Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(56)

Side by Side Diff: src/effects/SkMagnifierImageFilter.cpp

Issue 1490283004: Create GLSLUniformHandler class for gpu backend (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: clean up public api of uniformhandler Created 5 years ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
« no previous file with comments | « src/effects/SkLumaColorFilter.cpp ('k') | src/effects/SkMorphologyImageFilter.cpp » ('j') | no next file with comments »
Toggle Intra-line Diffs ('i') | Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
OLDNEW
1 /* 1 /*
2 * Copyright 2012 The Android Open Source Project 2 * Copyright 2012 The Android Open Source Project
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkBitmap.h" 8 #include "SkBitmap.h"
9 #include "SkMagnifierImageFilter.h" 9 #include "SkMagnifierImageFilter.h"
10 #include "SkColorPriv.h" 10 #include "SkColorPriv.h"
11 #include "SkDevice.h" 11 #include "SkDevice.h"
12 #include "SkReadBuffer.h" 12 #include "SkReadBuffer.h"
13 #include "SkWriteBuffer.h" 13 #include "SkWriteBuffer.h"
14 #include "SkValidationUtils.h" 14 #include "SkValidationUtils.h"
15 15
16 //////////////////////////////////////////////////////////////////////////////// 16 ////////////////////////////////////////////////////////////////////////////////
17 #if SK_SUPPORT_GPU 17 #if SK_SUPPORT_GPU
18 #include "GrInvariantOutput.h" 18 #include "GrInvariantOutput.h"
19 #include "effects/GrSingleTextureEffect.h" 19 #include "effects/GrSingleTextureEffect.h"
20 #include "glsl/GrGLSLFragmentProcessor.h" 20 #include "glsl/GrGLSLFragmentProcessor.h"
21 #include "glsl/GrGLSLFragmentShaderBuilder.h" 21 #include "glsl/GrGLSLFragmentShaderBuilder.h"
22 #include "glsl/GrGLSLProgramBuilder.h"
23 #include "glsl/GrGLSLProgramDataManager.h" 22 #include "glsl/GrGLSLProgramDataManager.h"
23 #include "glsl/GrGLSLUniformHandler.h"
24 24
25 class GrMagnifierEffect : public GrSingleTextureEffect { 25 class GrMagnifierEffect : public GrSingleTextureEffect {
26 26
27 public: 27 public:
28 static GrFragmentProcessor* Create(GrTexture* texture, 28 static GrFragmentProcessor* Create(GrTexture* texture,
29 const SkRect& bounds, 29 const SkRect& bounds,
30 float xOffset, 30 float xOffset,
31 float yOffset, 31 float yOffset,
32 float xInvZoom, 32 float xInvZoom,
33 float yInvZoom, 33 float yInvZoom,
(...skipping 79 matching lines...) Expand 10 before | Expand all | Expand 10 after
113 UniformHandle fInvInsetVar; 113 UniformHandle fInvInsetVar;
114 UniformHandle fBoundsVar; 114 UniformHandle fBoundsVar;
115 115
116 typedef GrGLSLFragmentProcessor INHERITED; 116 typedef GrGLSLFragmentProcessor INHERITED;
117 }; 117 };
118 118
119 GrGLMagnifierEffect::GrGLMagnifierEffect(const GrProcessor&) { 119 GrGLMagnifierEffect::GrGLMagnifierEffect(const GrProcessor&) {
120 } 120 }
121 121
122 void GrGLMagnifierEffect::emitCode(EmitArgs& args) { 122 void GrGLMagnifierEffect::emitCode(EmitArgs& args) {
123 fOffsetVar = args.fBuilder->addUniform( 123 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler;
124 GrGLSLProgramBuilder::kFragment_Visibility, 124 fOffsetVar = uniformHandler->addUniform(GrGLSLUniformHandler::kFragment_Visi bility,
125 kVec2f_GrSLType, kDefault_GrSLPrecision, "Offset"); 125 kVec2f_GrSLType, kDefault_GrSLPrecis ion,
126 fInvZoomVar = args.fBuilder->addUniform( 126 "Offset");
127 GrGLSLProgramBuilder::kFragment_Visibility, 127 fInvZoomVar = uniformHandler->addUniform(GrGLSLUniformHandler::kFragment_Vis ibility,
128 kVec2f_GrSLType, kDefault_GrSLPrecision, "InvZoom"); 128 kVec2f_GrSLType, kDefault_GrSLPreci sion,
129 fInvInsetVar = args.fBuilder->addUniform( 129 "InvZoom");
130 GrGLSLProgramBuilder::kFragment_Visibility, 130 fInvInsetVar = uniformHandler->addUniform(GrGLSLUniformHandler::kFragment_Vi sibility,
131 kVec2f_GrSLType, kDefault_GrSLPrecision, "InvInset"); 131 kVec2f_GrSLType, kDefault_GrSLPrec ision,
132 fBoundsVar = args.fBuilder->addUniform( 132 "InvInset");
