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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2011 Google Inc. | 3 * Copyright 2011 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 #include "gl/SkNullGLContext.h" | 9 #include "gl/SkNullGLContext.h" |
10 #include "gl/GrGLInterface.h" | 10 #include "gl/GrGLInterface.h" |
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115 /** | 115 /** |
116 * The state object for the null interface. | 116 * The state object for the null interface. |
117 */ | 117 */ |
118 class SkNullGLContext::ContextState : public SkRefCnt { | 118 class SkNullGLContext::ContextState : public SkRefCnt { |
119 public: | 119 public: |
120 | 120 |
121 | 121 |
122 BufferManager fBufferManager; | 122 BufferManager fBufferManager; |
123 GrGLuint fCurrArrayBuffer; | 123 GrGLuint fCurrArrayBuffer; |
124 GrGLuint fCurrElementArrayBuffer; | 124 GrGLuint fCurrElementArrayBuffer; |
| 125 GrGLuint fCurrPixelPackBuffer; |
| 126 GrGLuint fCurrPixelUnpackBuffer; |
125 GrGLuint fCurrProgramID; | 127 GrGLuint fCurrProgramID; |
126 GrGLuint fCurrShaderID; | 128 GrGLuint fCurrShaderID; |
127 | 129 |
128 | 130 |
129 ContextState() | 131 ContextState() |
130 : fCurrArrayBuffer(0) | 132 : fCurrArrayBuffer(0) |
131 , fCurrElementArrayBuffer(0) | 133 , fCurrElementArrayBuffer(0) |
| 134 , fCurrPixelPackBuffer(0) |
| 135 , fCurrPixelUnpackBuffer(0) |
132 , fCurrProgramID(0) | 136 , fCurrProgramID(0) |
133 , fCurrShaderID(0) {} | 137 , fCurrShaderID(0) {} |
134 | 138 |
135 static ContextState* Get() { return current_context(); } | 139 static ContextState* Get() { return current_context(); } |
136 }; | 140 }; |
137 | 141 |
138 typedef SkNullGLContext::ContextState State; | 142 typedef SkNullGLContext::ContextState State; |
139 | 143 |
140 // Functions not declared in GrGLBogusInterface.h (not common with the Debug GL
interface). | 144 // Functions not declared in GrGLBogusInterface.h (not common with the Debug GL
interface). |
141 | 145 |
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165 State* state = State::Get(); | 169 State* state = State::Get(); |
166 GrGLuint id = 0; | 170 GrGLuint id = 0; |
167 | 171 |
168 switch (target) { | 172 switch (target) { |
169 case GR_GL_ARRAY_BUFFER: | 173 case GR_GL_ARRAY_BUFFER: |
170 id = state->fCurrArrayBuffer; | 174 id = state->fCurrArrayBuffer; |
171 break; | 175 break; |
172 case GR_GL_ELEMENT_ARRAY_BUFFER: | 176 case GR_GL_ELEMENT_ARRAY_BUFFER: |
173 id = state->fCurrElementArrayBuffer; | 177 id = state->fCurrElementArrayBuffer; |
174 break; | 178 break; |
| 179 case GR_GL_PIXEL_PACK_BUFFER: |
| 180 id = state->fCurrPixelPackBuffer; |
| 181 break; |
| 182 case GR_GL_PIXEL_UNPACK_BUFFER: |
| 183 id = state->fCurrPixelUnpackBuffer; |
| 184 break; |
175 default: | 185 default: |
176 SkFAIL("Unexpected target to nullGLBufferData"); | 186 SkFAIL("Unexpected target to nullGLBufferData"); |
177 break; | 187 break; |
178 } | 188 } |
179 | 189 |
180 if (id > 0) { | 190 if (id > 0) { |
181 BufferObj* buffer = state->fBufferManager.lookUp(id); | 191 BufferObj* buffer = state->fBufferManager.lookUp(id); |
182 buffer->allocate(size, (const GrGLchar*) data); | 192 buffer->allocate(size, (const GrGLchar*) data); |
