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Unified Diff: src/gpu/effects/GrTextureDomain.h

Issue 1490283004: Create GLSLUniformHandler class for gpu backend (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: clean up public api of uniformhandler Created 5 years ago
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Index: src/gpu/effects/GrTextureDomain.h
diff --git a/src/gpu/effects/GrTextureDomain.h b/src/gpu/effects/GrTextureDomain.h
index 49e557d18ab7ed07d22e2c24e3cd7bbf138ec57c..891ce10b38d571f754e0aa46faa7490c97efc08c 100644
--- a/src/gpu/effects/GrTextureDomain.h
+++ b/src/gpu/effects/GrTextureDomain.h
@@ -16,6 +16,7 @@ class GrGLProgramBuilder;
class GrGLSLShaderBuilder;
class GrInvariantOutput;
class GrGLSLTextureSampler;
+class GrGLSLUniformHandler;
struct SkRect;
/**
@@ -114,6 +115,7 @@ public:
* expression before being written to outColor.
*/
void sampleTexture(GrGLSLShaderBuilder* builder,
+ GrGLSLUniformHandler* uniformHandler,
const GrGLSLCaps* glslCaps,
const GrTextureDomain& textureDomain,
const char* outColor,
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