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1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrPathProcessor.h" | 8 #include "GrPathProcessor.h" |
9 | 9 |
10 #include "gl/GrGLGpu.h" | 10 #include "gl/GrGLGpu.h" |
11 #include "glsl/GrGLSLCaps.h" | 11 #include "glsl/GrGLSLCaps.h" |
12 #include "glsl/GrGLSLFragmentShaderBuilder.h" | 12 #include "glsl/GrGLSLFragmentShaderBuilder.h" |
13 #include "glsl/GrGLSLProcessorTypes.h" | 13 #include "glsl/GrGLSLProcessorTypes.h" |
14 #include "glsl/GrGLSLProgramBuilder.h" | 14 #include "glsl/GrGLSLUniformHandler.h" |
15 #include "glsl/GrGLSLVarying.h" | 15 #include "glsl/GrGLSLVarying.h" |
16 | 16 |
17 class GrGLPathProcessor : public GrGLSLPrimitiveProcessor { | 17 class GrGLPathProcessor : public GrGLSLPrimitiveProcessor { |
18 public: | 18 public: |
19 GrGLPathProcessor() : fColor(GrColor_ILLEGAL) {} | 19 GrGLPathProcessor() : fColor(GrColor_ILLEGAL) {} |
20 | 20 |
21 static void GenKey(const GrPathProcessor& pathProc, | 21 static void GenKey(const GrPathProcessor& pathProc, |
22 const GrGLSLCaps&, | 22 const GrGLSLCaps&, |
23 GrProcessorKeyBuilder* b) { | 23 GrProcessorKeyBuilder* b) { |
24 b->add32(SkToInt(pathProc.overrides().readsColor()) | | 24 b->add32(SkToInt(pathProc.overrides().readsColor()) | |
25 SkToInt(pathProc.overrides().readsCoverage()) << 16); | 25 SkToInt(pathProc.overrides().readsCoverage()) << 16); |
26 } | 26 } |
27 | 27 |
28 void emitCode(EmitArgs& args) override { | 28 void emitCode(EmitArgs& args) override { |
29 GrGLSLGPBuilder* pb = args.fPB; | |
30 GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder; | 29 GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder; |
31 const GrPathProcessor& pathProc = args.fGP.cast<GrPathProcessor>(); | 30 const GrPathProcessor& pathProc = args.fGP.cast<GrPathProcessor>(); |
32 | 31 |
33 // emit transforms | 32 // emit transforms |
34 this->emitTransforms(args.fVaryingHandler, args.fTransformsIn, args.fTra
nsformsOut); | 33 this->emitTransforms(args.fVaryingHandler, args.fTransformsIn, args.fTra
nsformsOut); |
35 | 34 |
36 // Setup uniform color | 35 // Setup uniform color |
37 if (pathProc.overrides().readsColor()) { | 36 if (pathProc.overrides().readsColor()) { |
38 const char* stagedLocalVarName; | 37 const char* stagedLocalVarName; |
39 fColorUniform = pb->addUniform(GrGLSLProgramBuilder::kFragment_Visib
ility, | 38 fColorUniform = args.fUniformHandler->addUniform( |
40 kVec4f_GrSLType, | 39 GrGLSLUniformHandler::k
Fragment_Visibility, |
41 kDefault_GrSLPrecision, | 40 kVec4f_GrSLType, |
42 "Color", | 41 kDefault_GrSLPrecision, |
43 &stagedLocalVarName); | 42 "Color", |
| 43 &stagedLocalVarName); |
44 fragBuilder->codeAppendf("%s = %s;", args.fOutputColor, stagedLocalV
arName); | 44 fragBuilder->codeAppendf("%s = %s;", args.fOutputColor, stagedLocalV
arName); |
45 } | 45 } |
46 | 46 |
47 // setup constant solid coverage | 47 // setup constant solid coverage |
48 if (pathProc.overrides().readsCoverage()) { | 48 if (pathProc.overrides().readsCoverage()) { |
49 fragBuilder->codeAppendf("%s = vec4(1);", args.fOutputCoverage); | 49 fragBuilder->codeAppendf("%s = vec4(1);", args.fOutputCoverage); |
50 } | 50 } |
51 } | 51 } |
52 | 52 |
53 void emitTransforms(GrGLSLVaryingHandler* varyingHandler, | 53 void emitTransforms(GrGLSLVaryingHandler* varyingHandler, |
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133 | 133 |
134 void GrPathProcessor::getGLSLProcessorKey(const GrGLSLCaps& caps, | 134 void GrPathProcessor::getGLSLProcessorKey(const GrGLSLCaps& caps, |
135 GrProcessorKeyBuilder* b) const { | 135 GrProcessorKeyBuilder* b) const { |
136 GrGLPathProcessor::GenKey(*this, caps, b); | 136 GrGLPathProcessor::GenKey(*this, caps, b); |
137 } | 137 } |
138 | 138 |
139 GrGLSLPrimitiveProcessor* GrPathProcessor::createGLSLInstance(const GrGLSLCaps&
caps) const { | 139 GrGLSLPrimitiveProcessor* GrPathProcessor::createGLSLInstance(const GrGLSLCaps&
caps) const { |
140 SkASSERT(caps.pathRenderingSupport()); | 140 SkASSERT(caps.pathRenderingSupport()); |
141 return new GrGLPathProcessor(); | 141 return new GrGLPathProcessor(); |
142 } | 142 } |
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