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Side by Side Diff: src/gpu/effects/GrConvexPolyEffect.cpp

Issue 1490283004: Create GLSLUniformHandler class for gpu backend (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: clean up public api of uniformhandler Created 5 years ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrConvexPolyEffect.h" 8 #include "GrConvexPolyEffect.h"
9 #include "GrInvariantOutput.h" 9 #include "GrInvariantOutput.h"
10 #include "SkPathPriv.h" 10 #include "SkPathPriv.h"
11 #include "glsl/GrGLSLFragmentProcessor.h" 11 #include "glsl/GrGLSLFragmentProcessor.h"
12 #include "glsl/GrGLSLFragmentShaderBuilder.h" 12 #include "glsl/GrGLSLFragmentShaderBuilder.h"
13 #include "glsl/GrGLSLProgramBuilder.h"
14 #include "glsl/GrGLSLProgramDataManager.h" 13 #include "glsl/GrGLSLProgramDataManager.h"
14 #include "glsl/GrGLSLUniformHandler.h"
15 15
16 ////////////////////////////////////////////////////////////////////////////// 16 //////////////////////////////////////////////////////////////////////////////
17 class AARectEffect : public GrFragmentProcessor { 17 class AARectEffect : public GrFragmentProcessor {
18 public: 18 public:
19 const SkRect& getRect() const { return fRect; } 19 const SkRect& getRect() const { return fRect; }
20 20
21 static GrFragmentProcessor* Create(GrPrimitiveEdgeType edgeType, const SkRec t& rect) { 21 static GrFragmentProcessor* Create(GrPrimitiveEdgeType edgeType, const SkRec t& rect) {
22 return new AARectEffect(edgeType, rect); 22 return new AARectEffect(edgeType, rect);
23 } 23 }
24 24
(...skipping 73 matching lines...) Expand 10 before | Expand all | Expand 10 after
98 98
99 GLAARectEffect::GLAARectEffect(const GrProcessor& effect) { 99 GLAARectEffect::GLAARectEffect(const GrProcessor& effect) {
100 fPrevRect.fLeft = SK_ScalarNaN; 100 fPrevRect.fLeft = SK_ScalarNaN;
101 } 101 }
102 102
103 void GLAARectEffect::emitCode(EmitArgs& args) { 103 void GLAARectEffect::emitCode(EmitArgs& args) {
104 const AARectEffect& aare = args.fFp.cast<AARectEffect>(); 104 const AARectEffect& aare = args.fFp.cast<AARectEffect>();
105 const char *rectName; 105 const char *rectName;
106 // The rect uniform's xyzw refer to (left + 0.5, top + 0.5, right - 0.5, bot tom - 0.5), 106 // The rect uniform's xyzw refer to (left + 0.5, top + 0.5, right - 0.5, bot tom - 0.5),
107 // respectively. 107 // respectively.
108 fRectUniform = args.fBuilder->addUniform(GrGLSLProgramBuilder::kFragment_Vis ibility, 108 fRectUniform = args.fUniformHandler->addUniform(GrGLSLUniformHandler::kFragm ent_Visibility,
109 kVec4f_GrSLType, 109 kVec4f_GrSLType,
110 kDefault_GrSLPrecision, 110 kDefault_GrSLPrecision,
111 "rect", 111 "rect",
112 &rectName); 112 &rectName);
113 113
114 GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder; 114 GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder;
115 const char* fragmentPos = fragBuilder->fragmentPosition(); 115 const char* fragmentPos = fragBuilder->fragmentPosition();
116 if (GrProcessorEdgeTypeIsAA(aare.getEdgeType())) { 116 if (GrProcessorEdgeTypeIsAA(aare.getEdgeType())) {
117 // The amount of coverage removed in x and y by the edges is computed as a pair of negative 117 // The amount of coverage removed in x and y by the edges is computed as a pair of negative
118 // numbers, xSub and ySub. 118 // numbers, xSub and ySub.
