Index: third_party/lua/src/luaconf.h |
diff --git a/third_party/lua/src/luaconf.h b/third_party/lua/src/luaconf.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..df802c9526fa8c8be48c0258356c3b5d5cd8a96d |
--- /dev/null |
+++ b/third_party/lua/src/luaconf.h |
@@ -0,0 +1,551 @@ |
+/* |
+** $Id: luaconf.h,v 1.176 2013/03/16 21:10:18 roberto Exp $ |
+** Configuration file for Lua |
+** See Copyright Notice in lua.h |
+*/ |
+ |
+ |
+#ifndef lconfig_h |
+#define lconfig_h |
+ |
+#include <limits.h> |
+#include <stddef.h> |
+ |
+ |
+/* |
+** ================================================================== |
+** Search for "@@" to find all configurable definitions. |
+** =================================================================== |
+*/ |
+ |
+ |
+/* |
+@@ LUA_ANSI controls the use of non-ansi features. |
+** CHANGE it (define it) if you want Lua to avoid the use of any |
+** non-ansi feature or library. |
+*/ |
+#if !defined(LUA_ANSI) && defined(__STRICT_ANSI__) |
+#define LUA_ANSI |
+#endif |
+ |
+ |
+#if !defined(LUA_ANSI) && defined(_WIN32) && !defined(_WIN32_WCE) |
+#define LUA_WIN /* enable goodies for regular Windows platforms */ |
+#endif |
+ |
+#if defined(LUA_WIN) |
+#define LUA_DL_DLL |
+#define LUA_USE_AFORMAT /* assume 'printf' handles 'aA' specifiers */ |
+#endif |
+ |
+ |
+ |
+#if defined(LUA_USE_LINUX) |
+#define LUA_USE_POSIX |
+#define LUA_USE_DLOPEN /* needs an extra library: -ldl */ |
+#define LUA_USE_READLINE /* needs some extra libraries */ |
+#define LUA_USE_STRTODHEX /* assume 'strtod' handles hex formats */ |
+#define LUA_USE_AFORMAT /* assume 'printf' handles 'aA' specifiers */ |
+#define LUA_USE_LONGLONG /* assume support for long long */ |
+#endif |
+ |
+#if defined(LUA_USE_MACOSX) |
+#define LUA_USE_POSIX |
+#define LUA_USE_DLOPEN /* does not need -ldl */ |
+#define LUA_USE_READLINE /* needs an extra library: -lreadline */ |
+#define LUA_USE_STRTODHEX /* assume 'strtod' handles hex formats */ |
+#define LUA_USE_AFORMAT /* assume 'printf' handles 'aA' specifiers */ |
+#define LUA_USE_LONGLONG /* assume support for long long */ |
+#endif |
+ |
+ |
+ |
+/* |
+@@ LUA_USE_POSIX includes all functionality listed as X/Open System |
+@* Interfaces Extension (XSI). |
+** CHANGE it (define it) if your system is XSI compatible. |
+*/ |
+#if defined(LUA_USE_POSIX) |
+#define LUA_USE_MKSTEMP |
+#define LUA_USE_ISATTY |
+#define LUA_USE_POPEN |
+#define LUA_USE_ULONGJMP |
+#define LUA_USE_GMTIME_R |
+#endif |
+ |
+ |
+ |
+/* |
+@@ LUA_PATH_DEFAULT is the default path that Lua uses to look for |
+@* Lua libraries. |
+@@ LUA_CPATH_DEFAULT is the default path that Lua uses to look for |
+@* C libraries. |
+** CHANGE them if your machine has a non-conventional directory |
+** hierarchy or if you want to install your libraries in |
+** non-conventional directories. |
+*/ |
+#if defined(_WIN32) /* { */ |
+/* |
+** In Windows, any exclamation mark ('!') in the path is replaced by the |
+** path of the directory of the executable file of the current process. |
+*/ |
+#define LUA_LDIR "!\\lua\\" |
+#define LUA_CDIR "!\\" |
+#define LUA_PATH_DEFAULT \ |
+ LUA_LDIR"?.lua;" LUA_LDIR"?\\init.lua;" \ |
+ LUA_CDIR"?.lua;" LUA_CDIR"?\\init.lua;" ".\\?.lua" |
+#define LUA_CPATH_DEFAULT \ |
+ LUA_CDIR"?.dll;" LUA_CDIR"loadall.dll;" ".\\?.dll" |
+ |
+#else /* }{ */ |
+ |
+#define LUA_VDIR LUA_VERSION_MAJOR "." LUA_VERSION_MINOR "/" |
+#define LUA_ROOT "/usr/local/" |
