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| 1 /* | 1 /* |
| 2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkArithmeticMode_gpu.h" | 8 #include "SkArithmeticMode_gpu.h" |
| 9 | 9 |
| 10 #if SK_SUPPORT_GPU | 10 #if SK_SUPPORT_GPU |
| 11 #include "GrContext.h" | 11 #include "GrContext.h" |
| 12 #include "GrFragmentProcessor.h" | 12 #include "GrFragmentProcessor.h" |
| 13 #include "GrInvariantOutput.h" | 13 #include "GrInvariantOutput.h" |
| 14 #include "GrProcessor.h" | 14 #include "GrProcessor.h" |
| 15 #include "GrTexture.h" | 15 #include "GrTexture.h" |
| 16 #include "glsl/GrGLSLFragmentProcessor.h" | 16 #include "glsl/GrGLSLFragmentProcessor.h" |
| 17 #include "glsl/GrGLSLFragmentShaderBuilder.h" | 17 #include "glsl/GrGLSLFragmentShaderBuilder.h" |
| 18 #include "glsl/GrGLSLProgramBuilder.h" | |
| 19 #include "glsl/GrGLSLProgramDataManager.h" | 18 #include "glsl/GrGLSLProgramDataManager.h" |
| 19 #include "glsl/GrGLSLUniformHandler.h" |
| 20 #include "glsl/GrGLSLXferProcessor.h" | 20 #include "glsl/GrGLSLXferProcessor.h" |
| 21 | 21 |
| 22 static const bool gUseUnpremul = false; | 22 static const bool gUseUnpremul = false; |
| 23 | 23 |
| 24 static void add_arithmetic_code(GrGLSLFragmentBuilder* fragBuilder, | 24 static void add_arithmetic_code(GrGLSLFragmentBuilder* fragBuilder, |
| 25 const char* srcColor, | 25 const char* srcColor, |
| 26 const char* dstColor, | 26 const char* dstColor, |
| 27 const char* outputColor, | 27 const char* outputColor, |
| 28 const char* kUni, | 28 const char* kUni, |
| 29 bool enforcePMColor) { | 29 bool enforcePMColor) { |
| (...skipping 28 matching lines...) Expand all Loading... |
| 58 GLArithmeticFP(const GrArithmeticFP& arithmeticFP) | 58 GLArithmeticFP(const GrArithmeticFP& arithmeticFP) |
| 59 : fEnforcePMColor(arithmeticFP.enforcePMColor()) {} | 59 : fEnforcePMColor(arithmeticFP.enforcePMColor()) {} |
| 60 | 60 |
| 61 ~GLArithmeticFP() override {} | 61 ~GLArithmeticFP() override {} |
| 62 | 62 |
| 63 void emitCode(EmitArgs& args) override { | 63 void emitCode(EmitArgs& args) override { |
| 64 GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder; | 64 GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder; |
| 65 SkString dstColor("dstColor"); | 65 SkString dstColor("dstColor"); |
| 66 this->emitChild(0, nullptr, &dstColor, args); | 66 this->emitChild(0, nullptr, &dstColor, args); |
| 67 | 67 |
| 68 fKUni = args.fBuilder->addUniform(GrGLSLProgramBuilder::kFragment_Visibi
lity, | 68 fKUni = args.fUniformHandler->addUniform(GrGLSLUniformHandler::kFragment
_Visibility, |
| 69 kVec4f_GrSLType, kDefault_GrSLPrecisio
n, | 69 kVec4f_GrSLType, kDefault_GrSLP
recision, |
| 70 "k"); | 70 "k"); |
| 71 const char* kUni = args.fBuilder->getUniformCStr(fKUni); | 71 const char* kUni = args.fUniformHandler->getUniformCStr(fKUni); |
| 72 | 72 |
| 73 add_arithmetic_code(fragBuilder, | 73 add_arithmetic_code(fragBuilder, |
| 74 args.fInputColor, | 74 args.fInputColor, |
| 75 dstColor.c_str(), | 75 dstColor.c_str(), |
| 76 args.fOutputColor, | 76 args.fOutputColor, |
| 77 kUni, | 77 kUni, |
| 78 fEnforcePMColor); | 78 fEnforcePMColor); |
| 79 } | 79 } |
| 80 | 80 |
| 81 static void GenKey(const GrProcessor& proc, const GrGLSLCaps& caps, GrProces
sorKeyBuilder* b) { | 81 static void GenKey(const GrProcessor& proc, const GrGLSLCaps& caps, GrProces
sorKeyBuilder* b) { |
