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1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrGLBufferImpl.h" | 8 #include "GrGLBufferImpl.h" |
9 #include "GrGLGpu.h" | 9 #include "GrGLGpu.h" |
10 | 10 |
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58 fCPUData = nullptr; | 58 fCPUData = nullptr; |
59 VALIDATE(); | 59 VALIDATE(); |
60 } | 60 } |
61 | 61 |
62 void* GrGLBufferImpl::map(GrGLGpu* gpu) { | 62 void* GrGLBufferImpl::map(GrGLGpu* gpu) { |
63 VALIDATE(); | 63 VALIDATE(); |
64 SkASSERT(!this->isMapped()); | 64 SkASSERT(!this->isMapped()); |
65 if (0 == fDesc.fID) { | 65 if (0 == fDesc.fID) { |
66 fMapPtr = fCPUData; | 66 fMapPtr = fCPUData; |
67 } else { | 67 } else { |
68 fMapPtr = gpu->mapBuffer(fDesc.fID, fBufferType, fDesc.fDynamic, fGLSize
InBytes, | 68 fMapPtr = gpu->mapBuffer(fDesc.fID, fBufferType, fDesc.fUsage, fGLSizeIn
Bytes, |
69 fDesc.fSizeInBytes); | 69 fDesc.fSizeInBytes); |
70 fGLSizeInBytes = fDesc.fSizeInBytes; | 70 fGLSizeInBytes = fDesc.fSizeInBytes; |
71 } | 71 } |
72 VALIDATE(); | 72 VALIDATE(); |
73 return fMapPtr; | 73 return fMapPtr; |
74 } | 74 } |
75 | 75 |
76 void GrGLBufferImpl::unmap(GrGLGpu* gpu) { | 76 void GrGLBufferImpl::unmap(GrGLGpu* gpu) { |
77 VALIDATE(); | 77 VALIDATE(); |
78 SkASSERT(this->isMapped()); | 78 SkASSERT(this->isMapped()); |
79 if (0 != fDesc.fID) { | 79 if (0 != fDesc.fID) { |
80 gpu->unmapBuffer(fDesc.fID, fBufferType, fMapPtr); | 80 gpu->unmapBuffer(fDesc.fID, fBufferType, fMapPtr); |
81 } | 81 } |
82 fMapPtr = nullptr; | 82 fMapPtr = nullptr; |
83 } | 83 } |
84 | 84 |
85 bool GrGLBufferImpl::isMapped() const { | 85 bool GrGLBufferImpl::isMapped() const { |
86 VALIDATE(); | 86 VALIDATE(); |
87 return SkToBool(fMapPtr); | 87 return SkToBool(fMapPtr); |
88 } | 88 } |
89 | 89 |
90 bool GrGLBufferImpl::updateData(GrGLGpu* gpu, const void* src, size_t srcSizeInB
ytes) { | 90 bool GrGLBufferImpl::updateData(GrGLGpu* gpu, const void* src, size_t srcSizeInB
ytes) { |
91 SkASSERT(!this->isMapped()); | 91 SkASSERT(!this->isMapped()); |
| 92 SkASSERT(GR_GL_ARRAY_BUFFER == fBufferType || GR_GL_ELEMENT_ARRAY_BUFFER ==
fBufferType); |
92 VALIDATE(); | 93 VALIDATE(); |
93 if (srcSizeInBytes > fDesc.fSizeInBytes) { | 94 if (srcSizeInBytes > fDesc.fSizeInBytes) { |
94 return false; | 95 return false; |
95 } | 96 } |
96 if (0 == fDesc.fID) { | 97 if (0 == fDesc.fID) { |
97 memcpy(fCPUData, src, srcSizeInBytes); | 98 memcpy(fCPUData, src, srcSizeInBytes); |
98 return true; | 99 return true; |
99 } | 100 } |
100 gpu->bufferData(fDesc.fID, fBufferType, fDesc.fDynamic, fDesc.fSizeInBytes,
src, | 101 gpu->bufferData(fDesc.fID, fBufferType, fDesc.fUsage, fDesc.fSizeInBytes, sr
c, |
101 srcSizeInBytes); | 102 srcSizeInBytes); |
102 #if GR_GL_USE_BUFFER_DATA_NULL_HINT | 103 #if GR_GL_USE_BUFFER_DATA_NULL_HINT |
103 fGLSizeInBytes = fDesc.fSizeInBytes; | 104 fGLSizeInBytes = fDesc.fSizeInBytes; |
104 #else | 105 #else |
105 fGLSizeInBytes = srcSizeInBytes; | 106 fGLSizeInBytes = srcSizeInBytes; |
106 #endif | 107 #endif |
107 VALIDATE(); | 108 VALIDATE(); |
108 return true; | 109 return true; |
109 } | 110 } |
110 | 111 |
111 void GrGLBufferImpl::validate() const { | 112 void GrGLBufferImpl::validate() const { |
112 SkASSERT(GR_GL_ARRAY_BUFFER == fBufferType || GR_GL_ELEMENT_ARRAY_BUFFER ==
fBufferType); | 113 SkASSERT(GR_GL_ARRAY_BUFFER == fBufferType || GR_GL_ELEMENT_ARRAY_BUFFER ==
fBufferType || |
| 114 GR_GL_PIXEL_PACK_BUFFER == fBufferType || GR_GL_PIXEL_UNPACK_BUFFER
== fBufferType); |
113 // The following assert isn't valid when the buffer has been abandoned: | 115 // The following assert isn't valid when the buffer has been abandoned: |
114 // SkASSERT((0 == fDesc.fID) == (fCPUData)); | 116 // SkASSERT((0 == fDesc.fID) == (fCPUData)); |
115 SkASSERT(nullptr == fCPUData || 0 == fGLSizeInBytes); | 117 SkASSERT(nullptr == fCPUData || 0 == fGLSizeInBytes); |
116 SkASSERT(nullptr == fMapPtr || fCPUData || fGLSizeInBytes <= fDesc.fSizeInBy
tes); | 118 SkASSERT(nullptr == fMapPtr || fCPUData || fGLSizeInBytes <= fDesc.fSizeInBy
tes); |
117 SkASSERT(nullptr == fCPUData || nullptr == fMapPtr || fCPUData == fMapPtr); | 119 SkASSERT(nullptr == fCPUData || nullptr == fMapPtr || fCPUData == fMapPtr); |
118 } | 120 } |
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