+#define LUA_LDIR LUA_ROOT "share/lua/" LUA_VDIR |
+#define LUA_CDIR LUA_ROOT "lib/lua/" LUA_VDIR |
+#define LUA_PATH_DEFAULT \ |
+ LUA_LDIR"?.lua;" LUA_LDIR"?/init.lua;" \ |
+ LUA_CDIR"?.lua;" LUA_CDIR"?/init.lua;" "./?.lua" |
+#define LUA_CPATH_DEFAULT \ |
+ LUA_CDIR"?.so;" LUA_CDIR"loadall.so;" "./?.so" |
+#endif /* } */ |
+ |
+ |
+/* |
+@@ LUA_DIRSEP is the directory separator (for submodules). |
+** CHANGE it if your machine does not use "/" as the directory separator |
+** and is not Windows. (On Windows Lua automatically uses "\".) |
+*/ |
+#if defined(_WIN32) |
+#define LUA_DIRSEP "\\" |
+#else |
+#define LUA_DIRSEP "/" |
+#endif |
+ |
+ |
+/* |
+@@ LUA_ENV is the name of the variable that holds the current |
+@@ environment, used to access global names. |
+** CHANGE it if you do not like this name. |
+*/ |
+#define LUA_ENV "_ENV" |
+ |
+ |
+/* |
+@@ LUA_API is a mark for all core API functions. |
+@@ LUALIB_API is a mark for all auxiliary library functions. |
+@@ LUAMOD_API is a mark for all standard library opening functions. |
+** CHANGE them if you need to define those functions in some special way. |
+** For instance, if you want to create one Windows DLL with the core and |
+** the libraries, you may want to use the following definition (define |
+** LUA_BUILD_AS_DLL to get it). |
+*/ |
+#if defined(LUA_BUILD_AS_DLL) /* { */ |
+ |
+#if defined(LUA_CORE) || defined(LUA_LIB) /* { */ |
+#define LUA_API __declspec(dllexport) |
+#else /* }{ */ |
+#define LUA_API __declspec(dllimport) |
+#endif /* } */ |
+ |
+#else /* }{ */ |
+ |
+#define LUA_API extern |
+ |
+#endif /* } */ |
+ |
+ |
+/* more often than not the libs go together with the core */ |
+#define LUALIB_API LUA_API |
+#define LUAMOD_API LUALIB_API |
+ |
+ |
+/* |
+@@ LUAI_FUNC is a mark for all extern functions that are not to be |
+@* exported to outside modules. |
+@@ LUAI_DDEF and LUAI_DDEC are marks for all extern (const) variables |
+@* that are not to be exported to outside modules (LUAI_DDEF for |
+@* definitions and LUAI_DDEC for declarations). |
+** CHANGE them if you need to mark them in some special way. Elf/gcc |
+** (versions 3.2 and later) mark them as "hidden" to optimize access |
+** when Lua is compiled as a shared library. Not all elf targets support |
+** this attribute. Unfortunately, gcc does not offer a way to check |
+** whether the target offers that support, and those without support |
+** give a warning about it. To avoid these warnings, change to the |
+** default definition. |
+*/ |
+#if defined(__GNUC__) && ((__GNUC__*100 + __GNUC_MINOR__) >= 302) && \ |
+ defined(__ELF__) /* { */ |
+#define LUAI_FUNC __attribute__((visibility("hidden"))) extern |
+#define LUAI_DDEC LUAI_FUNC |
+#define LUAI_DDEF /* empty */ |
+ |
+#else /* }{ */ |
+#define LUAI_FUNC extern |
+#define LUAI_DDEC extern |
+#define LUAI_DDEF /* empty */ |
+#endif /* } */ |
+ |
+ |
+ |
+/* |
+@@ LUA_QL describes how error messages quote program elements. |
+** CHANGE it if you want a different appearance. |
+*/ |
+#define LUA_QL(x) "'" x "'" |
+#define LUA_QS LUA_QL("%s") |
+ |
+ |
+/* |
+@@ LUA_IDSIZE gives the maximum size for the description of the source |
+@* of a function in debug information. |
+** CHANGE it if you want a different size. |
+*/ |
+#define LUA_IDSIZE 60 |
+ |
+ |
+/* |
+@@ luai_writestring/luai_writeline define how 'print' prints its results. |
+** They are only used in libraries and the stand-alone program. (The #if |
