Index: src/gpu/gl/GrGLGpu.cpp |
diff --git a/src/gpu/gl/GrGLGpu.cpp b/src/gpu/gl/GrGLGpu.cpp |
index 5eac42028eaa86441b54a85571c825846f7cf851..36a425971e758845c44c6795c7ca38f6aaf6ad24 100644 |
--- a/src/gpu/gl/GrGLGpu.cpp |
+++ b/src/gpu/gl/GrGLGpu.cpp |
@@ -1401,10 +1401,10 @@ GrStencilAttachment* GrGLGpu::createStencilAttachmentForRenderTarget(const GrRen |
GrVertexBuffer* GrGLGpu::onCreateVertexBuffer(size_t size, bool dynamic) { |
GrGLVertexBuffer::Desc desc; |
- desc.fDynamic = dynamic; |
+ desc.fUsage = dynamic ? GrGLBufferImpl::kDynamicDraw_Usage : GrGLBufferImpl::kStaticDraw_Usage; |
desc.fSizeInBytes = size; |
- if (this->glCaps().useNonVBOVertexAndIndexDynamicData() && desc.fDynamic) { |
+ if (this->glCaps().useNonVBOVertexAndIndexDynamicData() && dynamic) { |
desc.fID = 0; |
GrGLVertexBuffer* vertexBuffer = new GrGLVertexBuffer(this, desc); |
return vertexBuffer; |
@@ -1418,7 +1418,8 @@ GrVertexBuffer* GrGLGpu::onCreateVertexBuffer(size_t size, bool dynamic) { |
BufferData(GR_GL_ARRAY_BUFFER, |
(GrGLsizeiptr) desc.fSizeInBytes, |
nullptr, // data ptr |
- desc.fDynamic ? GR_GL_DYNAMIC_DRAW : GR_GL_STATIC_DRAW)); |
+ /* Why DYNAMIC_DRAW here and STREAM_DRAW elsewhere? */ |
bsalomon
2015/12/02 16:38:31
Probably no good reason... we should be consistent
jvanverth1
2015/12/02 18:05:07
It looks like it's always stream_draw -- I've chan
bsalomon
2015/12/02 18:39:22
Looks the same as before. I remember the history h
jvanverth1
2015/12/02 18:41:59
I apparently hadn't saved that file when I uploade
|
+ dynamic ? GR_GL_DYNAMIC_DRAW : GR_GL_STATIC_DRAW)); |
if (CHECK_ALLOC_ERROR(this->glInterface()) != GR_GL_NO_ERROR) { |
GL_CALL(DeleteBuffers(1, &desc.fID)); |
this->notifyVertexBufferDelete(desc.fID); |
@@ -1433,10 +1434,10 @@ GrVertexBuffer* GrGLGpu::onCreateVertexBuffer(size_t size, bool dynamic) { |
GrIndexBuffer* GrGLGpu::onCreateIndexBuffer(size_t size, bool dynamic) { |
GrGLIndexBuffer::Desc desc; |
- desc.fDynamic = dynamic; |
+ desc.fUsage = dynamic ? GrGLBufferImpl::kDynamicDraw_Usage : GrGLBufferImpl::kStaticDraw_Usage; |
desc.fSizeInBytes = size; |
- if (this->glCaps().useNonVBOVertexAndIndexDynamicData() && desc.fDynamic) { |
+ if (this->glCaps().useNonVBOVertexAndIndexDynamicData() && dynamic) { |
desc.fID = 0; |
GrIndexBuffer* indexBuffer = new GrGLIndexBuffer(this, desc); |
return indexBuffer; |
@@ -1450,7 +1451,7 @@ GrIndexBuffer* GrGLGpu::onCreateIndexBuffer(size_t size, bool dynamic) { |
BufferData(GR_GL_ELEMENT_ARRAY_BUFFER, |
(GrGLsizeiptr) desc.fSizeInBytes, |
nullptr, // data ptr |
- desc.fDynamic ? GR_GL_DYNAMIC_DRAW : GR_GL_STATIC_DRAW)); |
+ dynamic ? GR_GL_DYNAMIC_DRAW : GR_GL_STATIC_DRAW)); |
if (CHECK_ALLOC_ERROR(this->glInterface()) != GR_GL_NO_ERROR) { |
GL_CALL(DeleteBuffers(1, &desc.fID)); |
this->notifyIndexBufferDelete(desc.fID); |
@@ -1463,6 +1464,34 @@ GrIndexBuffer* GrGLGpu::onCreateIndexBuffer(size_t size, bool dynamic) { |
} |
} |
+GrTransferBuffer* GrGLGpu::onCreateTransferBuffer(size_t size, bool toGpu) { |
+ GrGLTransferBuffer::Desc desc; |
