192 node.data.layer_clipping_uses_only_local_clip = false;
190 } 193 }
191 194
192 node.data.applies_local_clip = layer_clips_subtree; 195 node.data.applies_local_clip = layer_clips_subtree;
193 node.data.resets_clip = has_unclipped_surface; 196 node.data.resets_clip = has_unclipped_surface;
194 node.data.target_is_clipped = data_for_children->target_is_clipped; 197 node.data.target_is_clipped = data_for_children->target_is_clipped;
195 node.data.layers_are_clipped = layers_are_clipped; 198 node.data.layers_are_clipped = layers_are_clipped;
196 node.data.layers_are_clipped_when_surfaces_disabled = 199 node.data.layers_are_clipped_when_surfaces_disabled =
197 layers_are_clipped_when_surfaces_disabled; 200 layers_are_clipped_when_surfaces_disabled;
198 201
199 data_for_children->clip_tree_parent = 202 data_for_children->clip_tree_parent =
200 data_for_children->clip_tree->Insert(node, parent_id); 203 data_for_children->clip_tree->Insert(node, parent_id);
201 } 204 }
202 205
203 layer->SetClipTreeIndex(data_for_children->clip_tree_parent); 206 layer->SetClipTreeIndex(data_for_children->clip_tree_parent);
204
205 // TODO(awoloszyn): Right now when we hit a node with a replica, we reset the 207 // TODO(awoloszyn): Right now when we hit a node with a replica, we reset the
206 // clip for all children since we may need to draw. We need to figure out a 208 // clip for all children since we may need to draw. We need to figure out a
207 // better way, since we will need both the clipped and unclipped versions. 209 // better way, since we will need both the clipped and unclipped versions.
208 } 210 }
209 211
210 template <typename LayerType> 212 template <typename LayerType>
211 bool AddTransformNodeIfNeeded( 213 bool AddTransformNodeIfNeeded(
212 const DataForRecursion<LayerType>& data_from_ancestor, 214 const DataForRecursion<LayerType>& data_from_ancestor,
213 LayerType* layer, 215 LayerType* layer,
214 bool created_render_surface, 216 bool created_render_surface,
(...skipping 11 matching lines...) Expand all
226 const bool has_potentially_animated_transform = 228 const bool has_potentially_animated_transform =
227 layer->HasPotentiallyRunningTransformAnimation(); 229 layer->HasPotentiallyRunningTransformAnimation();
228 230
229 // A transform node is needed even for a finished animation, since differences 231 // A transform node is needed even for a finished animation, since differences
230 // in the timing of animation state updates can mean that an animation that's 232 // in the timing of animation state updates can mean that an animation that's
231 // in the Finished state at tree-building time on the main thread is still in 233 // in the Finished state at tree-building time on the main thread is still in
232 // the Running state right after commit on the compositor thread. 234 // the Running state right after commit on the compositor thread.
233 const bool has_any_transform_animation = 235 const bool has_any_transform_animation =
234 layer->HasAnyAnimationTargetingProperty(Animation::TRANSFORM); 236 layer->HasAnyAnimationTargetingProperty(Animation::TRANSFORM);
235 237
236 const bool has_surface = layer->has_render_surface(); 238 const bool has_surface = created_render_surface;
237 239
238 bool requires_node = is_root || is_scrollable || has_significant_transform || 240 bool requires_node = is_root || is_scrollable || has_significant_transform ||
239 has_any_transform_animation || has_surface || is_fixed || 241 has_any_transform_animation || has_surface || is_fixed ||
240 is_page_scale_layer || is_overscroll_elasticity_layer; 242 is_page_scale_layer || is_overscroll_elasticity_layer;
241 243
242 LayerType* transform_parent = GetTransformParent(data_from_ancestor, layer); 244 LayerType* transform_parent = GetTransformParent(data_from_ancestor, layer);
243 DCHECK(is_root || transform_parent); 245 DCHECK(is_root || transform_parent);
244 246
245 int parent_index = kRootPropertyTreeNodeId; 247 int parent_index = kRootPropertyTreeNodeId;
246 if (transform_parent) 248 if (transform_parent)
(...skipping 177 matching lines...) Expand 10 before | Expand all | Expand 10 after
424 bool IsAnimatingOpacity(Layer* layer) { 426 bool IsAnimatingOpacity(Layer* layer) {
425 return layer->HasPotentiallyRunningOpacityAnimation() || 427 return layer->HasPotentiallyRunningOpacityAnimation() ||
426 layer->OpacityCanAnimateOnImplThread(); 428 layer->OpacityCanAnimateOnImplThread();
427 } 429 }
428 430
429 bool IsAnimatingOpacity(LayerImpl* layer) { 431 bool IsAnimatingOpacity(LayerImpl* layer) {
430 return layer->HasPotentiallyRunningOpacityAnimation(); 432 return layer->HasPotentiallyRunningOpacityAnimation();
431 } 433 }
432 434
433 template <typename LayerType> 435 template <typename LayerType>
436 static inline bool LayerIsInExisting3DRenderingContext(LayerType* layer) {
437 return layer->Is3dSorted() && layer->parent() &&
438 layer->parent()->Is3dSorted() &&
439 (layer->parent()->sorting_context_id() == layer->sorting_context_id());
440 }
441
442 template <typename LayerType>
443 bool ShouldCreateRenderSurface(LayerType* layer,
444 gfx::Transform current_transform,
445 bool axis_aligned) {
446 const bool preserves_2d_axis_alignment =
447 (current_transform * layer->transform()).Preserves2dAxisAlignment() &&
448 axis_aligned && layer->AnimationsPreserveAxisAlignment();
449 const bool is_root = !layer->parent();
450 if (is_root)
451 return true;
452
453 // If the layer uses a mask and the layer is not a replica layer.