+** avoids including 'stdio.h' everywhere.) |
+*/ |
+#if defined(LUA_LIB) || defined(lua_c) |
+#include <stdio.h> |
+#define luai_writestring(s,l) fwrite((s), sizeof(char), (l), stdout) |
+#define luai_writeline() (luai_writestring("\n", 1), fflush(stdout)) |
+#endif |
+ |
+/* |
+@@ luai_writestringerror defines how to print error messages. |
+** (A format string with one argument is enough for Lua...) |
+*/ |
+#define luai_writestringerror(s,p) \ |
+ (fprintf(stderr, (s), (p)), fflush(stderr)) |
+ |
+ |
+/* |
+@@ LUAI_MAXSHORTLEN is the maximum length for short strings, that is, |
+** strings that are internalized. (Cannot be smaller than reserved words |
+** or tags for metamethods, as these strings must be internalized; |
+** #("function") = 8, #("__newindex") = 10.) |
+*/ |
+#define LUAI_MAXSHORTLEN 40 |
+ |
+ |
+ |
+/* |
+** {================================================================== |
+** Compatibility with previous versions |
+** =================================================================== |
+*/ |
+ |
+/* |
+@@ LUA_COMPAT_ALL controls all compatibility options. |
+** You can define it to get all options, or change specific options |
+** to fit your specific needs. |
+*/ |
+#if defined(LUA_COMPAT_ALL) /* { */ |
+ |
+/* |
+@@ LUA_COMPAT_UNPACK controls the presence of global 'unpack'. |
+** You can replace it with 'table.unpack'. |
+*/ |
+#define LUA_COMPAT_UNPACK |
+ |
+/* |
+@@ LUA_COMPAT_LOADERS controls the presence of table 'package.loaders'. |
+** You can replace it with 'package.searchers'. |
+*/ |
+#define LUA_COMPAT_LOADERS |
+ |
+/* |
+@@ macro 'lua_cpcall' emulates deprecated function lua_cpcall. |
+** You can call your C function directly (with light C functions). |
+*/ |
+#define lua_cpcall(L,f,u) \ |
+ (lua_pushcfunction(L, (f)), \ |
+ lua_pushlightuserdata(L,(u)), \ |
+ lua_pcall(L,1,0,0)) |
+ |
+ |
+/* |
+@@ LUA_COMPAT_LOG10 defines the function 'log10' in the math library. |
+** You can rewrite 'log10(x)' as 'log(x, 10)'. |
+*/ |
+#define LUA_COMPAT_LOG10 |
+ |
+/* |
+@@ LUA_COMPAT_LOADSTRING defines the function 'loadstring' in the base |
+** library. You can rewrite 'loadstring(s)' as 'load(s)'. |
+*/ |
+#define LUA_COMPAT_LOADSTRING |
+ |
+/* |
+@@ LUA_COMPAT_MAXN defines the function 'maxn' in the table library. |
+*/ |
+#define LUA_COMPAT_MAXN |
+ |
+/* |
+@@ The following macros supply trivial compatibility for some |
+** changes in the API. The macros themselves document how to |
+** change your code to avoid using them. |
+*/ |
+#define lua_strlen(L,i) lua_rawlen(L, (i)) |
+ |
+#define lua_objlen(L,i) lua_rawlen(L, (i)) |
+ |
+#define lua_equal(L,idx1,idx2) lua_compare(L,(idx1),(idx2),LUA_OPEQ) |
+#define lua_lessthan(L,idx1,idx2) lua_compare(L,(idx1),(idx2),LUA_OPLT) |
+ |
+/* |
+@@ LUA_COMPAT_MODULE controls compatibility with previous |
+** module functions 'module' (Lua) and 'luaL_register' (C). |
+*/ |
+#define LUA_COMPAT_MODULE |
+ |
+#endif /* } */ |
+ |
+/* }================================================================== */ |
+ |
+ |
+ |
+/* |
+@@ LUAI_BITSINT defines the number of bits in an int. |
+** CHANGE here if Lua cannot automatically detect the number of bits of |
+** your machine. Probably you do not need to change this. |
+*/ |
+/* avoid overflows in comparison */ |
+#if INT_MAX-20 < 32760 /* { */ |
+#define LUAI_BITSINT 16 |
+#elif INT_MAX > 2147483640L /* }{ */ |
+/* int has at least 32 bits */ |
+#define LUAI_BITSINT 32 |