+ desc.fUsage = toGpu ? GrGLBufferImpl::kStreamDraw_Usage : GrGLBufferImpl::kStreamRead_Usage; |
+ |
+ desc.fSizeInBytes = size; |
+ |
+ // TODO: check caps to see if we can create a PBO, and which kind |
+ GL_CALL(GenBuffers(1, &desc.fID)); |
+ if (desc.fID) { |
+ CLEAR_ERROR_BEFORE_ALLOC(this->glInterface()); |
+ // make sure driver can allocate memory for this buffer |
+ GrGLenum type = toGpu ? GR_GL_PIXEL_UNPACK_BUFFER : GR_GL_PIXEL_PACK_BUFFER; |
+ GL_ALLOC_CALL(this->glInterface(), |
+ BufferData(type, |
+ (GrGLsizeiptr) desc.fSizeInBytes, |
+ nullptr, // data ptr |
+ (toGpu ? GR_GL_STREAM_DRAW : GR_GL_STREAM_READ))); |
+ if (CHECK_ALLOC_ERROR(this->glInterface()) != GR_GL_NO_ERROR) { |
+ GL_CALL(DeleteBuffers(1, &desc.fID)); |
+ return nullptr; |
+ } |
+ GrTransferBuffer* transferBuffer = new GrGLTransferBuffer(this, desc, type); |
+ return transferBuffer; |
+ } |
+ |
+ return nullptr; |
+} |
+ |
void GrGLGpu::flushScissor(const GrScissorState& scissorState, |
const GrGLIRect& rtViewport, |
GrSurfaceOrigin rtOrigin) { |
@@ -1603,8 +1632,7 @@ void GrGLGpu::bindBuffer(GrGLuint id, GrGLenum type) { |
this->handleDirtyContext(); |
if (GR_GL_ARRAY_BUFFER == type) { |
this->bindVertexBuffer(id); |
- } else { |
- SkASSERT(GR_GL_ELEMENT_ARRAY_BUFFER == type); |
+ } else if (GR_GL_ELEMENT_ARRAY_BUFFER == type) { |
this->bindIndexBufferAndDefaultVertexArray(id); |
} |
} |
@@ -1614,8 +1642,7 @@ void GrGLGpu::releaseBuffer(GrGLuint id, GrGLenum type) { |
GL_CALL(DeleteBuffers(1, &id)); |
if (GR_GL_ARRAY_BUFFER == type) { |
this->notifyVertexBufferDelete(id); |
- } else { |
- SkASSERT(GR_GL_ELEMENT_ARRAY_BUFFER == type); |
+ } else if (GR_GL_ELEMENT_ARRAY_BUFFER == type) { |
bsalomon
2015/12/02 16:38:31
you don't need equivalent here for pbo?
jvanverth1
2015/12/02 18:05:07
It's used to update the geometry state, which I do
|
this->notifyIndexBufferDelete(id); |
} |
} |
@@ -1624,9 +1651,23 @@ void GrGLGpu::releaseBuffer(GrGLuint id, GrGLenum type) { |
// objects are implemented as client-side-arrays on tile-deferred architectures. |
#define DYNAMIC_USAGE_PARAM GR_GL_STREAM_DRAW |
-void* GrGLGpu::mapBuffer(GrGLuint id, GrGLenum type, bool dynamic, size_t currentSize, |
- size_t requestedSize) { |
+static GrGLenum get_gl_usage(GrGLBufferImpl::Usage usage) { |
+ static const GrGLenum grToGL[] = { |
+ GR_GL_STATIC_DRAW, // GrGLBufferImpl::kStaticDraw_Usage |
+ DYNAMIC_USAGE_PARAM, // GrGLBufferImpl::kDynamicDraw_Usage |
+ GR_GL_STREAM_DRAW, // GrGLBufferImpl::kStreamDraw_Usage |
+ GR_GL_STREAM_READ, // GrGLBufferImpl::kStreamRead_Usage |
+ }; |
+ static_assert(SK_ARRAY_COUNT(grToGL) == GrGLBufferImpl::kUsageCount, "array_size_mismatch"); |
+ SkASSERT(usage < GrGLBufferImpl::kUsageCount); |
+ |
+ return grToGL[usage]; |
+} |
+ |
+void* GrGLGpu::mapBuffer(GrGLuint id, GrGLenum type, GrGLBufferImpl::Usage usage, |
+ size_t currentSize, size_t requestedSize) { |
void* mapPtr = nullptr; |
+ GrGLenum glUsage = get_gl_usage(usage); |
// Handling dirty context is done in the bindBuffer call |
switch (this->glCaps().mapBufferType()) { |
