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| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrGLGpu_DEFINED | 8 #ifndef GrGLGpu_DEFINED |
| 9 #define GrGLGpu_DEFINED | 9 #define GrGLGpu_DEFINED |
| 10 | 10 |
| 11 #include "GrGLContext.h" | 11 #include "GrGLContext.h" |
| 12 #include "GrGLIRect.h" | 12 #include "GrGLIRect.h" |
| 13 #include "GrGLIndexBuffer.h" | 13 #include "GrGLIndexBuffer.h" |
| 14 #include "GrGLPathRendering.h" | 14 #include "GrGLPathRendering.h" |
| 15 #include "GrGLProgram.h" | 15 #include "GrGLProgram.h" |
| 16 #include "GrGLRenderTarget.h" | 16 #include "GrGLRenderTarget.h" |
| 17 #include "GrGLStencilAttachment.h" | 17 #include "GrGLStencilAttachment.h" |
| 18 #include "GrGLTexture.h" | 18 #include "GrGLTexture.h" |
| 19 #include "GrGLTransferBuffer.h" |
| 19 #include "GrGLVertexArray.h" | 20 #include "GrGLVertexArray.h" |
| 20 #include "GrGLVertexBuffer.h" | 21 #include "GrGLVertexBuffer.h" |
| 21 #include "GrGpu.h" | 22 #include "GrGpu.h" |
| 22 #include "GrPipelineBuilder.h" | 23 #include "GrPipelineBuilder.h" |
| 23 #include "GrXferProcessor.h" | 24 #include "GrXferProcessor.h" |
| 24 #include "SkTypes.h" | 25 #include "SkTypes.h" |
| 25 | 26 |
| 26 class GrPipeline; | 27 class GrPipeline; |
| 27 class GrNonInstancedVertices; | 28 class GrNonInstancedVertices; |
| 28 | 29 |
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| 94 void buildProgramDesc(GrProgramDesc*, | 95 void buildProgramDesc(GrProgramDesc*, |
| 95 const GrPrimitiveProcessor&, | 96 const GrPrimitiveProcessor&, |
| 96 const GrPipeline&) const override; | 97 const GrPipeline&) const override; |
| 97 | 98 |
| 98 // id and type (GL_ARRAY_BUFFER or GL_ELEMENT_ARRAY_BUFFER) of buffer to bin
d | 99 // id and type (GL_ARRAY_BUFFER or GL_ELEMENT_ARRAY_BUFFER) of buffer to bin
d |
| 99 void bindBuffer(GrGLuint id, GrGLenum type); | 100 void bindBuffer(GrGLuint id, GrGLenum type); |
| 100 | 101 |
| 101 void releaseBuffer(GrGLuint id, GrGLenum type); | 102 void releaseBuffer(GrGLuint id, GrGLenum type); |
| 102 | 103 |
| 103 // sizes are in bytes | 104 // sizes are in bytes |
| 104 void* mapBuffer(GrGLuint id, GrGLenum type, bool dynamic, size_t currentSize
, | 105 void* mapBuffer(GrGLuint id, GrGLenum type, GrGLBufferImpl::Usage usage, siz
e_t currentSize, |
| 105 size_t requestedSize); | 106 size_t requestedSize); |
| 106 | 107 |
| 107 void unmapBuffer(GrGLuint id, GrGLenum type, void* mapPtr); | 108 void unmapBuffer(GrGLuint id, GrGLenum type, void* mapPtr); |
| 108 | 109 |
| 109 void bufferData(GrGLuint id, GrGLenum type, bool dynamic, size_t currentSize
, | 110 void bufferData(GrGLuint id, GrGLenum type, GrGLBufferImpl::Usage usage, siz
e_t currentSize, |
| 110 const void* src, size_t srcSizeInBytes); | 111 const void* src, size_t srcSizeInBytes); |
| 111 | 112 |
| 112 const GrGLContext* glContextForTesting() const override { | 113 const GrGLContext* glContextForTesting() const override { |
| 113 return &this->glContext(); | 114 return &this->glContext(); |
| 114 } | 115 } |
| 115 | 116 |
| 116 void clearStencil(GrRenderTarget*) override; | 117 void clearStencil(GrRenderTarget*) override; |
| 117 | 118 |
| 118 void invalidateBoundRenderTarget() { | 119 void invalidateBoundRenderTarget() { |
