Chromium Code Reviews| Index: src/gpu/GrTransferBuffer.h |
| diff --git a/src/gpu/GrTransferBuffer.h b/src/gpu/GrTransferBuffer.h |
| new file mode 100755 |
| index 0000000000000000000000000000000000000000..5bb6f97c6776f1b671bbf596840e79c100f8660f |
| --- /dev/null |
| +++ b/src/gpu/GrTransferBuffer.h |
| @@ -0,0 +1,100 @@ |
| + |
| +/* |
| + * Copyright 2015 Google Inc. |
| + * |
| + * Use of this source code is governed by a BSD-style license that can be |
| + * found in the LICENSE file. |
| + */ |
| + |
| + |
| +#ifndef GrTransferBuffer_DEFINED |
| +#define GrTransferBuffer_DEFINED |
| + |
| +#include "GrGpuResource.h" |
| + |
| +class GrTransferBuffer : public GrGpuResource { |
| +public: |
| + /** |
| + * Maps the buffer to be written by the CPU. |
| + * |
| + * The previous content of the buffer is invalidated. It is an error |
|
bsalomon
2015/12/02 16:38:31
Looks like these comments came from geometrybuffer
jvanverth1
2015/12/02 18:05:07
Done.
|
| + * to draw from the buffer while it is mapped. It is an error to call map |
| + * on an already mapped buffer. It may fail if the backend doesn't support |
| + * mapping the buffer. If the buffer is CPU backed then it will always |
| + * succeed and is a free operation. Must be matched by an unmap() call. |
| + * Currently only one map at a time is supported (no nesting of |
| + * map/unmap). |
| + * |
| + * Note that buffer mapping does not go through GrContext and therefore is |
| + * not serialized with other operations. |
| + * |
| + * @return a pointer to the data or nullptr if the map fails. |
| + */ |
| + void* map() { return (fMapPtr = this->onMap()); } |
| + |
| + /** |
| + * Unmaps the buffer. |
| + * |
| + * The pointer returned by the previous map call will no longer be valid. |
| + */ |
| + void unmap() { |
| + SkASSERT(fMapPtr); |
| + this->onUnmap(); |
| + fMapPtr = nullptr; |
| + } |
| + |
| + /** |
| + * Returns the same ptr that map() returned at time of map or nullptr if the |
| + * is not mapped. |
| + * |
| + * @return ptr to mapped buffer data or nullptr if buffer is not mapped. |
| + */ |
| + void* mapPtr() const { return fMapPtr; } |
| + |
| + /** |
| + Queries whether the buffer has been mapped. |
| + |
| + @return true if the buffer is mapped, false otherwise. |
| + */ |
| + bool isMapped() const { return SkToBool(fMapPtr); } |
| + |
| + /** |
| + * Updates the buffer data. |
|
bsalomon
2015/12/02 16:38:31
Do we want this at all or should we just assume ma
jvanverth1
2015/12/02 18:05:07
BufferData is supported by PBOs, as far as I can t
|
| + * |
| + * The size of the buffer will be preserved. The src data will be |
| + * placed at the beginning of the buffer and any remaining contents will |
| + * be undefined. srcSizeInBytes must be <= to the buffer size. |
| + * |
| + * The buffer must not be mapped. |
| + * |
| + * Note that buffer updates do not go through GrContext and therefore are |
| + * not serialized with other operations. |
| + * |
| + * @return returns true if the update succeeds, false otherwise. |
| + */ |
| + bool updateData(const void* src, size_t srcSizeInBytes) { |
| + SkASSERT(!this->isMapped()); |
| + SkASSERT(srcSizeInBytes <= fGpuMemorySize); |
| + return this->onUpdateData(src, srcSizeInBytes); |
| + } |
| + |
| +protected: |
| + GrTransferBuffer(GrGpu* gpu, size_t gpuMemorySize) |
| + : INHERITED(gpu, kUncached_LifeCycle) |
| + , fGpuMemorySize(gpuMemorySize) { |
| + } |
| + |
| +private: |
| + virtual size_t onGpuMemorySize() const { return fGpuMemorySize; } |
| + |
| + virtual bool onUpdateData(const void* src, size_t srcSizeInBytes) = 0; |
| + virtual void* onMap() = 0; |
| + virtual void onUnmap() = 0; |
| + |
| + void* fMapPtr; |
| + size_t fGpuMemorySize; |
| + |
| + typedef GrGpuResource INHERITED; |
| +}; |
| + |
| +#endif |