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| 203 ~GLArithmeticXP() override {} | 203 ~GLArithmeticXP() override {} |
| 204 | 204 |
| 205 static void GenKey(const GrProcessor& processor, const GrGLSLCaps& caps, | 205 static void GenKey(const GrProcessor& processor, const GrGLSLCaps& caps, |
| 206 GrProcessorKeyBuilder* b) { | 206 GrProcessorKeyBuilder* b) { |
| 207 const ArithmeticXP& arith = processor.cast<ArithmeticXP>(); | 207 const ArithmeticXP& arith = processor.cast<ArithmeticXP>(); |
| 208 uint32_t key = arith.enforcePMColor() ? 1 : 0; | 208 uint32_t key = arith.enforcePMColor() ? 1 : 0; |
| 209 b->add32(key); | 209 b->add32(key); |
| 210 } | 210 } |
| 211 | 211 |
| 212 private: | 212 private: |
| 213 void emitBlendCodeForDstRead(GrGLSLXPBuilder* pb, | 213 void emitBlendCodeForDstRead(GrGLSLXPFragmentBuilder* fragBuilder, |
| 214 GrGLSLXPFragmentBuilder* fragBuilder, | 214 GrGLSLUniformHandler* uniformHandler, |
| 215 const char* srcColor, | 215 const char* srcColor, |
| 216 const char* srcCoverage, | 216 const char* srcCoverage, |
| 217 const char* dstColor, | 217 const char* dstColor, |
| 218 const char* outColor, | 218 const char* outColor, |
| 219 const char* outColorSecondary, | 219 const char* outColorSecondary, |
| 220 const GrXferProcessor& proc) override { | 220 const GrXferProcessor& proc) override { |
| 221 fKUni = pb->addUniform(GrGLSLProgramBuilder::kFragment_Visibility, | 221 fKUni = uniformHandler->addUniform(GrGLSLUniformHandler::kFragment_Visib
ility, |
| 222 kVec4f_GrSLType, kDefault_GrSLPrecision, | 222 kVec4f_GrSLType, kDefault_GrSLPrecisi
on, |
| 223 "k"); | 223 "k"); |
| 224 const char* kUni = pb->getUniformCStr(fKUni); | 224 const char* kUni = uniformHandler->getUniformCStr(fKUni); |
| 225 | 225 |
| 226 add_arithmetic_code(fragBuilder, srcColor, dstColor, outColor, kUni, fEn
forcePMColor); | 226 add_arithmetic_code(fragBuilder, srcColor, dstColor, outColor, kUni, fEn
forcePMColor); |
| 227 | 227 |
| 228 // Apply coverage. | 228 // Apply coverage. |
| 229 if (proc.dstReadUsesMixedSamples()) { | 229 if (proc.dstReadUsesMixedSamples()) { |
| 230 if (srcCoverage) { | 230 if (srcCoverage) { |
| 231 fragBuilder->codeAppendf("%s *= %s;", outColor, srcCoverage); | 231 fragBuilder->codeAppendf("%s *= %s;", outColor, srcCoverage); |
| 232 fragBuilder->codeAppendf("%s = %s;", outColorSecondary, srcCover
age); | 232 fragBuilder->codeAppendf("%s = %s;", outColorSecondary, srcCover
age); |
| 233 } else { | 233 } else { |
| 234 fragBuilder->codeAppendf("%s = vec4(1.0);", outColorSecondary); | 234 fragBuilder->codeAppendf("%s = vec4(1.0);", outColorSecondary); |
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| 312 float k1 = d->fRandom->nextF(); | 312 float k1 = d->fRandom->nextF(); |
| 313 float k2 = d->fRandom->nextF(); | 313 float k2 = d->fRandom->nextF(); |
| 314 float k3 = d->fRandom->nextF(); | 314 float k3 = d->fRandom->nextF(); |
| 315 float k4 = d->fRandom->nextF(); | 315 float k4 = d->fRandom->nextF(); |
| 316 bool enforcePMColor = d->fRandom->nextBool(); | 316 bool enforcePMColor = d->fRandom->nextBool(); |
| 317 | 317 |
| 318 return GrArithmeticXPFactory::Create(k1, k2, k3, k4, enforcePMColor); | 318 return GrArithmeticXPFactory::Create(k1, k2, k3, k4, enforcePMColor); |
| 319 } | 319 } |
| 320 | 320 |
| 321 #endif | 321 #endif |
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