+#else /* }{ */ |
+#error "you must define LUA_BITSINT with number of bits in an integer" |
+#endif /* } */ |
+ |
+ |
+/* |
+@@ LUA_INT32 is an signed integer with exactly 32 bits. |
+@@ LUAI_UMEM is an unsigned integer big enough to count the total |
+@* memory used by Lua. |
+@@ LUAI_MEM is a signed integer big enough to count the total memory |
+@* used by Lua. |
+** CHANGE here if for some weird reason the default definitions are not |
+** good enough for your machine. Probably you do not need to change |
+** this. |
+*/ |
+#if LUAI_BITSINT >= 32 /* { */ |
+#define LUA_INT32 int |
+#define LUAI_UMEM size_t |
+#define LUAI_MEM ptrdiff_t |
+#else /* }{ */ |
+/* 16-bit ints */ |
+#define LUA_INT32 long |
+#define LUAI_UMEM unsigned long |
+#define LUAI_MEM long |
+#endif /* } */ |
+ |
+ |
+/* |
+@@ LUAI_MAXSTACK limits the size of the Lua stack. |
+** CHANGE it if you need a different limit. This limit is arbitrary; |
+** its only purpose is to stop Lua to consume unlimited stack |
+** space (and to reserve some numbers for pseudo-indices). |
+*/ |
+#if LUAI_BITSINT >= 32 |
+#define LUAI_MAXSTACK 1000000 |
+#else |
+#define LUAI_MAXSTACK 15000 |
+#endif |
+ |
+/* reserve some space for error handling */ |
+#define LUAI_FIRSTPSEUDOIDX (-LUAI_MAXSTACK - 1000) |
+ |
+ |
+ |
+ |
+/* |
+@@ LUAL_BUFFERSIZE is the buffer size used by the lauxlib buffer system. |
+** CHANGE it if it uses too much C-stack space. |
+*/ |
+#define LUAL_BUFFERSIZE BUFSIZ |
+ |
+ |
+ |
+ |
+/* |
+** {================================================================== |
+@@ LUA_NUMBER is the type of numbers in Lua. |
+** CHANGE the following definitions only if you want to build Lua |
+** with a number type different from double. You may also need to |
+** change lua_number2int & lua_number2integer. |
+** =================================================================== |
+*/ |
+ |
+#define LUA_NUMBER_DOUBLE |
+#define LUA_NUMBER double |
+ |
+/* |
+@@ LUAI_UACNUMBER is the result of an 'usual argument conversion' |
+@* over a number. |
+*/ |
+#define LUAI_UACNUMBER double |
+ |
+ |
+/* |
+@@ LUA_NUMBER_SCAN is the format for reading numbers. |
+@@ LUA_NUMBER_FMT is the format for writing numbers. |
+@@ lua_number2str converts a number to a string. |
+@@ LUAI_MAXNUMBER2STR is maximum size of previous conversion. |
+*/ |
+#define LUA_NUMBER_SCAN "%lf" |
+#define LUA_NUMBER_FMT "%.14g" |
+#define lua_number2str(s,n) sprintf((s), LUA_NUMBER_FMT, (n)) |
+#define LUAI_MAXNUMBER2STR 32 /* 16 digits, sign, point, and \0 */ |
+ |
+ |
+/* |
+@@ l_mathop allows the addition of an 'l' or 'f' to all math operations |
+*/ |
+#define l_mathop(x) (x) |
+ |
+ |
+/* |
+@@ lua_str2number converts a decimal numeric string to a number. |
+@@ lua_strx2number converts an hexadecimal numeric string to a number. |
+** In C99, 'strtod' does both conversions. C89, however, has no function |
+** to convert floating hexadecimal strings to numbers. For these |
+** systems, you can leave 'lua_strx2number' undefined and Lua will |
+** provide its own implementation. |
+*/ |
+#define lua_str2number(s,p) strtod((s), (p)) |
+ |
+#if defined(LUA_USE_STRTODHEX) |
+#define lua_strx2number(s,p) strtod((s), (p)) |
+#endif |
+ |
+ |
+/* |
+@@ The luai_num* macros define the primitive operations over numbers. |
+*/ |
+ |
+/* the following operations need the math library */ |
+#if defined(lobject_c) || defined(lvm_c) |
+#include <math.h> |