case GrGLCaps::kNone_MapBufferType: |
@@ -1635,8 +1676,7 @@ void* GrGLGpu::mapBuffer(GrGLuint id, GrGLenum type, bool dynamic, size_t curren |
this->bindBuffer(id, type); |
// Let driver know it can discard the old data |
if (GR_GL_USE_BUFFER_DATA_NULL_HINT || currentSize != requestedSize) { |
- GL_CALL(BufferData(type, requestedSize, nullptr, |
- dynamic ? DYNAMIC_USAGE_PARAM : GR_GL_STATIC_DRAW)); |
+ GL_CALL(BufferData(type, requestedSize, nullptr, glUsage)); |
} |
GL_CALL_RET(mapPtr, MapBuffer(type, GR_GL_WRITE_ONLY)); |
break; |
@@ -1644,8 +1684,7 @@ void* GrGLGpu::mapBuffer(GrGLuint id, GrGLenum type, bool dynamic, size_t curren |
this->bindBuffer(id, type); |
// Make sure the GL buffer size agrees with fDesc before mapping. |
if (currentSize != requestedSize) { |
- GL_CALL(BufferData(type, requestedSize, nullptr, |
- dynamic ? DYNAMIC_USAGE_PARAM : GR_GL_STATIC_DRAW)); |
+ GL_CALL(BufferData(type, requestedSize, nullptr, glUsage)); |
} |
static const GrGLbitfield kAccess = GR_GL_MAP_INVALIDATE_BUFFER_BIT | |
GR_GL_MAP_WRITE_BIT; |
@@ -1656,8 +1695,7 @@ void* GrGLGpu::mapBuffer(GrGLuint id, GrGLenum type, bool dynamic, size_t curren |
this->bindBuffer(id, type); |
// Make sure the GL buffer size agrees with fDesc before mapping. |
if (currentSize != requestedSize) { |
- GL_CALL(BufferData(type, requestedSize, nullptr, |
- dynamic ? DYNAMIC_USAGE_PARAM : GR_GL_STATIC_DRAW)); |
+ GL_CALL(BufferData(type, requestedSize, nullptr, glUsage)); |
} |
GL_CALL_RET(mapPtr, MapBufferSubData(type, 0, requestedSize, GR_GL_WRITE_ONLY)); |
break; |
@@ -1665,16 +1703,16 @@ void* GrGLGpu::mapBuffer(GrGLuint id, GrGLenum type, bool dynamic, size_t curren |
return mapPtr; |
} |
-void GrGLGpu::bufferData(GrGLuint id, GrGLenum type, bool dynamic, size_t currentSize, |
- const void* src, size_t srcSizeInBytes) { |
+void GrGLGpu::bufferData(GrGLuint id, GrGLenum type, GrGLBufferImpl::Usage usage, |
+ size_t currentSize, const void* src, size_t srcSizeInBytes) { |
SkASSERT(srcSizeInBytes <= currentSize); |
// bindbuffer handles dirty context |
this->bindBuffer(id, type); |
- GrGLenum usage = dynamic ? DYNAMIC_USAGE_PARAM : GR_GL_STATIC_DRAW; |
+ GrGLenum glUsage = get_gl_usage(usage); |
#if GR_GL_USE_BUFFER_DATA_NULL_HINT |
if (currentSize == srcSizeInBytes) { |
- GL_CALL(BufferData(type, (GrGLsizeiptr) srcSizeInBytes, src, usage)); |
+ GL_CALL(BufferData(type, (GrGLsizeiptr) srcSizeInBytes, src, glUsage)); |
} else { |
// Before we call glBufferSubData we give the driver a hint using |
// glBufferData with nullptr. This makes the old buffer contents |
@@ -1683,7 +1721,7 @@ void GrGLGpu::bufferData(GrGLuint id, GrGLenum type, bool dynamic, size_t curren |
// assign a different allocation for the new contents to avoid |
// flushing the gpu past draws consuming the old contents. |
// TODO I think we actually want to try calling bufferData here |
- GL_CALL(BufferData(type, currentSize, nullptr, usage)); |
+ GL_CALL(BufferData(type, currentSize, nullptr, glUsage)); |
GL_CALL(BufferSubData(type, 0, (GrGLsizeiptr) srcSizeInBytes, src)); |
} |
#else |