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Side by Side Diff: src/gpu/effects/GrCustomXfermode.cpp

Issue 1490283004: Create GLSLUniformHandler class for gpu backend (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: clean up public api of uniformhandler Created 5 years ago
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1 /* 1 /*
2 * Copyright 2015 Google Inc. 2 * Copyright 2015 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "effects/GrCustomXfermode.h" 8 #include "effects/GrCustomXfermode.h"
9 9
10 #include "GrCoordTransform.h" 10 #include "GrCoordTransform.h"
11 #include "GrContext.h" 11 #include "GrContext.h"
12 #include "GrFragmentProcessor.h" 12 #include "GrFragmentProcessor.h"
13 #include "GrInvariantOutput.h" 13 #include "GrInvariantOutput.h"
14 #include "GrPipeline.h" 14 #include "GrPipeline.h"
15 #include "GrProcessor.h" 15 #include "GrProcessor.h"
16 #include "GrTexture.h" 16 #include "GrTexture.h"
17 #include "GrTextureAccess.h" 17 #include "GrTextureAccess.h"
18 #include "SkXfermode.h" 18 #include "SkXfermode.h"
19 #include "glsl/GrGLSLBlend.h" 19 #include "glsl/GrGLSLBlend.h"
20 #include "glsl/GrGLSLCaps.h" 20 #include "glsl/GrGLSLCaps.h"
21 #include "glsl/GrGLSLFragmentProcessor.h" 21 #include "glsl/GrGLSLFragmentProcessor.h"
22 #include "glsl/GrGLSLFragmentShaderBuilder.h" 22 #include "glsl/GrGLSLFragmentShaderBuilder.h"
23 #include "glsl/GrGLSLProgramBuilder.h"
24 #include "glsl/GrGLSLProgramDataManager.h" 23 #include "glsl/GrGLSLProgramDataManager.h"
24 #include "glsl/GrGLSLUniformHandler.h"
25 #include "glsl/GrGLSLXferProcessor.h" 25 #include "glsl/GrGLSLXferProcessor.h"
26 26
27 bool GrCustomXfermode::IsSupportedMode(SkXfermode::Mode mode) { 27 bool GrCustomXfermode::IsSupportedMode(SkXfermode::Mode mode) {
28 return mode > SkXfermode::kLastCoeffMode && mode <= SkXfermode::kLastMode; 28 return mode > SkXfermode::kLastCoeffMode && mode <= SkXfermode::kLastMode;
29 } 29 }
30 30
31 /////////////////////////////////////////////////////////////////////////////// 31 ///////////////////////////////////////////////////////////////////////////////
32 // Static helpers 32 // Static helpers
33 /////////////////////////////////////////////////////////////////////////////// 33 ///////////////////////////////////////////////////////////////////////////////
34 34
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151 // Apply coverage by multiplying it into the src color before blending. Mixed samples will 151 // Apply coverage by multiplying it into the src color before blending. Mixed samples will
152 // "just work" automatically. (See onGetOptimizations()) 152 // "just work" automatically. (See onGetOptimizations())
153 if (args.fInputCoverage) { 153 if (args.fInputCoverage) {
154 fragBuilder->codeAppendf("%s = %s * %s;", 154 fragBuilder->codeAppendf("%s = %s * %s;",
155 args.fOutputPrimary, args.fInputCoverage, a rgs.fInputColor); 155 args.fOutputPrimary, args.fInputCoverage, a rgs.fInputColor);
156 } else { 156 } else {
157 fragBuilder->codeAppendf("%s = %s;", args.fOutputPrimary, args.fInpu tColor); 157 fragBuilder->codeAppendf("%s = %s;", args.fOutputPrimary, args.fInpu tColor);
158 } 158 }
159 } 159 }
160 160
161 void emitBlendCodeForDstRead(GrGLSLXPBuilder* pb, 161 void emitBlendCodeForDstRead(GrGLSLXPFragmentBuilder* fragBuilder,
162 GrGLSLXPFragmentBuilder* fragBuilder, 162 GrGLSLUniformHandler* uniformHandler,
163 const char* srcColor, 163 const char* srcColor,
164 const char* srcCoverage, 164 const char* srcCoverage,
165 const char* dstColor, 165 const char* dstColor,
166 const char* outColor, 166 const char* outColor,
167 const char* outColorSecondary, 167 const char* outColorSecondary,
168 const GrXferProcessor& proc) override { 168 const GrXferProcessor& proc) override {
169 const CustomXP& xp = proc.cast<CustomXP>(); 169 const CustomXP& xp = proc.cast<CustomXP>();
170 SkASSERT(!xp.hasHWBlendEquation()); 170 SkASSERT(!xp.hasHWBlendEquation());
171 171
172 GrGLSLBlend::AppendMode(fragBuilder, srcColor, dstColor, outColor, xp.mo de()); 172 GrGLSLBlend::AppendMode(fragBuilder, srcColor, dstColor, outColor, xp.mo de());
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400 400
401 /////////////////////////////////////////////////////////////////////////////// 401 ///////////////////////////////////////////////////////////////////////////////
402 402
403 GrXPFactory* GrCustomXfermode::CreateXPFactory(SkXfermode::Mode mode) { 403 GrXPFactory* GrCustomXfermode::CreateXPFactory(SkXfermode::Mode mode) {
404 if (!GrCustomXfermode::IsSupportedMode(mode)) { 404 if (!GrCustomXfermode::IsSupportedMode(mode)) {
405 return nullptr; 405 return nullptr;
406 } else { 406 } else {
407 return new CustomXPFactory(mode); 407 return new CustomXPFactory(mode);
408 } 408 }
409 } 409 }
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