Index: third_party/lua/src/llimits.h |
diff --git a/third_party/lua/src/llimits.h b/third_party/lua/src/llimits.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..1b8c79bda2b45390ed7102c879e75eed0820cba8 |
--- /dev/null |
+++ b/third_party/lua/src/llimits.h |
@@ -0,0 +1,309 @@ |
+/* |
+** $Id: llimits.h,v 1.103 2013/02/20 14:08:56 roberto Exp $ |
+** Limits, basic types, and some other `installation-dependent' definitions |
+** See Copyright Notice in lua.h |
+*/ |
+ |
+#ifndef llimits_h |
+#define llimits_h |
+ |
+ |
+#include <limits.h> |
+#include <stddef.h> |
+ |
+ |
+#include "lua.h" |
+ |
+ |
+typedef unsigned LUA_INT32 lu_int32; |
+ |
+typedef LUAI_UMEM lu_mem; |
+ |
+typedef LUAI_MEM l_mem; |
+ |
+ |
+ |
+/* chars used as small naturals (so that `char' is reserved for characters) */ |
+typedef unsigned char lu_byte; |
+ |
+ |
+#define MAX_SIZET ((size_t)(~(size_t)0)-2) |
+ |
+#define MAX_LUMEM ((lu_mem)(~(lu_mem)0)-2) |
+ |
+#define MAX_LMEM ((l_mem) ((MAX_LUMEM >> 1) - 2)) |
+ |
+ |
+#define MAX_INT (INT_MAX-2) /* maximum value of an int (-2 for safety) */ |
+ |
+/* |
+** conversion of pointer to integer |
+** this is for hashing only; there is no problem if the integer |
+** cannot hold the whole pointer value |
+*/ |
+#define IntPoint(p) ((unsigned int)(lu_mem)(p)) |
+ |
+ |
+ |
+/* type to ensure maximum alignment */ |
+#if !defined(LUAI_USER_ALIGNMENT_T) |
+#define LUAI_USER_ALIGNMENT_T union { double u; void *s; long l; } |
+#endif |
+ |
+typedef LUAI_USER_ALIGNMENT_T L_Umaxalign; |
+ |
+ |
+/* result of a `usual argument conversion' over lua_Number */ |
+typedef LUAI_UACNUMBER l_uacNumber; |
+ |
+ |
+/* internal assertions for in-house debugging */ |
+#if defined(lua_assert) |
+#define check_exp(c,e) (lua_assert(c), (e)) |
+/* to avoid problems with conditions too long */ |
+#define lua_longassert(c) { if (!(c)) lua_assert(0); } |
+#else |
+#define lua_assert(c) ((void)0) |
+#define check_exp(c,e) (e) |
+#define lua_longassert(c) ((void)0) |
+#endif |
+ |
+/* |
+** assertion for checking API calls |
+*/ |
+#if !defined(luai_apicheck) |
+ |
+#if defined(LUA_USE_APICHECK) |
+#include <assert.h> |
+#define luai_apicheck(L,e) assert(e) |
+#else |
+#define luai_apicheck(L,e) lua_assert(e) |
+#endif |
+ |
+#endif |
+ |
+#define api_check(l,e,msg) luai_apicheck(l,(e) && msg) |
+ |
+ |
+#if !defined(UNUSED) |
+#define UNUSED(x) ((void)(x)) /* to avoid warnings */ |
+#endif |
+ |
+ |
+#define cast(t, exp) ((t)(exp)) |
+ |
+#define cast_byte(i) cast(lu_byte, (i)) |
+#define cast_num(i) cast(lua_Number, (i)) |
+#define cast_int(i) cast(int, (i)) |
+#define cast_uchar(i) cast(unsigned char, (i)) |
+ |
+ |
+/* |
+** non-return type |
+*/ |
+#if defined(__GNUC__) |
+#define l_noret void __attribute__((noreturn)) |
+#elif defined(_MSC_VER) |
+#define l_noret void __declspec(noreturn) |
+#else |
+#define l_noret void |
+#endif |
