Index: source/row_gcc.cc |
diff --git a/source/row_gcc.cc b/source/row_gcc.cc |
index 6b2bc6fa28375c7edb2d33b4d866868864170d1d..c3ff96282c1c7187f844f9c37fe77b027d25c84e 100644 |
--- a/source/row_gcc.cc |
+++ b/source/row_gcc.cc |
@@ -3467,6 +3467,54 @@ void ARGBBlendRow_SSSE3(const uint8* src_argb0, const uint8* src_argb1, |
} |
#endif // HAS_ARGBBLENDROW_SSSE3 |
+ |
+#ifdef HAS_BLENDPLANEROW_SSSE3 |
+// Blend 8 pixels at a time. |
+// =((G2*C2)+(H2*(D2))+32768+127)/256 |
+void BlendPlaneRow_SSSE3(const uint8* src0, const uint8* src1, |
+ const uint8* alpha, uint8* dst, int width) { |
+ asm volatile ( |
+ "pcmpeqb %%xmm5,%%xmm5 \n" |
+ "psllw $0x8,%%xmm5 \n" |
+ "mov $0x80808080,%%eax \n" |
+ "movd %%eax,%%xmm6 \n" |
+ "pshufd $0x0,%%xmm6,%%xmm6 \n" |
+ "mov $0x807f807f,%%eax \n" |
+ "movd %%eax,%%xmm7 \n" |
+ "pshufd $0x0,%%xmm7,%%xmm7 \n" |
+ "sub %2,%0 \n" |
+ "sub %2,%1 \n" |
+ "sub %2,%3 \n" |
+ |
+ // 8 pixel loop. |
+ LABELALIGN |
+ "1: \n" |
+ "movq (%2),%%xmm0 \n" |
+ "punpcklbw %%xmm0,%%xmm0 \n" |
+ "pxor %%xmm5,%%xmm0 \n" |
+ "movq (%0,%2,1),%%xmm1 \n" |
+ "movq (%1,%2,1),%%xmm2 \n" |
+ "punpcklbw %%xmm2,%%xmm1 \n" |
+ "psubb %%xmm6,%%xmm1 \n" |
+ "pmaddubsw %%xmm1,%%xmm0 \n" |
+ "paddw %%xmm7,%%xmm0 \n" |
+ "psrlw $0x8,%%xmm0 \n" |
+ "packuswb %%xmm0,%%xmm0 \n" |
+ "movq %%xmm0,(%3,%2,1) \n" |
+ "lea 0x8(%2),%2 \n" |
+ "sub $0x8,%4 \n" |
+ "jg 1b \n" |
+ : "+r"(src0), // %0 |
+ "+r"(src1), // %1 |
+ "+r"(alpha), // %2 |
+ "+r"(dst), // %3 |
+ "+r"(width) // %4 |
+ :: "memory", "cc", "eax", "xmm0", "xmm1", "xmm2", "xmm5", "xmm6", "xmm7" |
+ ); |
+} |
+#endif // HAS_BLENDPLANEROW_SSSE3 |
+ |
+ |
#ifdef HAS_ARGBATTENUATEROW_SSSE3 |
// Shuffle table duplicating alpha |
static uvec8 kShuffleAlpha0 = { |