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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2010 Google Inc. | 3 * Copyright 2010 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 | 9 |
10 #include "GrGpu.h" | 10 #include "GrGpu.h" |
11 | 11 |
12 #include "GrCaps.h" | 12 #include "GrCaps.h" |
13 #include "GrContext.h" | 13 #include "GrContext.h" |
14 #include "GrGpuResourcePriv.h" | 14 #include "GrGpuResourcePriv.h" |
15 #include "GrIndexBuffer.h" | 15 #include "GrIndexBuffer.h" |
16 #include "GrPathRendering.h" | 16 #include "GrPathRendering.h" |
17 #include "GrPipeline.h" | 17 #include "GrPipeline.h" |
18 #include "GrResourceCache.h" | 18 #include "GrResourceCache.h" |
19 #include "GrResourceProvider.h" | 19 #include "GrResourceProvider.h" |
20 #include "GrRenderTargetPriv.h" | 20 #include "GrRenderTargetPriv.h" |
21 #include "GrStencilAttachment.h" | 21 #include "GrStencilAttachment.h" |
22 #include "GrSurfacePriv.h" | 22 #include "GrSurfacePriv.h" |
| 23 #include "GrTransferBuffer.h" |
23 #include "GrVertexBuffer.h" | 24 #include "GrVertexBuffer.h" |
24 #include "GrVertices.h" | 25 #include "GrVertices.h" |
25 | 26 |
26 GrVertices& GrVertices::operator =(const GrVertices& di) { | 27 GrVertices& GrVertices::operator =(const GrVertices& di) { |
27 fPrimitiveType = di.fPrimitiveType; | 28 fPrimitiveType = di.fPrimitiveType; |
28 fStartVertex = di.fStartVertex; | 29 fStartVertex = di.fStartVertex; |
29 fStartIndex = di.fStartIndex; | 30 fStartIndex = di.fStartIndex; |
30 fVertexCount = di.fVertexCount; | 31 fVertexCount = di.fVertexCount; |
31 fIndexCount = di.fIndexCount; | 32 fIndexCount = di.fIndexCount; |
32 | 33 |
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190 | 191 |
191 GrIndexBuffer* GrGpu::createIndexBuffer(size_t size, bool dynamic) { | 192 GrIndexBuffer* GrGpu::createIndexBuffer(size_t size, bool dynamic) { |
192 this->handleDirtyContext(); | 193 this->handleDirtyContext(); |
193 GrIndexBuffer* ib = this->onCreateIndexBuffer(size, dynamic); | 194 GrIndexBuffer* ib = this->onCreateIndexBuffer(size, dynamic); |
194 if (!this->caps()->reuseScratchBuffers()) { | 195 if (!this->caps()->reuseScratchBuffers()) { |
195 ib->resourcePriv().removeScratchKey(); | 196 ib->resourcePriv().removeScratchKey(); |
196 } | 197 } |
197 return ib; | 198 return ib; |
198 } | 199 } |
199 | 200 |
| 201 GrTransferBuffer* GrGpu::createTransferBuffer(size_t size, TransferType type) { |
| 202 this->handleDirtyContext(); |
| 203 GrTransferBuffer* tb = this->onCreateTransferBuffer(size, type); |
| 204 return tb; |
| 205 } |
| 206 |
200 void GrGpu::clear(const SkIRect& rect, | 207 void GrGpu::clear(const SkIRect& rect, |
201 GrColor color, | 208 GrColor color, |
202 GrRenderTarget* renderTarget) { | 209 GrRenderTarget* renderTarget) { |
203 SkASSERT(renderTarget); | 210 SkASSERT(renderTarget); |
204 SkASSERT(SkIRect::MakeWH(renderTarget->width(), renderTarget->height()).cont
ains(rect)); | 211 SkASSERT(SkIRect::MakeWH(renderTarget->width(), renderTarget->height()).cont
ains(rect)); |
205 this->handleDirtyContext(); | 212 this->handleDirtyContext(); |
206 this->onClear(renderTarget, rect, color); | 213 this->onClear(renderTarget, rect, color); |
207 } | 214 } |
208 | 215 |
209 void GrGpu::clearStencilClip(const SkIRect& rect, | 216 void GrGpu::clearStencilClip(const SkIRect& rect, |
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343 this->xferBarrier(args.fPipeline->getRenderTarget(), barrierType); | 350 this->xferBarrier(args.fPipeline->getRenderTarget(), barrierType); |
344 } | 351 } |
345 | 352 |
346 GrVertices::Iterator iter; | 353 GrVertices::Iterator iter; |
347 const GrNonInstancedVertices* verts = iter.init(vertices); | 354 const GrNonInstancedVertices* verts = iter.init(vertices); |
348 do { | 355 do { |
349 this->onDraw(args, *verts); | 356 this->onDraw(args, *verts); |
350 fStats.incNumDraws(); | 357 fStats.incNumDraws(); |
351 } while ((verts = iter.next())); | 358 } while ((verts = iter.next())); |
352 } | 359 } |
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