454 // TODO(weiliangc): After slimming paint there won't be replica layers.
455 if (layer->mask_layer() && layer->parent()->replica_layer() != layer) {
456 return true;
457 }
458
459 // If the layer has a reflection.
460 if (layer->replica_layer()) {
461 return true;
462 }
463
464 // If the layer uses a CSS filter.
465 if (!layer->filters().IsEmpty() || !layer->background_filters().IsEmpty()) {
466 return true;
467 }
468
469 // If the layer will use a CSS filter. In this case, the animation
470 // will start and add a filter to this layer, so it needs a surface.
471 if (layer->HasPotentiallyRunningFilterAnimation()) {
472 return true;
473 }
474
475 int num_descendants_that_draw_content =
476 layer->NumDescendantsThatDrawContent();
477
478 // If the layer flattens its subtree, but it is treated as a 3D object by its
479 // parent (i.e. parent participates in a 3D rendering context).
480 if (LayerIsInExisting3DRenderingContext(layer) &&
481 layer->should_flatten_transform() &&
482 num_descendants_that_draw_content > 0) {
483 TRACE_EVENT_INSTANT0(
484 "cc", "PropertyTreeBuilder::ShouldCreateRenderSurface flattening",
485 TRACE_EVENT_SCOPE_THREAD);
486 return true;
487 }
488
489 // If the layer has blending.
490 // TODO(rosca): this is temporary, until blending is implemented for other
491 // types of quads than RenderPassDrawQuad. Layers having descendants that draw
492 // content will still create a separate rendering surface.
493 if (!layer->uses_default_blend_mode()) {
494 TRACE_EVENT_INSTANT0(
495 "cc", "PropertyTreeBuilder::ShouldCreateRenderSurface blending",
496 TRACE_EVENT_SCOPE_THREAD);
497 return true;
498 }
499 // If the layer clips its descendants but it is not axis-aligned with respect
500 // to its parent.
501 bool layer_clips_external_content =
502 LayerClipsSubtree(layer) || layer->HasDelegatedContent();
503 if (layer_clips_external_content && !preserves_2d_axis_alignment &&
504 num_descendants_that_draw_content > 0) {
505 TRACE_EVENT_INSTANT0(
506 "cc", "PropertyTreeBuilder::ShouldCreateRenderSurface clipping",
507 TRACE_EVENT_SCOPE_THREAD);
508 return true;
509 }
510
511 // If the layer has some translucency and does not have a preserves-3d
512 // transform style. This condition only needs a render surface if two or more
513 // layers in the subtree overlap. But checking layer overlaps is unnecessarily
514 // costly so instead we conservatively create a surface whenever at least two
515 // layers draw content for this subtree.
516 bool at_least_two_layers_in_subtree_draw_content =
517 num_descendants_that_draw_content > 0 &&
518 (layer->DrawsContent() || num_descendants_that_draw_content > 1);
519
520 if (layer->opacity() != 1.f && layer->should_flatten_transform() &&
521 at_least_two_layers_in_subtree_draw_content) {
522 TRACE_EVENT_INSTANT0(
523 "cc", "PropertyTreeBuilder::ShouldCreateRenderSurface opacity",
524 TRACE_EVENT_SCOPE_THREAD);
525 DCHECK(!is_root);
526 return true;
527 }
528 // If the layer has isolation.
529 // TODO(rosca): to be optimized - create separate rendering surface only when
530 // the blending descendants might have access to the content behind this layer
531 // (layer has transparent background or descendants overflow).
