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1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkArithmeticMode_gpu.h" | 8 #include "SkArithmeticMode_gpu.h" |
9 | 9 |
10 #if SK_SUPPORT_GPU | 10 #if SK_SUPPORT_GPU |
11 #include "GrContext.h" | 11 #include "GrContext.h" |
12 #include "GrFragmentProcessor.h" | 12 #include "GrFragmentProcessor.h" |
13 #include "GrInvariantOutput.h" | 13 #include "GrInvariantOutput.h" |
14 #include "GrProcessor.h" | 14 #include "GrProcessor.h" |
15 #include "GrTexture.h" | 15 #include "GrTexture.h" |
16 #include "glsl/GrGLSLFragmentProcessor.h" | 16 #include "glsl/GrGLSLFragmentProcessor.h" |
17 #include "glsl/GrGLSLFragmentShaderBuilder.h" | 17 #include "glsl/GrGLSLFragmentShaderBuilder.h" |
18 #include "glsl/GrGLSLProgramBuilder.h" | |
19 #include "glsl/GrGLSLProgramDataManager.h" | 18 #include "glsl/GrGLSLProgramDataManager.h" |
| 19 #include "glsl/GrGLSLUniformHandler.h" |
20 #include "glsl/GrGLSLXferProcessor.h" | 20 #include "glsl/GrGLSLXferProcessor.h" |
21 | 21 |
22 static const bool gUseUnpremul = false; | 22 static const bool gUseUnpremul = false; |
23 | 23 |
24 static void add_arithmetic_code(GrGLSLFragmentBuilder* fragBuilder, | 24 static void add_arithmetic_code(GrGLSLFragmentBuilder* fragBuilder, |
25 const char* srcColor, | 25 const char* srcColor, |
26 const char* dstColor, | 26 const char* dstColor, |
27 const char* outputColor, | 27 const char* outputColor, |
28 const char* kUni, | 28 const char* kUni, |
29 bool enforcePMColor) { | 29 bool enforcePMColor) { |
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58 GLArithmeticFP(const GrArithmeticFP& arithmeticFP) | 58 GLArithmeticFP(const GrArithmeticFP& arithmeticFP) |
59 : fEnforcePMColor(arithmeticFP.enforcePMColor()) {} | 59 : fEnforcePMColor(arithmeticFP.enforcePMColor()) {} |
60 | 60 |
61 ~GLArithmeticFP() override {} | 61 ~GLArithmeticFP() override {} |
62 | 62 |
63 void emitCode(EmitArgs& args) override { | 63 void emitCode(EmitArgs& args) override { |
64 GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder; | 64 GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder; |
65 SkString dstColor("dstColor"); | 65 SkString dstColor("dstColor"); |
66 this->emitChild(0, nullptr, &dstColor, args); | 66 this->emitChild(0, nullptr, &dstColor, args); |
67 | 67 |
68 fKUni = args.fBuilder->addUniform(GrGLSLProgramBuilder::kFragment_Visibi
lity, | 68 fKUni = args.fUniformHandler->addUniform(GrGLSLUniformHandler::kFragment
_Visibility, |
69 kVec4f_GrSLType, kDefault_GrSLPrecisio
n, | 69 kVec4f_GrSLType, kDefault_GrSLP
recision, |
70 "k"); | 70 "k"); |
71 const char* kUni = args.fBuilder->getUniformCStr(fKUni); | 71 const char* kUni = args.fUniformHandler->getUniformCStr(fKUni); |
72 | 72 |
73 add_arithmetic_code(fragBuilder, | 73 add_arithmetic_code(fragBuilder, |
74 args.fInputColor, | 74 args.fInputColor, |
75 dstColor.c_str(), | 75 dstColor.c_str(), |
76 args.fOutputColor, | 76 args.fOutputColor, |
77 kUni, | 77 kUni, |
78 fEnforcePMColor); | 78 fEnforcePMColor); |
79 } | 79 } |
80 | 80 |
81 static void GenKey(const GrProcessor& proc, const GrGLSLCaps& caps, GrProces
sorKeyBuilder* b) { | 81 static void GenKey(const GrProcessor& proc, const GrGLSLCaps& caps, GrProces
sorKeyBuilder* b) { |
