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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrGLSLPrimitiveProcessor.h" | 8 #include "GrGLSLPrimitiveProcessor.h" |
9 | 9 |
10 #include "glsl/GrGLSLProgramBuilder.h" | 10 #include "GrCoordTransform.h" |
11 #include "glsl/GrGLSLFragmentShaderBuilder.h" | 11 #include "glsl/GrGLSLFragmentShaderBuilder.h" |
| 12 #include "glsl/GrGLSLUniformHandler.h" |
| 13 #include "glsl/GrGLSLVertexShaderBuilder.h" |
12 | 14 |
13 SkMatrix GrGLSLPrimitiveProcessor::GetTransformMatrix(const SkMatrix& localMatri
x, | 15 SkMatrix GrGLSLPrimitiveProcessor::GetTransformMatrix(const SkMatrix& localMatri
x, |
14 const GrCoordTransform& co
ordTransform) { | 16 const GrCoordTransform& co
ordTransform) { |
15 SkMatrix combined; | 17 SkMatrix combined; |
16 // We only apply the localmatrix to localcoords | 18 // We only apply the localmatrix to localcoords |
17 if (kLocal_GrCoordSet == coordTransform.sourceCoords()) { | 19 if (kLocal_GrCoordSet == coordTransform.sourceCoords()) { |
18 combined.setConcat(coordTransform.getMatrix(), localMatrix); | 20 combined.setConcat(coordTransform.getMatrix(), localMatrix); |
19 } else { | 21 } else { |
20 combined = coordTransform.getMatrix(); | 22 combined = coordTransform.getMatrix(); |
21 } | 23 } |
22 if (coordTransform.reverseY()) { | 24 if (coordTransform.reverseY()) { |
23 // combined.postScale(1,-1); | 25 // combined.postScale(1,-1); |
24 // combined.postTranslate(0,1); | 26 // combined.postTranslate(0,1); |
25 combined.set(SkMatrix::kMSkewY, | 27 combined.set(SkMatrix::kMSkewY, |
26 combined[SkMatrix::kMPersp0] - combined[SkMatrix::kMSkewY]); | 28 combined[SkMatrix::kMPersp0] - combined[SkMatrix::kMSkewY]); |
27 combined.set(SkMatrix::kMScaleY, | 29 combined.set(SkMatrix::kMScaleY, |
28 combined[SkMatrix::kMPersp1] - combined[SkMatrix::kMScaleY]); | 30 combined[SkMatrix::kMPersp1] - combined[SkMatrix::kMScaleY]); |
29 combined.set(SkMatrix::kMTransY, | 31 combined.set(SkMatrix::kMTransY, |
30 combined[SkMatrix::kMPersp2] - combined[SkMatrix::kMTransY]); | 32 combined[SkMatrix::kMPersp2] - combined[SkMatrix::kMTransY]); |
31 } | 33 } |
32 return combined; | 34 return combined; |
33 } | 35 } |
34 | 36 |
35 void GrGLSLPrimitiveProcessor::setupUniformColor(GrGLSLGPBuilder* pb, | 37 void GrGLSLPrimitiveProcessor::setupUniformColor(GrGLSLFragmentBuilder* fragBuil
der, |
36 GrGLSLFragmentBuilder* fragBuil
der, | 38 GrGLSLUniformHandler* uniformHa
ndler, |
37 const char* outputName, | 39 const char* outputName, |
38 UniformHandle* colorUniform) { | 40 UniformHandle* colorUniform) { |
39 SkASSERT(colorUniform); | 41 SkASSERT(colorUniform); |
40 const char* stagedLocalVarName; | 42 const char* stagedLocalVarName; |
41 *colorUniform = pb->addUniform(GrGLSLProgramBuilder::kFragment_Visibility, | 43 *colorUniform = uniformHandler->addUniform(GrGLSLUniformHandler::kFragment_V
isibility, |
42 kVec4f_GrSLType, | 44 kVec4f_GrSLType, |
43 kDefault_GrSLPrecision, | 45 kDefault_GrSLPrecision, |
44 "Color", | 46 "Color", |
45 &stagedLocalVarName); | 47 &stagedLocalVarName); |
46 fragBuilder->codeAppendf("%s = %s;", outputName, stagedLocalVarName); | 48 fragBuilder->codeAppendf("%s = %s;", outputName, stagedLocalVarName); |
47 } | 49 } |
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