532 // https://code.google.com/p/chromium/issues/detail?id=301738
533 if (layer->is_root_for_isolated_group()) {
534 TRACE_EVENT_INSTANT0(
535 "cc", "PropertyTreeBuilder::ShouldCreateRenderSurface isolation",
536 TRACE_EVENT_SCOPE_THREAD);
537 return true;
538 }
539
540 // If we force it.
541 if (layer->force_render_surface())
542 return true;
543
544 // If we'll make a copy of the layer's contents.
545 if (layer->HasCopyRequest())
546 return true;
547
548 return false;
549 }
550
551 template <typename LayerType>
434 bool AddEffectNodeIfNeeded( 552 bool AddEffectNodeIfNeeded(
435 const DataForRecursion<LayerType>& data_from_ancestor, 553 const DataForRecursion<LayerType>& data_from_ancestor,
436 LayerType* layer, 554 LayerType* layer,
437 DataForRecursion<LayerType>* data_for_children) { 555 DataForRecursion<LayerType>* data_for_children) {
438 const bool is_root = !layer->parent(); 556 const bool is_root = !layer->parent();
439 const bool has_transparency = layer->opacity() != 1.f; 557 const bool has_transparency = layer->opacity() != 1.f;
440 const bool has_animated_opacity = IsAnimatingOpacity(layer); 558 const bool has_animated_opacity = IsAnimatingOpacity(layer);
441 const bool has_render_surface = layer->has_render_surface(); 559 const bool should_create_render_surface = ShouldCreateRenderSurface(
442 bool requires_node = 560 layer, data_from_ancestor.compound_transform_since_render_target,
443 is_root || has_transparency || has_animated_opacity || has_render_surface; 561 data_from_ancestor.axis_align_since_render_target);
562 data_for_children->axis_align_since_render_target &=
563 layer->AnimationsPreserveAxisAlignment();
564
565 bool requires_node = is_root || has_transparency || has_animated_opacity ||
566 should_create_render_surface;
444 567
445 int parent_id = data_from_ancestor.effect_tree_parent; 568 int parent_id = data_from_ancestor.effect_tree_parent;
446 569
447 if (!requires_node) { 570 if (!requires_node) {
448 layer->SetEffectTreeIndex(parent_id); 571 layer->SetEffectTreeIndex(parent_id);
449 data_for_children->effect_tree_parent = parent_id; 572 data_for_children->effect_tree_parent = parent_id;
573 data_for_children->compound_transform_since_render_target *=
574 layer->transform();
450 return false; 575 return false;
451 } 576 }
452 577
453 EffectNode node; 578 EffectNode node;
454 node.owner_id = layer->id(); 579 node.owner_id = layer->id();
455 node.data.opacity = layer->opacity(); 580 node.data.opacity = layer->opacity();
456 node.data.screen_space_opacity = layer->opacity(); 581 node.data.screen_space_opacity = layer->opacity();
457 node.data.has_render_surface = has_render_surface; 582 node.data.has_render_surface = should_create_render_surface;
583
458 if (!is_root) { 584 if (!is_root) {
459 // For every effect node, we create a transform node, so it's safe to use 585 // For every effect node, we create a transform node, so it's safe to use
460 // the next available id from the transform tree as this effect node's 586 // the next available id from the transform tree as this effect node's
461 // transform id. 587 // transform id.
462 node.data.transform_id = 588 node.data.transform_id =
463 data_from_ancestor.transform_tree->next_available_id(); 589 data_from_ancestor.transform_tree->next_available_id();
464 node.data.clip_id = data_from_ancestor.clip_tree_parent; 590 node.data.clip_id = data_from_ancestor.clip_tree_parent;
465 591
466 node.data.screen_space_opacity *= 592 node.data.screen_space_opacity *=
467 data_from_ancestor.effect_tree->Node(parent_id) 593 data_from_ancestor.effect_tree->Node(parent_id)
468 ->data.screen_space_opacity; 594 ->data.screen_space_opacity;
469 } else { 595 } else {
470 // Root render surface acts the unbounded and untransformed to draw content 596 // Root render surface acts the unbounded and untransformed to draw content
471 // into. Transform node created from root layer (includes device scale 597 // into. Transform node created from root layer (includes device scale
472 // factor) and clip node created from root layer (include viewports) applies 598 // factor) and clip node created from root layer (include viewports) applies
473 // to root render surface's content, but not root render surface itself. 599 // to root render surface's content, but not root render surface itself.