+#define luai_nummod(L,a,b) ((a) - l_mathop(floor)((a)/(b))*(b)) |
+#define luai_numpow(L,a,b) (l_mathop(pow)(a,b)) |
+#endif |
+ |
+/* these are quite standard operations */ |
+#if defined(LUA_CORE) |
+#define luai_numadd(L,a,b) ((a)+(b)) |
+#define luai_numsub(L,a,b) ((a)-(b)) |
+#define luai_nummul(L,a,b) ((a)*(b)) |
+#define luai_numdiv(L,a,b) ((a)/(b)) |
+#define luai_numunm(L,a) (-(a)) |
+#define luai_numeq(a,b) ((a)==(b)) |
+#define luai_numlt(L,a,b) ((a)<(b)) |
+#define luai_numle(L,a,b) ((a)<=(b)) |
+#define luai_numisnan(L,a) (!luai_numeq((a), (a))) |
+#endif |
+ |
+ |
+ |
+/* |
+@@ LUA_INTEGER is the integral type used by lua_pushinteger/lua_tointeger. |
+** CHANGE that if ptrdiff_t is not adequate on your machine. (On most |
+** machines, ptrdiff_t gives a good choice between int or long.) |
+*/ |
+#define LUA_INTEGER ptrdiff_t |
+ |
+/* |
+@@ LUA_UNSIGNED is the integral type used by lua_pushunsigned/lua_tounsigned. |
+** It must have at least 32 bits. |
+*/ |
+#define LUA_UNSIGNED unsigned LUA_INT32 |
+ |
+ |
+ |
+/* |
+** Some tricks with doubles |
+*/ |
+ |
+#if defined(LUA_NUMBER_DOUBLE) && !defined(LUA_ANSI) /* { */ |
+/* |
+** The next definitions activate some tricks to speed up the |
+** conversion from doubles to integer types, mainly to LUA_UNSIGNED. |
+** |
+@@ LUA_MSASMTRICK uses Microsoft assembler to avoid clashes with a |
+** DirectX idiosyncrasy. |
+** |
+@@ LUA_IEEE754TRICK uses a trick that should work on any machine |
+** using IEEE754 with a 32-bit integer type. |
+** |
+@@ LUA_IEEELL extends the trick to LUA_INTEGER; should only be |
+** defined when LUA_INTEGER is a 32-bit integer. |
+** |
+@@ LUA_IEEEENDIAN is the endianness of doubles in your machine |
+** (0 for little endian, 1 for big endian); if not defined, Lua will |
+** check it dynamically for LUA_IEEE754TRICK (but not for LUA_NANTRICK). |
+** |
+@@ LUA_NANTRICK controls the use of a trick to pack all types into |
+** a single double value, using NaN values to represent non-number |
+** values. The trick only works on 32-bit machines (ints and pointers |
+** are 32-bit values) with numbers represented as IEEE 754-2008 doubles |
+** with conventional endianess (12345678 or 87654321), in CPUs that do |
+** not produce signaling NaN values (all NaNs are quiet). |
+*/ |
+ |
+/* Microsoft compiler on a Pentium (32 bit) ? */ |
+#if defined(LUA_WIN) && defined(_MSC_VER) && defined(_M_IX86) /* { */ |
+ |
+#define LUA_MSASMTRICK |
+#define LUA_IEEEENDIAN 0 |
+#define LUA_NANTRICK |
+ |
+ |
+/* pentium 32 bits? */ |
+#elif defined(__i386__) || defined(__i386) || defined(__X86__) /* }{ */ |
+ |
+#define LUA_IEEE754TRICK |
+#define LUA_IEEELL |
+#define LUA_IEEEENDIAN 0 |
+#define LUA_NANTRICK |
+ |
+/* pentium 64 bits? */ |
+#elif defined(__x86_64) /* }{ */ |
+ |
+#define LUA_IEEE754TRICK |
+#define LUA_IEEEENDIAN 0 |
+ |
+#elif defined(__POWERPC__) || defined(__ppc__) /* }{ */ |
+ |
+#define LUA_IEEE754TRICK |
+#define LUA_IEEEENDIAN 1 |
+ |
+#else /* }{ */ |
+ |
+/* assume IEEE754 and a 32-bit integer type */ |
+#define LUA_IEEE754TRICK |
+ |
+#endif /* } */ |
+ |
+#endif /* } */ |
+ |
+/* }================================================================== */ |
+ |
+ |
+ |
+ |
+/* =================================================================== */ |
+ |
+/* |
+** Local configuration. You can use this space to add your redefinitions |
+** without modifying the main part of the file. |
+*/ |
+ |
+ |
+ |
+#endif |
+ |