+ |
+ |
+ |
+/* |
+** maximum depth for nested C calls and syntactical nested non-terminals |
+** in a program. (Value must fit in an unsigned short int.) |
+*/ |
+#if !defined(LUAI_MAXCCALLS) |
+#define LUAI_MAXCCALLS 200 |
+#endif |
+ |
+/* |
+** maximum number of upvalues in a closure (both C and Lua). (Value |
+** must fit in an unsigned char.) |
+*/ |
+#define MAXUPVAL UCHAR_MAX |
+ |
+ |
+/* |
+** type for virtual-machine instructions |
+** must be an unsigned with (at least) 4 bytes (see details in lopcodes.h) |
+*/ |
+typedef lu_int32 Instruction; |
+ |
+ |
+ |
+/* maximum stack for a Lua function */ |
+#define MAXSTACK 250 |
+ |
+ |
+ |
+/* minimum size for the string table (must be power of 2) */ |
+#if !defined(MINSTRTABSIZE) |
+#define MINSTRTABSIZE 32 |
+#endif |
+ |
+ |
+/* minimum size for string buffer */ |
+#if !defined(LUA_MINBUFFER) |
+#define LUA_MINBUFFER 32 |
+#endif |
+ |
+ |
+#if !defined(lua_lock) |
+#define lua_lock(L) ((void) 0) |
+#define lua_unlock(L) ((void) 0) |
+#endif |
+ |
+#if !defined(luai_threadyield) |
+#define luai_threadyield(L) {lua_unlock(L); lua_lock(L);} |
+#endif |
+ |
+ |
+/* |
+** these macros allow user-specific actions on threads when you defined |
+** LUAI_EXTRASPACE and need to do something extra when a thread is |
+** created/deleted/resumed/yielded. |
+*/ |
+#if !defined(luai_userstateopen) |
+#define luai_userstateopen(L) ((void)L) |
+#endif |
+ |
+#if !defined(luai_userstateclose) |
+#define luai_userstateclose(L) ((void)L) |
+#endif |
+ |
+#if !defined(luai_userstatethread) |
+#define luai_userstatethread(L,L1) ((void)L) |
+#endif |
+ |
+#if !defined(luai_userstatefree) |
+#define luai_userstatefree(L,L1) ((void)L) |
+#endif |
+ |
+#if !defined(luai_userstateresume) |
+#define luai_userstateresume(L,n) ((void)L) |
+#endif |
+ |
+#if !defined(luai_userstateyield) |
+#define luai_userstateyield(L,n) ((void)L) |
+#endif |
+ |
+/* |
+** lua_number2int is a macro to convert lua_Number to int. |
+** lua_number2integer is a macro to convert lua_Number to lua_Integer. |
+** lua_number2unsigned is a macro to convert a lua_Number to a lua_Unsigned. |
+** lua_unsigned2number is a macro to convert a lua_Unsigned to a lua_Number. |
+** luai_hashnum is a macro to hash a lua_Number value into an integer. |
+** The hash must be deterministic and give reasonable values for |
+** both small and large values (outside the range of integers). |
+*/ |
+ |
+#if defined(MS_ASMTRICK) || defined(LUA_MSASMTRICK) /* { */ |
+/* trick with Microsoft assembler for X86 */ |
+ |
+#define lua_number2int(i,n) __asm {__asm fld n __asm fistp i} |
+#define lua_number2integer(i,n) lua_number2int(i, n) |
+#define lua_number2unsigned(i,n) \ |
+ {__int64 l; __asm {__asm fld n __asm fistp l} i = (unsigned int)l;} |
+ |
+ |
+#elif defined(LUA_IEEE754TRICK) /* }{ */ |
+/* the next trick should work on any machine using IEEE754 with |