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203 ~GLArithmeticXP() override {} | 203 ~GLArithmeticXP() override {} |
204 | 204 |
205 static void GenKey(const GrProcessor& processor, const GrGLSLCaps& caps, | 205 static void GenKey(const GrProcessor& processor, const GrGLSLCaps& caps, |
206 GrProcessorKeyBuilder* b) { | 206 GrProcessorKeyBuilder* b) { |
207 const ArithmeticXP& arith = processor.cast<ArithmeticXP>(); | 207 const ArithmeticXP& arith = processor.cast<ArithmeticXP>(); |
208 uint32_t key = arith.enforcePMColor() ? 1 : 0; | 208 uint32_t key = arith.enforcePMColor() ? 1 : 0; |
209 b->add32(key); | 209 b->add32(key); |
210 } | 210 } |
211 | 211 |
212 private: | 212 private: |
213 void emitBlendCodeForDstRead(GrGLSLXPBuilder* pb, | 213 void emitBlendCodeForDstRead(GrGLSLXPFragmentBuilder* fragBuilder, |
214 GrGLSLXPFragmentBuilder* fragBuilder, | 214 GrGLSLUniformHandler* uniformHandler, |
215 const char* srcColor, | 215 const char* srcColor, |
216 const char* srcCoverage, | 216 const char* srcCoverage, |
217 const char* dstColor, | 217 const char* dstColor, |
218 const char* outColor, | 218 const char* outColor, |
219 const char* outColorSecondary, | 219 const char* outColorSecondary, |
220 const GrXferProcessor& proc) override { | 220 const GrXferProcessor& proc) override { |
221 fKUni = pb->addUniform(GrGLSLProgramBuilder::kFragment_Visibility, | 221 fKUni = uniformHandler->addUniform(GrGLSLUniformHandler::kFragment_Visib
ility, |
222 kVec4f_GrSLType, kDefault_GrSLPrecision, | 222 kVec4f_GrSLType, kDefault_GrSLPrecisi
on, |
223 "k"); | 223 "k"); |
224 const char* kUni = pb->getUniformCStr(fKUni); | 224 const char* kUni = uniformHandler->getUniformCStr(fKUni); |
225 | 225 |
226 add_arithmetic_code(fragBuilder, srcColor, dstColor, outColor, kUni, fEn
forcePMColor); | 226 add_arithmetic_code(fragBuilder, srcColor, dstColor, outColor, kUni, fEn
forcePMColor); |
227 | 227 |
228 // Apply coverage. | 228 // Apply coverage. |
229 if (proc.dstReadUsesMixedSamples()) { | 229 if (proc.dstReadUsesMixedSamples()) { |
230 if (srcCoverage) { | 230 if (srcCoverage) { |
231 fragBuilder->codeAppendf("%s *= %s;", outColor, srcCoverage); | 231 fragBuilder->codeAppendf("%s *= %s;", outColor, srcCoverage); |
232 fragBuilder->codeAppendf("%s = %s;", outColorSecondary, srcCover
age); | 232 fragBuilder->codeAppendf("%s = %s;", outColorSecondary, srcCover
age); |
233 } else { | 233 } else { |
234 fragBuilder->codeAppendf("%s = vec4(1.0);", outColorSecondary); | 234 fragBuilder->codeAppendf("%s = vec4(1.0);", outColorSecondary); |
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312 float k1 = d->fRandom->nextF(); | 312 float k1 = d->fRandom->nextF(); |
313 float k2 = d->fRandom->nextF(); | 313 float k2 = d->fRandom->nextF(); |
314 float k3 = d->fRandom->nextF(); | 314 float k3 = d->fRandom->nextF(); |
315 float k4 = d->fRandom->nextF(); | 315 float k4 = d->fRandom->nextF(); |
316 bool enforcePMColor = d->fRandom->nextBool(); | 316 bool enforcePMColor = d->fRandom->nextBool(); |
317 | 317 |
318 return GrArithmeticXPFactory::Create(k1, k2, k3, k4, enforcePMColor); | 318 return GrArithmeticXPFactory::Create(k1, k2, k3, k4, enforcePMColor); |
319 } | 319 } |
320 | 320 |
321 #endif | 321 #endif |
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