| 119 fHWBoundRenderTargetUniqueID = SK_InvalidUniqueID; | 120 fHWBoundRenderTargetUniqueID = SK_InvalidUniqueID; |
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| 136 | 137 |
| 137 void xferBarrier(GrRenderTarget*, GrXferBarrierType) override; | 138 void xferBarrier(GrRenderTarget*, GrXferBarrierType) override; |
| 138 | 139 |
| 139 GrTexture* onCreateTexture(const GrSurfaceDesc& desc, GrGpuResource::LifeCyc
le lifeCycle, | 140 GrTexture* onCreateTexture(const GrSurfaceDesc& desc, GrGpuResource::LifeCyc
le lifeCycle, |
| 140 const void* srcData, size_t rowBytes) override; | 141 const void* srcData, size_t rowBytes) override; |
| 141 GrTexture* onCreateCompressedTexture(const GrSurfaceDesc& desc, | 142 GrTexture* onCreateCompressedTexture(const GrSurfaceDesc& desc, |
| 142 GrGpuResource::LifeCycle lifeCycle, | 143 GrGpuResource::LifeCycle lifeCycle, |
| 143 const void* srcData) override; | 144 const void* srcData) override; |
| 144 GrVertexBuffer* onCreateVertexBuffer(size_t size, bool dynamic) override; | 145 GrVertexBuffer* onCreateVertexBuffer(size_t size, bool dynamic) override; |
| 145 GrIndexBuffer* onCreateIndexBuffer(size_t size, bool dynamic) override; | 146 GrIndexBuffer* onCreateIndexBuffer(size_t size, bool dynamic) override; |
| 147 GrTransferBuffer* onCreateTransferBuffer(size_t size, TransferType type) ove
rride; |
| 146 GrTexture* onWrapBackendTexture(const GrBackendTextureDesc&, GrWrapOwnership
) override; | 148 GrTexture* onWrapBackendTexture(const GrBackendTextureDesc&, GrWrapOwnership
) override; |
| 147 GrRenderTarget* onWrapBackendRenderTarget(const GrBackendRenderTargetDesc&, | 149 GrRenderTarget* onWrapBackendRenderTarget(const GrBackendRenderTargetDesc&, |
| 148 GrWrapOwnership) override; | 150 GrWrapOwnership) override; |
| 149 // Given a GrPixelConfig return the index into the stencil format array on G
rGLCaps to a | 151 // Given a GrPixelConfig return the index into the stencil format array on G
rGLCaps to a |
| 150 // compatible stencil format. | 152 // compatible stencil format. |
| 151 int getCompatibleStencilIndex(GrPixelConfig config); | 153 int getCompatibleStencilIndex(GrPixelConfig config); |
| 152 | 154 |
| 153 void onClear(GrRenderTarget*, const SkIRect& rect, GrColor color) override; | 155 void onClear(GrRenderTarget*, const SkIRect& rect, GrColor color) override; |
| 154 | 156 |
| 155 void onClearStencilClip(GrRenderTarget*, const SkIRect& rect, bool insideCli
p) override; | 157 void onClearStencilClip(GrRenderTarget*, const SkIRect& rect, bool insideCli
p) override; |
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| 525 | 527 |
| 526 // Mapping of pixel configs to known supported stencil formats to be used | 528 // Mapping of pixel configs to known supported stencil formats to be used |
| 527 // when adding a stencil buffer to a framebuffer. | 529 // when adding a stencil buffer to a framebuffer. |
| 528 int fPixelConfigToStencilIndex[kGrPixelConfigCnt]; | 530 int fPixelConfigToStencilIndex[kGrPixelConfigCnt]; |
| 529 | 531 |
| 530 typedef GrGpu INHERITED; | 532 typedef GrGpu INHERITED; |
| 531 friend class GrGLPathRendering; // For accessing setTextureUnit. | 533 friend class GrGLPathRendering; // For accessing setTextureUnit. |
| 532 }; | 534 }; |
| 533 | 535 |
| 534 #endif | 536 #endif |
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