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Side by Side Diff: src/gpu/effects/GrDitherEffect.cpp

Issue 1490283004: Create GLSLUniformHandler class for gpu backend (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: clean up public api of uniformhandler Created 5 years ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrDitherEffect.h" 8 #include "GrDitherEffect.h"
9 #include "GrFragmentProcessor.h" 9 #include "GrFragmentProcessor.h"
10 #include "GrInvariantOutput.h" 10 #include "GrInvariantOutput.h"
11 #include "SkRect.h" 11 #include "SkRect.h"
12 #include "glsl/GrGLSLFragmentProcessor.h" 12 #include "glsl/GrGLSLFragmentProcessor.h"
13 #include "glsl/GrGLSLFragmentShaderBuilder.h" 13 #include "glsl/GrGLSLFragmentShaderBuilder.h"
14 #include "glsl/GrGLSLProgramBuilder.h"
15 14
16 ////////////////////////////////////////////////////////////////////////////// 15 //////////////////////////////////////////////////////////////////////////////
17 16
18 class DitherEffect : public GrFragmentProcessor { 17 class DitherEffect : public GrFragmentProcessor {
19 public: 18 public:
20 static GrFragmentProcessor* Create() { 19 static GrFragmentProcessor* Create() {
21 return new DitherEffect; 20 return new DitherEffect;
22 } 21 }
23 22
24 virtual ~DitherEffect() {}; 23 virtual ~DitherEffect() {};
(...skipping 70 matching lines...) Expand 10 before | Expand all | Expand 10 after
95 void DitherEffect::onGetGLSLProcessorKey(const GrGLSLCaps& caps, 94 void DitherEffect::onGetGLSLProcessorKey(const GrGLSLCaps& caps,
96 GrProcessorKeyBuilder* b) const { 95 GrProcessorKeyBuilder* b) const {
97 GLDitherEffect::GenKey(*this, caps, b); 96 GLDitherEffect::GenKey(*this, caps, b);
98 } 97 }
99 98
100 GrGLSLFragmentProcessor* DitherEffect::onCreateGLSLInstance() const { 99 GrGLSLFragmentProcessor* DitherEffect::onCreateGLSLInstance() const {
101 return new GLDitherEffect(*this); 100 return new GLDitherEffect(*this);
102 } 101 }
103 102
104 GrFragmentProcessor* GrDitherEffect::Create() { return DitherEffect::Create(); } 103 GrFragmentProcessor* GrDitherEffect::Create() { return DitherEffect::Create(); }
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