183 } | 193 } |
184 } | 194 } |
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208 | 218 |
209 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindBuffer(GrGLenum target, GrGLuint buffer)
{ | 219 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindBuffer(GrGLenum target, GrGLuint buffer)
{ |
210 State* state = State::Get(); | 220 State* state = State::Get(); |
211 switch (target) { | 221 switch (target) { |
212 case GR_GL_ARRAY_BUFFER: | 222 case GR_GL_ARRAY_BUFFER: |
213 state->fCurrArrayBuffer = buffer; | 223 state->fCurrArrayBuffer = buffer; |
214 break; | 224 break; |
215 case GR_GL_ELEMENT_ARRAY_BUFFER: | 225 case GR_GL_ELEMENT_ARRAY_BUFFER: |
216 state->fCurrElementArrayBuffer = buffer; | 226 state->fCurrElementArrayBuffer = buffer; |
217 break; | 227 break; |
| 228 case GR_GL_PIXEL_PACK_BUFFER: |
| 229 state->fCurrPixelPackBuffer = buffer; |
| 230 break; |
| 231 case GR_GL_PIXEL_UNPACK_BUFFER: |
| 232 state->fCurrPixelUnpackBuffer = buffer; |
| 233 break; |
218 } | 234 } |
219 } | 235 } |
220 | 236 |
221 // deleting a bound buffer has the side effect of binding 0 | 237 // deleting a bound buffer has the side effect of binding 0 |
222 GrGLvoid GR_GL_FUNCTION_TYPE nullGLDeleteBuffers(GrGLsizei n, const GrGLuint* id
s) { | 238 GrGLvoid GR_GL_FUNCTION_TYPE nullGLDeleteBuffers(GrGLsizei n, const GrGLuint* id
s) { |
223 State* state = State::Get(); | 239 State* state = State::Get(); |
224 for (int i = 0; i < n; ++i) { | 240 for (int i = 0; i < n; ++i) { |
225 if (ids[i] == state->fCurrArrayBuffer) { | 241 if (ids[i] == state->fCurrArrayBuffer) { |
226 state->fCurrArrayBuffer = 0; | 242 state->fCurrArrayBuffer = 0; |
227 } | 243 } |
228 if (ids[i] == state->fCurrElementArrayBuffer) { | 244 if (ids[i] == state->fCurrElementArrayBuffer) { |
229 state->fCurrElementArrayBuffer = 0; | 245 state->fCurrElementArrayBuffer = 0; |
230 } | 246 } |
| 247 if (ids[i] == state->fCurrPixelPackBuffer) { |
| 248 state->fCurrPixelPackBuffer = 0; |
| 249 } |
| 250 if (ids[i] == state->fCurrPixelUnpackBuffer) { |
| 251 state->fCurrPixelUnpackBuffer = 0; |
| 252 } |
231 | 253 |
232 BufferObj* buffer = state->fBufferManager.lookUp(ids[i]); | 254 BufferObj* buffer = state->fBufferManager.lookUp(ids[i]); |
233 state->fBufferManager.free(buffer); | 255 state->fBufferManager.free(buffer); |
234 } | 256 } |
235 } | 257 } |
236 | 258 |
237 GrGLvoid* GR_GL_FUNCTION_TYPE nullGLMapBufferRange(GrGLenum target, GrGLintptr o
ffset, | 259 GrGLvoid* GR_GL_FUNCTION_TYPE nullGLMapBufferRange(GrGLenum target, GrGLintptr o
ffset, |
238 GrGLsizeiptr length, GrGLbitf
ield access) { | 260 GrGLsizeiptr length, GrGLbitf
ield access) { |
239 State* state = State::Get(); | 261 State* state = State::Get(); |
240 GrGLuint id = 0; | 262 GrGLuint id = 0; |
241 switch (target) { | 263 switch (target) { |
242 case GR_GL_ARRAY_BUFFER: | 264 case GR_GL_ARRAY_BUFFER: |
243 id = state->fCurrArrayBuffer; | 265 id = state->fCurrArrayBuffer; |
244 break; | 266 break; |
245 case GR_GL_ELEMENT_ARRAY_BUFFER: | 267 case GR_GL_ELEMENT_ARRAY_BUFFER: |
246 id = state->fCurrElementArrayBuffer; | 268 id = state->fCurrElementArrayBuffer; |