474 node.data.transform_id = kRootPropertyTreeNodeId; 600 node.data.transform_id = kRootPropertyTreeNodeId;
475 node.data.clip_id = kRootPropertyTreeNodeId; 601 node.data.clip_id = kRootPropertyTreeNodeId;
476 } 602 }
477 data_for_children->effect_tree_parent = 603 data_for_children->effect_tree_parent =
478 data_for_children->effect_tree->Insert(node, parent_id); 604 data_for_children->effect_tree->Insert(node, parent_id);
479 layer->SetEffectTreeIndex(data_for_children->effect_tree_parent); 605 layer->SetEffectTreeIndex(data_for_children->effect_tree_parent);
480 return has_render_surface; 606 if (should_create_render_surface) {
607 data_for_children->compound_transform_since_render_target =
608 gfx::Transform();
609 data_for_children->axis_align_since_render_target = true;
610 }
611 return should_create_render_surface;
481 } 612 }
482 613
483 template <typename LayerType> 614 template <typename LayerType>
484 void BuildPropertyTreesInternal( 615 void BuildPropertyTreesInternal(
485 LayerType* layer, 616 LayerType* layer,
486 const DataForRecursion<LayerType>& data_from_parent) { 617 const DataForRecursion<LayerType>& data_from_parent) {
487 layer->set_property_tree_sequence_number(data_from_parent.sequence_number); 618 layer->set_property_tree_sequence_number(data_from_parent.sequence_number);
488 DataForRecursion<LayerType> data_for_children(data_from_parent); 619 DataForRecursion<LayerType> data_for_children(data_from_parent);
489 620
490 bool created_render_surface = 621 bool created_render_surface =
(...skipping 83 matching lines...) Expand 10 before | Expand all | Expand 10 after
574 data_for_recursion.in_subtree_of_page_scale_layer = false; 705 data_for_recursion.in_subtree_of_page_scale_layer = false;
575 data_for_recursion.affected_by_inner_viewport_bounds_delta = false; 706 data_for_recursion.affected_by_inner_viewport_bounds_delta = false;
576 data_for_recursion.affected_by_outer_viewport_bounds_delta = false; 707 data_for_recursion.affected_by_outer_viewport_bounds_delta = false;
577 data_for_recursion.should_flatten = false; 708 data_for_recursion.should_flatten = false;
578 data_for_recursion.target_is_clipped = false; 709 data_for_recursion.target_is_clipped = false;
579 data_for_recursion.device_transform = &device_transform; 710 data_for_recursion.device_transform = &device_transform;
580 711
581 data_for_recursion.transform_tree->clear(); 712 data_for_recursion.transform_tree->clear();
582 data_for_recursion.clip_tree->clear(); 713 data_for_recursion.clip_tree->clear();
583 data_for_recursion.effect_tree->clear(); 714 data_for_recursion.effect_tree->clear();
715 data_for_recursion.compound_transform_since_render_target = gfx::Transform();
716 data_for_recursion.axis_align_since_render_target = true;
584 data_for_recursion.sequence_number = property_trees->sequence_number; 717 data_for_recursion.sequence_number = property_trees->sequence_number;
585 data_for_recursion.transform_tree->set_device_scale_factor( 718 data_for_recursion.transform_tree->set_device_scale_factor(
586 device_scale_factor); 719 device_scale_factor);
587 720
588 ClipNode root_clip; 721 ClipNode root_clip;
589 root_clip.data.resets_clip = true; 722 root_clip.data.resets_clip = true;
590 root_clip.data.applies_local_clip = true; 723 root_clip.data.applies_local_clip = true;
591 root_clip.data.clip = gfx::RectF(viewport); 724 root_clip.data.clip = gfx::RectF(viewport);
592 root_clip.data.transform_id = kRootPropertyTreeNodeId; 725 root_clip.data.transform_id = kRootPropertyTreeNodeId;
593 data_for_recursion.clip_tree_parent = 726 data_for_recursion.clip_tree_parent =
(...skipping 41 matching lines...) Expand 10 before | Expand all | Expand 10 after
635 const gfx::Transform& device_transform, 768 const gfx::Transform& device_transform,
636 PropertyTrees* property_trees) { 769 PropertyTrees* property_trees) {
637 BuildPropertyTreesTopLevelInternal( 770 BuildPropertyTreesTopLevelInternal(
638 root_layer, page_scale_layer, inner_viewport_scroll_layer, 771 root_layer, page_scale_layer, inner_viewport_scroll_layer,
639 outer_viewport_scroll_layer, overscroll_elasticity_layer, 772 outer_viewport_scroll_layer, overscroll_elasticity_layer,
640 elastic_overscroll, page_scale_factor, device_scale_factor, viewport, 773 elastic_overscroll, page_scale_factor, device_scale_factor, viewport,
641 device_transform, property_trees); 774 device_transform, property_trees);
642 } 775 }
643 776
644 } // namespace cc 777 } // namespace cc
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