+ a 32-bit int type */ |
+ |
+union luai_Cast { double l_d; LUA_INT32 l_p[2]; }; |
+ |
+#if !defined(LUA_IEEEENDIAN) /* { */ |
+#define LUAI_EXTRAIEEE \ |
+ static const union luai_Cast ieeeendian = {-(33.0 + 6755399441055744.0)}; |
+#define LUA_IEEEENDIANLOC (ieeeendian.l_p[1] == 33) |
+#else |
+#define LUA_IEEEENDIANLOC LUA_IEEEENDIAN |
+#define LUAI_EXTRAIEEE /* empty */ |
+#endif /* } */ |
+ |
+#define lua_number2int32(i,n,t) \ |
+ { LUAI_EXTRAIEEE \ |
+ volatile union luai_Cast u; u.l_d = (n) + 6755399441055744.0; \ |
+ (i) = (t)u.l_p[LUA_IEEEENDIANLOC]; } |
+ |
+#define luai_hashnum(i,n) \ |
+ { volatile union luai_Cast u; u.l_d = (n) + 1.0; /* avoid -0 */ \ |
+ (i) = u.l_p[0]; (i) += u.l_p[1]; } /* add double bits for his hash */ |
+ |
+#define lua_number2int(i,n) lua_number2int32(i, n, int) |
+#define lua_number2unsigned(i,n) lua_number2int32(i, n, lua_Unsigned) |
+ |
+/* the trick can be expanded to lua_Integer when it is a 32-bit value */ |
+#if defined(LUA_IEEELL) |
+#define lua_number2integer(i,n) lua_number2int32(i, n, lua_Integer) |
+#endif |
+ |
+#endif /* } */ |
+ |
+ |
+/* the following definitions always work, but may be slow */ |
+ |
+#if !defined(lua_number2int) |
+#define lua_number2int(i,n) ((i)=(int)(n)) |
+#endif |
+ |
+#if !defined(lua_number2integer) |
+#define lua_number2integer(i,n) ((i)=(lua_Integer)(n)) |
+#endif |
+ |
+#if !defined(lua_number2unsigned) /* { */ |
+/* the following definition assures proper modulo behavior */ |
+#if defined(LUA_NUMBER_DOUBLE) || defined(LUA_NUMBER_FLOAT) |
+#include <math.h> |
+#define SUPUNSIGNED ((lua_Number)(~(lua_Unsigned)0) + 1) |
+#define lua_number2unsigned(i,n) \ |
+ ((i)=(lua_Unsigned)((n) - floor((n)/SUPUNSIGNED)*SUPUNSIGNED)) |
+#else |
+#define lua_number2unsigned(i,n) ((i)=(lua_Unsigned)(n)) |
+#endif |
+#endif /* } */ |
+ |
+ |
+#if !defined(lua_unsigned2number) |
+/* on several machines, coercion from unsigned to double is slow, |
+ so it may be worth to avoid */ |
+#define lua_unsigned2number(u) \ |
+ (((u) <= (lua_Unsigned)INT_MAX) ? (lua_Number)(int)(u) : (lua_Number)(u)) |
+#endif |
+ |
+ |
+ |
+#if defined(ltable_c) && !defined(luai_hashnum) |
+ |
+#include <float.h> |
+#include <math.h> |
+ |
+#define luai_hashnum(i,n) { int e; \ |
+ n = l_mathop(frexp)(n, &e) * (lua_Number)(INT_MAX - DBL_MAX_EXP); \ |
+ lua_number2int(i, n); i += e; } |
+ |
+#endif |
+ |
+ |
+ |
+/* |
+** macro to control inclusion of some hard tests on stack reallocation |
+*/ |
+#if !defined(HARDSTACKTESTS) |
+#define condmovestack(L) ((void)0) |
+#else |
+/* realloc stack keeping its size */ |
+#define condmovestack(L) luaD_reallocstack((L), (L)->stacksize) |
+#endif |
+ |
+#if !defined(HARDMEMTESTS) |
+#define condchangemem(L) condmovestack(L) |
+#else |
+#define condchangemem(L) \ |
+ ((void)(!(G(L)->gcrunning) || (luaC_fullgc(L, 0), 1))) |
+#endif |
+ |
+#endif |