247 break; | 269 break; |
| 270 case GR_GL_PIXEL_PACK_BUFFER: |
| 271 id = state->fCurrPixelPackBuffer; |
| 272 break; |
| 273 case GR_GL_PIXEL_UNPACK_BUFFER: |
| 274 id = state->fCurrPixelUnpackBuffer; |
| 275 break; |
248 } | 276 } |
249 | 277 |
250 if (id > 0) { | 278 if (id > 0) { |
251 // We just ignore the offset and length here. | 279 // We just ignore the offset and length here. |
252 BufferObj* buffer = state->fBufferManager.lookUp(id); | 280 BufferObj* buffer = state->fBufferManager.lookUp(id); |
253 SkASSERT(!buffer->mapped()); | 281 SkASSERT(!buffer->mapped()); |
254 buffer->setMapped(true); | 282 buffer->setMapped(true); |
255 return buffer->dataPtr(); | 283 return buffer->dataPtr(); |
256 } | 284 } |
257 return nullptr; | 285 return nullptr; |
258 } | 286 } |
259 | 287 |
260 GrGLvoid* GR_GL_FUNCTION_TYPE nullGLMapBuffer(GrGLenum target, GrGLenum access)
{ | 288 GrGLvoid* GR_GL_FUNCTION_TYPE nullGLMapBuffer(GrGLenum target, GrGLenum access)
{ |
261 State* state = State::Get(); | 289 State* state = State::Get(); |
262 GrGLuint id = 0; | 290 GrGLuint id = 0; |
263 switch (target) { | 291 switch (target) { |
264 case GR_GL_ARRAY_BUFFER: | 292 case GR_GL_ARRAY_BUFFER: |
265 id = state->fCurrArrayBuffer; | 293 id = state->fCurrArrayBuffer; |
266 break; | 294 break; |
267 case GR_GL_ELEMENT_ARRAY_BUFFER: | 295 case GR_GL_ELEMENT_ARRAY_BUFFER: |
268 id = state->fCurrElementArrayBuffer; | 296 id = state->fCurrElementArrayBuffer; |
269 break; | 297 break; |
| 298 case GR_GL_PIXEL_PACK_BUFFER: |
| 299 id = state->fCurrPixelPackBuffer; |
| 300 break; |
| 301 case GR_GL_PIXEL_UNPACK_BUFFER: |
| 302 id = state->fCurrPixelUnpackBuffer; |
| 303 break; |
270 } | 304 } |
271 | 305 |
272 if (id > 0) { | 306 if (id > 0) { |
273 BufferObj* buffer = state->fBufferManager.lookUp(id); | 307 BufferObj* buffer = state->fBufferManager.lookUp(id); |
274 SkASSERT(!buffer->mapped()); | 308 SkASSERT(!buffer->mapped()); |
275 buffer->setMapped(true); | 309 buffer->setMapped(true); |
276 return buffer->dataPtr(); | 310 return buffer->dataPtr(); |
277 } | 311 } |
278 | 312 |
279 SkASSERT(false); | 313 SkASSERT(false); |
280 return nullptr; // no buffer bound to target | 314 return nullptr; // no buffer bound to target |
281 } | 315 } |
282 | 316 |
283 GrGLvoid GR_GL_FUNCTION_TYPE nullGLFlushMappedBufferRange(GrGLenum target, | 317 GrGLvoid GR_GL_FUNCTION_TYPE nullGLFlushMappedBufferRange(GrGLenum target, |
284 GrGLintptr offset, | 318 GrGLintptr offset, |
285 GrGLsizeiptr length) {
} | 319 GrGLsizeiptr length) {
} |
286 | 320 |
287 | 321 |
288 GrGLboolean GR_GL_FUNCTION_TYPE nullGLUnmapBuffer(GrGLenum target) { | 322 GrGLboolean GR_GL_FUNCTION_TYPE nullGLUnmapBuffer(GrGLenum target) { |
289 State* state = State::Get(); | 323 State* state = State::Get(); |
290 GrGLuint id = 0; | 324 GrGLuint id = 0; |
291 switch (target) { | 325 switch (target) { |
292 case GR_GL_ARRAY_BUFFER: | 326 case GR_GL_ARRAY_BUFFER: |
293 id = state->fCurrArrayBuffer; | 327 id = state->fCurrArrayBuffer; |
294 break; | 328 break; |
295 case GR_GL_ELEMENT_ARRAY_BUFFER: | 329 case GR_GL_ELEMENT_ARRAY_BUFFER: |
296 id = state->fCurrElementArrayBuffer; | 330 id = state->fCurrElementArrayBuffer; |