133 GrGLSLProgramBuilder::kFragment_Visibility, 133 fBoundsVar = uniformHandler->addUniform(GrGLSLUniformHandler::kFragment_Visi bility,
134 kVec4f_GrSLType, kDefault_GrSLPrecision, "Bounds"); 134 kVec4f_GrSLType, kDefault_GrSLPrecis ion,
135 "Bounds");
135 136
136 GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder; 137 GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder;
137 SkString coords2D = fragBuilder->ensureFSCoords2D(args.fCoords, 0); 138 SkString coords2D = fragBuilder->ensureFSCoords2D(args.fCoords, 0);
138 fragBuilder->codeAppendf("\t\tvec2 coord = %s;\n", coords2D.c_str()); 139 fragBuilder->codeAppendf("\t\tvec2 coord = %s;\n", coords2D.c_str());
139 fragBuilder->codeAppendf("\t\tvec2 zoom_coord = %s + %s * %s;\n", 140 fragBuilder->codeAppendf("\t\tvec2 zoom_coord = %s + %s * %s;\n",
140 args.fBuilder->getUniformCStr(fOffsetVar), 141 uniformHandler->getUniformCStr(fOffsetVar),
141 coords2D.c_str(), 142 coords2D.c_str(),
142 args.fBuilder->getUniformCStr(fInvZoomVar)); 143 uniformHandler->getUniformCStr(fInvZoomVar));
143 const char* bounds = args.fBuilder->getUniformCStr(fBoundsVar); 144 const char* bounds = uniformHandler->getUniformCStr(fBoundsVar);
144 fragBuilder->codeAppendf("\t\tvec2 delta = (coord - %s.xy) * %s.zw;\n", boun ds, bounds); 145 fragBuilder->codeAppendf("\t\tvec2 delta = (coord - %s.xy) * %s.zw;\n", boun ds, bounds);
145 fragBuilder->codeAppendf("\t\tdelta = min(delta, vec2(1.0, 1.0) - delta);\n" ); 146 fragBuilder->codeAppendf("\t\tdelta = min(delta, vec2(1.0, 1.0) - delta);\n" );
146 fragBuilder->codeAppendf("\t\tdelta = delta * %s;\n", 147 fragBuilder->codeAppendf("\t\tdelta = delta * %s;\n",
147 args.fBuilder->getUniformCStr(fInvInsetVar)); 148 uniformHandler->getUniformCStr(fInvInsetVar));
148 149
149 fragBuilder->codeAppend("\t\tfloat weight = 0.0;\n"); 150 fragBuilder->codeAppend("\t\tfloat weight = 0.0;\n");
150 fragBuilder->codeAppend("\t\tif (delta.s < 2.0 && delta.t < 2.0) {\n"); 151 fragBuilder->codeAppend("\t\tif (delta.s < 2.0 && delta.t < 2.0) {\n");
151 fragBuilder->codeAppend("\t\t\tdelta = vec2(2.0, 2.0) - delta;\n"); 152 fragBuilder->codeAppend("\t\t\tdelta = vec2(2.0, 2.0) - delta;\n");
152 fragBuilder->codeAppend("\t\t\tfloat dist = length(delta);\n"); 153 fragBuilder->codeAppend("\t\t\tfloat dist = length(delta);\n");
153 fragBuilder->codeAppend("\t\t\tdist = max(2.0 - dist, 0.0);\n"); 154 fragBuilder->codeAppend("\t\t\tdist = max(2.0 - dist, 0.0);\n");
154 fragBuilder->codeAppend("\t\t\tweight = min(dist * dist, 1.0);\n"); 155 fragBuilder->codeAppend("\t\t\tweight = min(dist * dist, 1.0);\n");
155 fragBuilder->codeAppend("\t\t} else {\n"); 156 fragBuilder->codeAppend("\t\t} else {\n");
156 fragBuilder->codeAppend("\t\t\tvec2 delta_squared = delta * delta;\n"); 157 fragBuilder->codeAppend("\t\t\tvec2 delta_squared = delta * delta;\n");
157 fragBuilder->codeAppend("\t\t\tweight = min(min(delta_squared.x, delta_squar ed.y), 1.0);\n"); 158 fragBuilder->codeAppend("\t\t\tweight = min(min(delta_squared.x, delta_squar ed.y), 1.0);\n");
(...skipping 211 matching lines...) Expand 10 before | Expand all | Expand 10 after
369 370
370 #ifndef SK_IGNORE_TO_STRING 371 #ifndef SK_IGNORE_TO_STRING
371 void SkMagnifierImageFilter::toString(SkString* str) const { 372 void SkMagnifierImageFilter::toString(SkString* str) const {
372 str->appendf("SkMagnifierImageFilter: ("); 373 str->appendf("SkMagnifierImageFilter: (");
373 str->appendf("src: (%f,%f,%f,%f) ", 374 str->appendf("src: (%f,%f,%f,%f) ",
374 fSrcRect.fLeft, fSrcRect.fTop, fSrcRect.fRight, fSrcRect.fBotto m); 375 fSrcRect.fLeft, fSrcRect.fTop, fSrcRect.fRight, fSrcRect.fBotto m);
375 str->appendf("inset: %f", fInset); 376 str->appendf("inset: %f", fInset);
376 str->append(")"); 377 str->append(")");
377 } 378 }
378 #endif 379 #endif
OLDNEW
« no previous file with comments | « src/effects/SkLumaColorFilter.cpp ('k') | src/effects/SkMorphologyImageFilter.cpp » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698