119 fragBuilder->codeAppend("\t\tfloat xSub, ySub;\n"); 119 fragBuilder->codeAppend("\t\tfloat xSub, ySub;\n");
120 fragBuilder->codeAppendf("\t\txSub = min(%s.x - %s.x, 0.0);\n", fragment Pos, rectName); 120 fragBuilder->codeAppendf("\t\txSub = min(%s.x - %s.x, 0.0);\n", fragment Pos, rectName);
121 fragBuilder->codeAppendf("\t\txSub += min(%s.z - %s.x, 0.0);\n", rectNam e, fragmentPos); 121 fragBuilder->codeAppendf("\t\txSub += min(%s.z - %s.x, 0.0);\n", rectNam e, fragmentPos);
122 fragBuilder->codeAppendf("\t\tySub = min(%s.y - %s.y, 0.0);\n", fragment Pos, rectName); 122 fragBuilder->codeAppendf("\t\tySub = min(%s.y - %s.y, 0.0);\n", fragment Pos, rectName);
(...skipping 61 matching lines...) Expand 10 before | Expand all | Expand 10 after
184 }; 184 };
185 185
186 GrGLConvexPolyEffect::GrGLConvexPolyEffect(const GrProcessor&) { 186 GrGLConvexPolyEffect::GrGLConvexPolyEffect(const GrProcessor&) {
187 fPrevEdges[0] = SK_ScalarNaN; 187 fPrevEdges[0] = SK_ScalarNaN;
188 } 188 }
189 189
190 void GrGLConvexPolyEffect::emitCode(EmitArgs& args) { 190 void GrGLConvexPolyEffect::emitCode(EmitArgs& args) {
191 const GrConvexPolyEffect& cpe = args.fFp.cast<GrConvexPolyEffect>(); 191 const GrConvexPolyEffect& cpe = args.fFp.cast<GrConvexPolyEffect>();
192 192
193 const char *edgeArrayName; 193 const char *edgeArrayName;
194 fEdgeUniform = args.fBuilder->addUniformArray(GrGLSLProgramBuilder::kFragmen t_Visibility, 194 fEdgeUniform = args.fUniformHandler->addUniformArray(GrGLSLUniformHandler::k Fragment_Visibility,
195 kVec3f_GrSLType, 195 kVec3f_GrSLType,
196 kDefault_GrSLPrecision, 196 kDefault_GrSLPrecision,
197 "edges", 197 "edges",
198 cpe.getEdgeCount(), 198 cpe.getEdgeCount(),
199 &edgeArrayName); 199 &edgeArrayName);
200 GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder; 200 GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder;
201 fragBuilder->codeAppend("\t\tfloat alpha = 1.0;\n"); 201 fragBuilder->codeAppend("\t\tfloat alpha = 1.0;\n");
202 fragBuilder->codeAppend("\t\tfloat edge;\n"); 202 fragBuilder->codeAppend("\t\tfloat edge;\n");
203 const char* fragmentPos = fragBuilder->fragmentPosition(); 203 const char* fragmentPos = fragBuilder->fragmentPosition();
204 for (int i = 0; i < cpe.getEdgeCount(); ++i) { 204 for (int i = 0; i < cpe.getEdgeCount(); ++i) {
205 fragBuilder->codeAppendf("\t\tedge = dot(%s[%d], vec3(%s.x, %s.y, 1));\n ", 205 fragBuilder->codeAppendf("\t\tedge = dot(%s[%d], vec3(%s.x, %s.y, 1));\n ",
206 edgeArrayName, i, fragmentPos, fragmentPos); 206 edgeArrayName, i, fragmentPos, fragmentPos);
207 if (GrProcessorEdgeTypeIsAA(cpe.getEdgeType())) { 207 if (GrProcessorEdgeTypeIsAA(cpe.getEdgeType())) {
208 fragBuilder->codeAppend("\t\tedge = clamp(edge, 0.0, 1.0);\n"); 208 fragBuilder->codeAppend("\t\tedge = clamp(edge, 0.0, 1.0);\n");
209 } else { 209 } else {
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346 } 346 }
347 347
348 GrFragmentProcessor* fp; 348 GrFragmentProcessor* fp;
349 do { 349 do {
350 GrPrimitiveEdgeType edgeType = static_cast<GrPrimitiveEdgeType>( 350 GrPrimitiveEdgeType edgeType = static_cast<GrPrimitiveEdgeType>(
351 d->fRandom->nextULessThan(kGrProcessorEdgeTypeCnt)); 351 d->fRandom->nextULessThan(kGrProcessorEdgeTypeCnt));
352 fp = GrConvexPolyEffect::Create(edgeType, count, edges); 352 fp = GrConvexPolyEffect::Create(edgeType, count, edges);
353 } while (nullptr == fp); 353 } while (nullptr == fp);
354 return fp; 354 return fp;
355 } 355 }
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