297 break; | 331 break; |
| 332 case GR_GL_PIXEL_PACK_BUFFER: |
| 333 id = state->fCurrPixelPackBuffer; |
| 334 break; |
| 335 case GR_GL_PIXEL_UNPACK_BUFFER: |
| 336 id = state->fCurrPixelUnpackBuffer; |
| 337 break; |
298 } | 338 } |
299 if (id > 0) { | 339 if (id > 0) { |
300 BufferObj* buffer = state->fBufferManager.lookUp(id); | 340 BufferObj* buffer = state->fBufferManager.lookUp(id); |
301 SkASSERT(buffer->mapped()); | 341 SkASSERT(buffer->mapped()); |
302 buffer->setMapped(false); | 342 buffer->setMapped(false); |
303 return GR_GL_TRUE; | 343 return GR_GL_TRUE; |
304 } | 344 } |
305 | 345 |
306 GrAlwaysAssert(false); | 346 GrAlwaysAssert(false); |
307 return GR_GL_FALSE; // GR_GL_INVALID_OPERATION; | 347 return GR_GL_FALSE; // GR_GL_INVALID_OPERATION; |
308 } | 348 } |
309 | 349 |
310 GrGLvoid GR_GL_FUNCTION_TYPE nullGLGetBufferParameteriv(GrGLenum target, GrGLenu
m pname, GrGLint* params) { | 350 GrGLvoid GR_GL_FUNCTION_TYPE nullGLGetBufferParameteriv(GrGLenum target, GrGLenu
m pname, GrGLint* params) { |
311 State* state = State::Get(); | 351 State* state = State::Get(); |
312 switch (pname) { | 352 switch (pname) { |
313 case GR_GL_BUFFER_MAPPED: { | 353 case GR_GL_BUFFER_MAPPED: { |
314 *params = GR_GL_FALSE; | 354 *params = GR_GL_FALSE; |
315 GrGLuint id = 0; | 355 GrGLuint id = 0; |
316 switch (target) { | 356 switch (target) { |
317 case GR_GL_ARRAY_BUFFER: | 357 case GR_GL_ARRAY_BUFFER: |
318 id = state->fCurrArrayBuffer; | 358 id = state->fCurrArrayBuffer; |
319 break; | 359 break; |
320 case GR_GL_ELEMENT_ARRAY_BUFFER: | 360 case GR_GL_ELEMENT_ARRAY_BUFFER: |
321 id = state->fCurrElementArrayBuffer; | 361 id = state->fCurrElementArrayBuffer; |
322 break; | 362 break; |
| 363 case GR_GL_PIXEL_PACK_BUFFER: |
| 364 id = state->fCurrPixelPackBuffer; |
| 365 break; |
| 366 case GR_GL_PIXEL_UNPACK_BUFFER: |
| 367 id = state->fCurrPixelUnpackBuffer; |
| 368 break; |
323 } | 369 } |
324 if (id > 0) { | 370 if (id > 0) { |
325 BufferObj* buffer = state->fBufferManager.lookUp(id); | 371 BufferObj* buffer = state->fBufferManager.lookUp(id); |
326 if (buffer->mapped()) { | 372 if (buffer->mapped()) { |
327 *params = GR_GL_TRUE; | 373 *params = GR_GL_TRUE; |
328 } | 374 } |
329 } | 375 } |
330 break; } | 376 break; } |
331 default: | 377 default: |
332 SkFAIL("Unexpected pname to GetBufferParamateriv"); | 378 SkFAIL("Unexpected pname to GetBufferParamateriv"); |
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553 interface->fCallbackData = reinterpret_cast<GrGLInterfaceCallbackData>(fStat
e); | 599 interface->fCallbackData = reinterpret_cast<GrGLInterfaceCallbackData>(fStat
e); |
554 #endif | 600 #endif |
555 } | 601 } |
556 | 602 |
557 SkNullGLContext::~SkNullGLContext() { | 603 SkNullGLContext::~SkNullGLContext() { |
558 this->teardown(); | 604 this->teardown(); |
559 fState->unref(); | 605 fState->unref(); |
560 } | 606 } |
561 | 607 |
562 void SkNullGLContext::onPlatformMakeCurrent() const { set_current_context(fState
); } | 608 void SkNullGLContext::onPlatformMakeCurrent() const { set_current_context(fState
); } |
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